Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!
I love it. Mist was one thing that I thought was really lacking in the stalker series.. it could have been done used a lot more. A thick mist like this adds so much atmosphere and makes it challenging in a whole new way. :)
A volumetric mist would be nice but I don't know if it's possible with current tech let alone the x-ray engine. Seeing the mist move and stir as something moved through it just outside the visible range would be awesome.
Perhaps the mist could also affect the players character?
I mean, just like in real life, you could run further in the cold, damp mist than on a 30 Degrees Celcius day...
Or maybe the firerate of your automatic weapons would drop to replicate condensation build-up in the barrel and chamber, perhaps leading to a jam?...
very nice atmosphere
Awesome screen, but what does the title mean?
Thanks Loner, it means that when the mist roams The Zone there will be a dangerous and anarchistic situation of sheep and lions.
This is no place for the weak and the unprepared will fall.
I love it. Mist was one thing that I thought was really lacking in the stalker series.. it could have been done used a lot more. A thick mist like this adds so much atmosphere and makes it challenging in a whole new way. :)
A volumetric mist would be nice but I don't know if it's possible with current tech let alone the x-ray engine. Seeing the mist move and stir as something moved through it just outside the visible range would be awesome.
Perhaps the mist could also affect the players character?
I mean, just like in real life, you could run further in the cold, damp mist than on a 30 Degrees Celcius day...
Or maybe the firerate of your automatic weapons would drop to replicate condensation build-up in the barrel and chamber, perhaps leading to a jam?...