The Rise of Palpatine
Real Time StrategyThe Rise of Palpatine is a mod which combines Republic at War and Absolute Chaos mechanics to create a deep and complete experience of the Clone Wars.
This is a consolidation of several EAW mods to make one Sci-Fi at war mod. Each show has a small selection of ships designed to make a balanced and fair battle between Stargate, Halo, Wing Commander, Starship Troopers, Babylon 5, Star Wars, Star Trek, and Battlestar Galactica. located at: forums.revora.net/forum/2208-sci-fi-at-war-mod
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The Rise of Palpatine is a mod which combines Republic at War and Absolute Chaos mechanics to create a deep and complete experience of the Clone Wars.
This is a Submod for the Star Wars- Clone Wars mod for Star Wars: Empire at War Forces of Corruption. It's based off of the 2003-2004 Miniseries and will...
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This mod catapults Empire at War into 2077. It maintains the game's design philosophy, while adding new units, better graphics, and deeper gameplay.
The fate of the entire human race rests in your hands. Lead it to victory, or crush it as you march to salvation!
Stargate - Empire at War: Pegasus Chronicles is a total conversion for the fantastic game Star Wars - Empire at War: Forces of corruption. This total...
Old Republic mod for Forces of Corruption. Exactly as it says on the tin.
This is a total conversion mod for Empire at War / Forces of Corruption. It takes place right after the Battle of Geonosis in "Attack of the Clones...
Inspired by the old Imperial Assault II mod that became Republic at War, this mod, unlike every other Clone Wars Mod is not based on TCW, rather the purely...