Full concept MODIFICATION of S.T.A.L.K.E.R. Call of Pripyat that touches every game aspect including textures, sfx, music, weapons, A.I., items, weather, mutants, difficulty and much much more!

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DDS ReTexturing
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N.Aaroe Author
N.Aaroe Sep 13 2011, 4:05am says:

Left side shows dds texture files from CoP vanilla or another mod
Right side shows new MISERY dds texture files

+5 votes   reply to comment
hardcoregamer24 Oct 2 2011, 10:21pm replied:

great highlights man. the creators of stalker need to take you on board they do it carelessly for proffessionals not saying theirs are bad but N. aroes's is better :)

+3 votes     reply to comment
N.Aaroe Author
N.Aaroe Oct 6 2011, 5:25pm replied:

Thanks man!

+2 votes   reply to comment
Subway2033 Jan 8 2012, 4:46pm replied:

I notice that the new skin for the Browning Hi-Power now has an internal extractor.

+1 vote     reply to comment
kingsjester Sep 13 2011, 6:18am says:

epic! but you actually changed the fn hi power mk. III into an inglis hi power. please refer to it in the description in game correctly

+7 votes     reply to comment
N.Aaroe Author
N.Aaroe Sep 13 2011, 8:14am replied:

Damn, you must have listened when school lectured about pistols huh :)

+9 votes   reply to comment
kingsjester Sep 13 2011, 10:10am replied:

doing my best to help you guys. the mod looks perfect so far - so every little detail counts

+3 votes     reply to comment
ClearVall Sep 14 2011, 6:59am replied:

Nah, he just loves great pieces of military art called weapons =)
By the way, FN Hi-Power Mk. III uses some plastic materials and unique silencer. Just a tip.


+3 votes     reply to comment
Greatwalk Sep 13 2011, 6:39am says:

Oh my... I can't wait these are just glorious.

+2 votes     reply to comment
Derranged Creator
Derranged Sep 13 2011, 7:50am says:

Wow! Nice job with these textures.

+2 votes   reply to comment
hardcoregamer24 Sep 13 2011, 8:57am says:

awesome textures man. lovin the specular details

+2 votes     reply to comment
N.Aaroe Author
N.Aaroe Sep 13 2011, 9:53am replied:

I'm quite happy with the g36 clip. The bullets look like mean needles

+2 votes   reply to comment
D3ads Sep 13 2011, 11:16am says:

I saw the old "spagetti" designs you posted up and to be honest they didn't look the bad, the only issue would be that it would be near impossible for them to fire looking like that, or at the very least be susceptible to jamming!

These new designs look really good, nice work as always!

+1 vote     reply to comment
D3ads Sep 13 2011, 11:33am replied:

I should really not type without my glasses.. *spaghetti *they didn't look that bad :S

+1 vote     reply to comment
Vandrerer Sep 13 2011, 11:20am says:

Very, very nice.

+1 vote     reply to comment
Szabtom Sep 13 2011, 4:13pm says:

Just wow.

+1 vote     reply to comment
NambuOtsu Sep 13 2011, 4:22pm says:

Awesome... cant wait see there in game!

+1 vote     reply to comment
Derranged Creator
Derranged Sep 13 2011, 10:39pm says:

OK, N.Aroe

With the textures which you have modified. I can see that you have added your own things is, how will those fit the actual 3d models?

+1 vote   reply to comment
N.Aaroe Author
N.Aaroe Sep 14 2011, 12:59am says:

So far just fine :-)

+1 vote   reply to comment
Mental_Tormentor Sep 14 2011, 9:29am says:

Great job so far! Looks like a great balance between pristine weapons and your old I Work Alone textures. I disliked I Work Alone's weapon textures because the weapons that had corrosion typically had enough to where it looked like they had each survived a melee in Sparta or something. Oh, I personally hope that you go back to the plastic/composite look on the AKS-74, or ask to use Pollux's wood texture, as the texture you used looks kind of low-quality regarding the wood. Other than that, I hope you either use metal mags for all 5.45mm AKs or change them to bakelite/plastic mags, as having one use metal and the other use plastic looks very strange.

+1 vote     reply to comment
N.Aaroe Author
N.Aaroe Sep 14 2011, 9:40am replied:

That's good input

+1 vote   reply to comment
Zombro00 Sep 14 2011, 9:44pm says:

Looks lovely, all but the G36 that is.
The selector is still inverted vertically (not sure if you can fix that) and both the grip and the magwell should be texture less, I mean no rough looking grip (smooth, very similar to the trigger group seen on the navy Mp5) and no vertical lines running along the magwell (just smooth, like vanilla textures but looking awesome and battle-worn like yours :D).
Despite this minor details, looking great, really can't wait for release, keep it coming!.

+1 vote     reply to comment
silv Sep 17 2011, 6:39am says:

WOW, just looks awesome! I'm really looking forward to it.

+1 vote     reply to comment
Teemuslayer Sep 17 2011, 4:56pm says:

The textures on the left are clearly from CoP's version of Complete-mod, which already changes the textures quite a bit. This is most notable on the AKS74U (blue tape on the now brown mag)and HiPower (wooden furniture instead of the modern plastic, making it HP-DA).

All in all I like the new looks better though. I just hope that the pre-drawn hi-lights won't look too out of place in game though.

+1 vote     reply to comment
Kaboodles Sep 19 2011, 12:42am says:

Very nice.

It's "corroded", by the way. "Corrosion"

+1 vote     reply to comment
Atten Sep 24 2011, 2:53pm says:

The '74U needs to have a '74 style magazine. Please do not use the steel AK47/AKM mags. Actually, both mags in this picture are wrong, the one on the left is some crazy mismatch plum-steel hybrid.

Here, they should look like this: Cdn1.iofferphoto.com

+1 vote     reply to comment
N.Aaroe Author
N.Aaroe Sep 26 2011, 6:53am replied:


+1 vote   reply to comment
Mental_Tormentor Oct 2 2011, 2:51pm replied:

I was screwing around with DDSView and Paint.NET and I mashed together a crappy texture with bakelite mags you can use. It's on my profile if you want it.

+1 vote     reply to comment
prophet84 Dec 23 2011, 3:37am says:

the textures are great ideed but i like more the animations if u done something in this matter

+1 vote     reply to comment
Bobolinho Mar 2 2012, 7:10am says:

Not to be an ***, but some weapons still look too new and shinny, like the AEK-973 and the M14. I think for the sake of feeling, all weapons must be brought to the used/scratched look that fits Misery so good.

+1 vote     reply to comment
SturmFalke Aug 21 2012, 10:28pm says:

@ N.Aaroe
Is it possible to make a G36k version in 2.0 sold by nimble as the "special" G36 ?

Something like that


on the picatinny rail it should be possible to
mount scopes and dot sights or even the eotech holosight...

PS:Thats the first time i noticd after is saw your texturepic)that GSC use the SL8 as a G36 (because the g36 looks a bit different right behind the stock..

And that you fixed the fire mode thanks :) it disturbed me every time i use this rifle:D

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This image displays the textural redesign of weapons that is being done for MISERY along with other mod or vanilla designs for your comparison.

"I Work Alone" contains some very corroted weapon textures and many people don't like that. Saying that they look like bloodspattered spaghetti.

I took that criticism and desided for a redesign of most weapons in MISERY.

Corrotion and worn weapon surfaces are indisputable looks in MISERY but they are less colourful and more respectfully designed now.

If you absolutely hate worn weapon looks and want your weapon to look shiny new you can actually still have that! You just need the finances to buy one of the modern and unique weapons that were included also. The modern weapons also come with a more reliable personality in terms of jamming.

What's on show here is still work in progress! I might be adding duct taped magazines, metal engravings and things alike..

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Sep 13th, 2011
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