Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much more!

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NPC armament
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N.Aaroe
N.Aaroe Nov 1 2011, 11:01am says:

There's now an even greater variation in the arsenal used by NPCs.
Stalkers and bandits use pretty much any weapon including some of the newly added common weapons like the AKM, SKS and the FN FS 2000. See them here. Moddb.com

You will find that some rookies may only be equipped with a standard pistol and a few rounds in terms of armament.
The more experienced have found their way to a proper firearm but may not even have a secondary backup weapon.
The veterans are well equipped with quality weaponry. But all NPCs carry a minimum of the expensive ammunition required for their objectives and survival.

Factions like duty, monolith and mercs are well armed by standard.

Zombified stalkers are also less well armed now. It is no longer an advantage to spend lots of bullets on taking them down as the loot simply is less attractive now.
There's also a big risk involved in trying to overcome a group of zombified stalkers.
I suggest that you help equipping your group members with quality weaponry if you want to be safe in The Zone.

NPCs might carry stuff like rotten food, protein bars, cigarettes or joints in their backpack.

Staker novices now wear easily obtainable camoflage jackets like this J5-pl.nazwa.pl instead of the very bright grey ones.
(tip by Bioshocker)

+8 votes     reply to comment
ClearVall
ClearVall Nov 1 2011, 1:33pm replied:

So great... Always happy to help you, brother) Good luck, stalker!

+2 votes     reply to comment
kjfytfkytfyt
kjfytfkytfyt Nov 4 2011, 10:53pm replied:

i would say anything you can smoke would not be on a stalker, due to the real life fact that smoking highers how much radiation you take in.

+1 vote     reply to comment
N.Aaroe
N.Aaroe Nov 5 2011, 4:22pm replied:

I wouldn't wanna bet on that kind of health-focus in the head of every Zone intruder.

+2 votes     reply to comment
ruben6f
ruben6f Nov 1 2011, 11:15am says:

Higher ranked Stalkers should also have some upgrades in their guns, nothing to big, maybe one or more depending on how high their rank is.

+3 votes     reply to comment
Samurai_X
Samurai_X Nov 1 2011, 12:05pm replied:

Yea i agree as veterans as well as duty etc, would have the money and equipment in duty's case. Yea at least some veterans should have one upgrade depending on what gun it is and what Armour there wearing.

+2 votes     reply to comment
Szabtom
Szabtom Nov 1 2011, 1:16pm replied:

I think that would add too much complexity to scripting with no added value to gameplay and absolutely minimally improving immersion.

0 votes     reply to comment
Blakluma
Blakluma Nov 1 2011, 3:31pm replied:

Well really it would give sense that the AI think about how they could make their gun better giving the AI a bit more life. Though i might not be a scripter but that sounds fairly difficult like you said Szabtom and besides if AI have weapon upgrades, they could have a very high advantage over you.

+2 votes     reply to comment
Cliffdog
Cliffdog Nov 1 2011, 3:39pm says:

Are you really adding a new sniper rifle to the game because that would be great. I wish someone would just make a mod that you could use to buy a sniper and guilli suit to use.

+2 votes     reply to comment
nashathedog
nashathedog Nov 1 2011, 4:08pm replied:

The new sniper rifle is called The green dragon (I think) and I have been trying it in Beta testing I hope he does not mind me saying anything about it but I found it to be a nice weapon, It is not like any of the sniper guns we know and was good to use. It is unique and a good choice of gun for the zone, It fits perfectly.

+2 votes     reply to comment
N.Aaroe
N.Aaroe Nov 1 2011, 4:27pm replied:

The Green Dragon is a Browning m1000 / M24 but that's just one of several new sniper rifles included in this mod.
See the expanded arsenal here Moddb.com

+1 vote     reply to comment
Rolfisalinas
Rolfisalinas Nov 1 2011, 4:36pm says:

Will npc's use ammo or they have unlimited ammo?

+1 vote     reply to comment
N.Aaroe
N.Aaroe Nov 1 2011, 5:04pm replied:

Unlimited ammo but very little when their bodies are looted. You can equip any NPC by dropping or selling stuff to them

+2 votes     reply to comment
Rolfisalinas
Rolfisalinas Nov 1 2011, 7:31pm replied:

can i sell them suits so they can equip it? i always tried that but it never worked :(

+2 votes     reply to comment
Teemuslayer
Teemuslayer Nov 2 2011, 2:42am replied:

in most Stalker mods where you can sell gear to NPCs (and where they are able to re-equip themselves) the suit needs to be better than their old one, and you usually need to be further away from the person. "Not looking at him", as the swap of suit happens in offline-mode.

+2 votes     reply to comment
Geez21
Geez21 Nov 4 2011, 5:34pm replied:

It ain't fair that the NPC's have unlimited ammo, I always hated that in games.

+2 votes     reply to comment
N.Aaroe
N.Aaroe Nov 4 2011, 6:09pm replied:

Many things have to be balanced out when interacting with AI or we will never feel challenged

+2 votes     reply to comment
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You will find that some rookies may only be equipped with a standard pistol and a few rounds in terms of armament.
The more experienced have found their way to a proper firearm but may not even have a secondary backup weapon.
The veterans are well equipped with quality weaponry. But all NPCs carry a minimum of the expensive ammunition required for their objectives and survival.

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Demonstration
Date
Nov 8th, 2011
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N.Aaroe
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