Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much more!

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Weapon delivery
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N.Aaroe Author
N.Aaroe Nov 10 2011, 3:21pm says:

The show of arms has been updated because of this:
Moddb.com
I am going to say that this picture closes my expanding of the arsenal for my MISERY mod concept.

+1 vote   reply to comment
Trooper425
Trooper425 Nov 10 2011, 7:07pm replied:

So no SVD remake? :(

+2 votes     reply to comment
N.Aaroe Author
N.Aaroe Nov 11 2011, 1:17am replied:

SVD is in the mod also. I just didn't find enough reason to show the vanilla weapons also.

+2 votes   reply to comment
Blak-Dragon
Blak-Dragon Apr 14 2012, 2:40am replied:

Speaking of rifles, that stash under the small bridge near the train that hides the basic tools at Yanov that holds a semi-auto rifle is a bit bugged, as the rifle can be picked up, but the ammo is out of reach. I think it may be the FOV adjustment may be responsible.

+1 vote     reply to comment
harry80
harry80 Nov 18 2011, 4:09am replied:

A Mauser c96 would be nice too :)

+3 votes     reply to comment
BaCkReApEr.NL
BaCkReApEr.NL Nov 10 2011, 3:25pm says:

amazing, just amazing

+2 votes     reply to comment
Yronno
Yronno Nov 10 2011, 3:25pm says:

Good choices!

+1 vote     reply to comment
HEADLESS-ZOMBIE
HEADLESS-ZOMBIE Nov 10 2011, 3:54pm says:

Love it all very good guns I'm going to use the **** out of that ak-105!

+4 votes     reply to comment
nashathedog
nashathedog Nov 10 2011, 4:12pm says:

The saiga is one of my favourite shotguns due to the reload speed glad to see it here.

+2 votes     reply to comment
N.Aaroe Author
N.Aaroe Nov 10 2011, 4:29pm replied:

It's really a powerful weapon and I was actually amazed by the intensity of the fight when I was testing it ingame by giving it to a group of foes. I have not yet finished the part of scripting where I am making sure that the weapon doesn't make all other shotguns useless in comparison... There are several ways, but for one it won't be easily attainable..

+3 votes   reply to comment
Pyro-GX
Pyro-GX Nov 11 2011, 12:50am replied:

World.guns.ru

Good luck trying to balance that weapon as it is pretty much the perfect shotgun all around. I can say from experience that it felt much lighter than a SPAS-12 and was much more accurate (thanks to it's stock) but this baby kicked like a mule when fired in rapid succession (No surprise there)

+3 votes     reply to comment
N.Aaroe Author
N.Aaroe Nov 11 2011, 1:27am replied:

Shooting range material seems to show that true muscle is required to handle this one on auto. Had it used a special 12 gauge round I could limit the ammo for it and balance it out that way but it's regular 12x70 so I guess that I will have use a different approach

+2 votes   reply to comment
Blakluma
Blakluma Nov 12 2011, 12:10am replied:

Remeber N.Aaroe, the Saiga-12 can be silenced in real life!

+2 votes     reply to comment
nashathedog
nashathedog Nov 12 2011, 9:08am replied:

Saiga 12, Balance issues. Why don't you add a new variant of that ammo and make it only use that particular type. I am sure if you delve into the factual bits you can come up with a plausable reason for it. Like how GSC have certain upgrades that remove the ability of using buckshot.

+1 vote     reply to comment
N.Aaroe Author
N.Aaroe Nov 14 2011, 2:25am replied:

Thanks for input davidme

+1 vote   reply to comment
Pyro-GX
Pyro-GX Nov 14 2011, 5:17pm replied:

Well the Saiga-12 is said to be picky about the shells fed to it. Seems like quality high pressure shells are required for the cycling system to work. If the pressure isn't enough for the gas blowback to work, no semi-auto firing to you. But this isn't a major problem because most weapon dealers have only high quality ammunition. But i think it could make sense in the zone because god knows how old the ammo is that you have found. They could be pristine quality, straight from the factory, or they could be old soviet leftovers from military storage's raided 40 years ago.

+1 vote     reply to comment
N.Aaroe Author
N.Aaroe Nov 15 2011, 3:10am replied:

This is good input also. I wondered if I could do something on the balancing part by using the fact that the weapon requires a certain type of clip in order for it to be used (but haven't figured that one out). But I have now made the Saiga very rare in The Zone and it is not attainable in the beginning of the game.

+1 vote   reply to comment
Pyro-GX
Pyro-GX Nov 15 2011, 4:12pm replied:

Or you could make the Saiga use 20 gauge shells or .410 bore. But the .410 would be very impractical in the zone as it's pathetic against anything larger than a chicken. A flesh or a boar is a big no-no for the .410 shell. The 20 gauge, while not as strong as the 12 gauge, is more powerful than the .410 and has much lighter recoil when compared to the 12 gauge, making the saiga with 20 gauge ammo an accurate and easy to handle weapon at the expense of raw firepower.

+1 vote     reply to comment
N.Aaroe Author
N.Aaroe Nov 16 2011, 4:08am replied:

Maybe that's exactly what needs to be done to it. It makes sense that you would prefer a lower recoil caliber round for an auto-shotgun like this.
My weapon lore stops here though: is a 'Saiga-12K 20 gauge' more likely to be present in The Zone in comparison to a '12 gauge version'?
Or is any Saiga-12 rifle actually compatible with both ammunition types?

+1 vote   reply to comment
Pyro-GX
Pyro-GX Nov 16 2011, 5:25am replied:

Ok, so there are 3 Saiga's as far as i know.

Saiga-12 is the one that uses 12 gauge

Saiga-20 is the one that uses 20 gauge

Saiga-410 is the one that uses .410 bore

The Saiga-12 seems to be the most popular Saiga on the markets and the 20 gauge one the least popular. But the Saiga-20 is easier to convert than the Saiga-12 or 410. So in a realistic perspective, the S-12 would be the most common one in the zone, followed by the S-20. But if we are aiming for game balance, the 20 gauge would seem to be the most reasonable one. And we can change the caliber on most weapons in stalke, so maybe there could be a conversion upgrade for the Saiga from 20 gauge to 12 gauge.

+1 vote     reply to comment
Atten
Atten Dec 1 2011, 11:02pm says:

Hey man,

Don't mean to nitpick but maybe you're interested in fixing this small texture error. The AK105 should have a 'stock lock,' the silver peice above and to the left of the pistol grip. It is present on the Saiga but not on the AK105. Here is a picture of this peice on the real gun:
World.guns.ru

Everything is looking great, I'm pretty excited about the Tokarev.

+1 vote     reply to comment
spetsnaz_stalker
spetsnaz_stalker Dec 15 2011, 11:55am says:

i bet that the faction who ordered these weapons were from duty, or some loner stalker with lots of roubles:D and veterancy

+1 vote     reply to comment
Rebel12Lz
Rebel12Lz Dec 25 2012, 5:53am says:

Love that TT 33- its probably a good weapon ingame as well, judjing by its price!

+1 vote     reply to comment
Marplatense
Marplatense May 13 2013, 6:26pm says:

Saiga 12 is a letal weapon

+1 vote     reply to comment
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Description

This is a delivery of pretty powerful russian weapons to a certain faction in The Zone.
The faction who placed the order can not be identified by the simple document contained in the wooden crate.
The Saiga-12K is a 12-gauge auto-shotgun and the OC-33 is a fierce automatic handgun.
The visuals shown here are the actual ingame textures.

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Concept
Date
Nov 10th, 2011
By
N.Aaroe
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