Unofficial Campaign Manager
Jan 23, 2012 Archive Tool 5 commentsThis is a campaign manager I made in a few hours, it's still a bit beta, but I have tested it extensibly. It will allow you to swiftly change campaigns...
SoulAssassino - trailers, senior PR, writing - Hungary

To make custom missions use nexus skirmisher: Arparso.de
Join Nexus Fan group and visit Nexusthegame.net for info and support about Nexus!
We still need modelers, texturers and mission makers, so please mail us! If you have made a custom mission send it to us!
2 comments by DreamorCZ on Oct 30th, 2012
You have questions and we have answers for you. First Frequently Asked Questions news post is here and you can find many interesting things in it.
1. Why is it taking so long? You have been working on this for years.
Small team working on the huge modification means that things go quite slow. You see, in order to create a good model of a ship you need to spend about 10+ hours working on it and because we are working on this in our free time and none of us is also paid for this, it is quite a big deal. College, job, family and personal life those are things that we simply can not ignore and so our free time for modding is very scarce. Same goes for mission making which might be even longer and more frustrating process in compare to ship creation.
2. Are you looking for more team members?
We are always looking for more people that would help as with Stargate, Babylon 5 or Warhammer40k mod. We are specifically looking for both 2D and 3D artists, mission makers and video creators.
3. Any release date for the next beta?
Sorry, we can't give you any date yet. Too much stuff is labeled as "Work In Progress" right now, so it would be quite foolish from us to give any release date. We will keep you updated, however.
4. Is this non-profit?
Yes, this is complete non-profit project. You can support us through small donation in order to say "thanks" for our hard work but that is completely voluntary. Donation button is going to return once Nexus 2 campaign on Kicstarter has been finished.
5. Why are you re-texturing all of your ships? Is not that a waist of time?
Most of our current textures, which you can see at the latest beta, are actually free texture packs from various creators. They are good but some of them lack higher resolution or we would need to modify them which is not allowed in many cases. Those are reasons to have new textures.
6. Do you have any social network?
Yes, we of course have. We have both FaceBook and Twitter and there are some plans for creating a G+ profile. There is going to be more activity on those soc. networks as there is going to be much more progress soon.
7. Are you going to port SG:WB for Nexus 2?
Definitely, there would be nothing better than bringing Stargate, B5 and Warhammer40k into next generation game. We are actually really excited about it and can't wait to see modding tools for Nexus 2.
8. You haven't released any trailer or teaser for a long time...
Yes, yes, we are well aware of this that is why we are working on a small teaser right now.
9. Any chance for implementation of Gangnam Style in your mod?
No, fraggin' way...
This is a campaign manager I made in a few hours, it's still a bit beta, but I have tested it extensibly. It will allow you to swiftly change campaigns...
Latest public beta containing all our finished and unfinished work. Thanks for your support.
Public beta v0.11. No previous versions needed.
High resolution version of the Stargate: War Begins unofficial trailer made by Stargateuniverse00
A small pack of wallpapers for every War Begins fan.
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hey guys Nexus 2 is up again at kickstarters this time 650 000$ is the goal it got another chance lets make sure this time we make it to the goal :D
here is the link
Kickstarter.com
Hey guys let me start by sayiing your mod is amazing and is perhaps my favorite stargate mod next to the ArmA stargate mods.
Any way I waas messing around with the Nexus Skirmisher and my favorite thing to use is basically anything Anything ancient and I was using the ancient Aurora class cruisers and I noticed that all they have is drone weapons and while extremely powerful they run out of ammo rather quickly. So I was wondering if you guys could possibly put out a weapon patch that lets them use the batteries that are plastered all over the ship. I know they aren't used in the show save for maybe once or twice but they were functioning batteries in the lore and it would make the battleships much more useful in battle. Also do you have plans to finish the textures for the Ori motherships and the Destiny? Thank you and keep up the good work. The mod is amazing :)
First of all, thanks.
Aurora's energy weapons will make their return with the next release. Textures for Destiny are also planned for the next release. However, I can't give you any date for that next release at least not yet.
Thank you very much I am incredibly anxious for the next release. Are you guys currently in the process of working on the next release if you don't mind me asking?
Yeah, we are working hard on it, but there is still much to be done.
On the finished model of the destiny will you be including "the main weapon"?
Yes, we will.
Well I look forward to it's release.
Well, if there is working connection between yours and his pc, he should be able to see your created game. I recommend checking firewall and anti-virus, they might be blocking the connection, perhaps. Also, if you have made any modifications at tacticstypes.ini or tacticsbase.ini, that could be problem too.
I'll check the firewall and anti-virus, hoping that I find the problem ;)
Haven't changed anything in files you mentioned, at-least not on purpose :)
Thank you for your help :)