Elite's Conflict Mod created by {HEROIC}Elite and developed by HEROIC Studios. This mod is for Star Wars: Empire at War: Forces of Corruption.

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We cannot wait to continue building this mod and finish everything we've started. Our team has dedicated thousands of hours throughout the past two years to bring you the best experience possible.

Elite's Conflict Mod v1.2 is a work in progress, we plan for a release this summer but more information will be available soon!

Elite's Conflict Mod v1.2 Closed Gamma released in February 2017. For this release we received more feedback which allowed us to polish off content for the full v1.2 release. The primary difference with Gamma is new models and textures however, we will continue to critique balance and add even more content to the game. Access to this version was only given to a select group of dedicated and experienced players.

Elite's Conflict Mod v1.2 Beta released in August 2016. It featured new maps, units, and planets as well as a ton of bug and balance updates. Massive amounts of feedback from the community and the expansion of our mod team after this release has allowed us to develop many aspects of this game that previously would have been impossible to work on.

Elite's Conflict Mod v1.1 released in early June 2016. Our goal for v1.1 was to have the fans play the game and submit feedback, giving us the opportunity to fix any issues we didn't find prior to release. It also allowed us to finish extra content that wasn't quite ready for the previous release. We want to say thank you to all of the fans who commented or messaged us about what they would like to see or any problems they had.

Elite's Conflict Mod v1.0 released in early May 2016 and was a success. We accomplished many of our goals and learned a lot from a smooth release and this great community. We created a new balance system and awesome mechanics, added more lore and new units, new music compositions, updated descriptions and names, created a recolored user interface, new planets and maps, and a lot more to an aging game. We are happy with the achievements we've made but we continue to strive for perfection for our fans and for ourselves.

Thank you for playing Star Wars: Empire at War: Elite's Conflict Mod!

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RSS Articles
  • Closed Elite's Conflict Mod: v1.2 Gamma Information
    • Our team is preparing to release the Closed Elite's Conflict Mod v1.2 Gamma to a select group of players. On February 10th, 2017 the mod will be privately releasing to our testers. With this, we hope to thoroughly balance the mod and correct any issues that our dedicated fans can find. Everything included in the previous updates will be apart of this release!
  • Applying For Testing Information
    • Each player currently on the Tester List will be messaged before February 8th, 2017 by one of the HEROIC Studios team members.
    • If you have not been messaged by this time or you would like to know ahead of time, please message {HEROIC}Elite.
    • We are looking for preferably experienced Star Wars: Empire at War: Forces of Corruption players who care about the mod and will give us detailed feedback and suggestions.
    • This release is not just an early access to new models and content for any player that asks. Please do not use any of our content for any other mods or projects, except for personal use for the time being.
  • Elite's Conflict Mod: v1.2 Information
    • The full release of Elite's Conflict Mod v1.2 will be releasing for everyone in late February or early March. More information regarding this will be available later this month.
  • Screenshots
    • Imperial Fleet Updates
    • Rebel Fleet Updates
    • Mk. II Assault Frigate (work in progress)
    • Galaxy Map Changes

Imperial Fleet

Rebel Fleet

Mk. II Assault Frigate

Galaxy Map Changes

  • Like What You See...? Elite's Conflict Mod

Thank you for reading and have a nice day!

HEROIC Studios

Elite's Conflict Mod: Update Seven - 01/23/2017

Elite's Conflict Mod: Update Seven - 01/23/2017

News 27 comments

Elite's Conflict Mod v1.2 Gamma is the official title of our next release. HEROIC Studios is proud to bring you the biggest update this mod has ever seen...

Elite's Conflict Mod: Update Six - 11/21/2016

Elite's Conflict Mod: Update Six - 11/21/2016

News 24 comments

Elite's Conflict Mod v1.2 is turning out to be a massive update for this mod! We began working on v1.2 by focusing on balance while adding some content...

Looking For Testers - 07/11/2016

Looking For Testers - 07/11/2016

News 15 comments

Elite's Conflict Mod v1.2 is on the way! {HEROIC} would like to recruit "testers" that would play v1.1 and let us know about any typos, bugs, or suggestions...

Elite's Conflict Mod: Update Five - 06/17/2016

Elite's Conflict Mod: Update Five - 06/17/2016

News 11 comments

Elite's Conflict Mod v1.2 is on the way! With the successful releases of v1.0 and v1.1 it is clear that many fans are looking forward to seeing how this...

RSS Files
Elite's Conflict Mod v1.2 Beta

Elite's Conflict Mod v1.2 Beta

Demo 106 comments

Elite's Conflict Mod v1.2 Beta! This is the most up-to-date version. Please enjoy and thank you for all of the support and help.

Elite's Conflict Mod v1.1

Elite's Conflict Mod v1.1

Full Version 16 comments

Elite's Conflict Mod v1.1 is finally here! Please enjoy and thank you for all of the support and help over past year.

Elite's Conflict Mod v1.0

Elite's Conflict Mod v1.0

Full Version 40 comments

Elite's Conflict Mod v1.0 is finally here! Please enjoy and thank you for all of the support and help over the last 11 months.

Comments  (0 - 10 of 825)
Sk1llSh0t
Sk1llSh0t

Does it rebalance ground battles? Because they are important in this game e.g. in galactic conquest.

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{HEROIC}Doci
{HEROIC}Doci

This will be adressed in a later stage of development.
It allready has been balanced a little bit but it needs more.

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bernespawn
bernespawn

can't run it the mod looks awesome but i can't run it =( i've already put the folder mod on mod folder and i have download the mod launcher but doesnt run T.T please help
!!!!!!!

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{HEROIC}Doci
{HEROIC}Doci

Dont worry the current version does not have the new units yet.

However we must get your game running for the next release ^^

So which version of the game do you have ?
-GOG
-2 CD version
-Gold Version
-Steam version ?

Which OS are you running ?

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Some_other_guy
Some_other_guy

you know I hate being the annoying *** nerd but I was wondering if you could maaaaybe release a list of some of the units you guys are working on


mainly because I?m sure you will add some legends classics and hey that's easier to do than post progess images right?

Pss... it's not like I'm secretly hoping you add the providence class for the empire or anything

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{HEROIC}Doci
{HEROIC}Doci

A list would be good ! :)
We have one in mind aaaaand it includes the Providence ...
buuuuut not for the Empire but for the Corporate Sector Authority and one minor Faction ;)
At least 2 more super classics will appear soon!
And it seems like we´ll be working closer with Jer in the future.

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Some_other_guy
Some_other_guy

awwwwwwww man christmas is coming earlier ! I said the providence for the EMPIAH because if my memory serves me a lot of the cis ship fleet got annexed once the clone wars were over, most were scrapped but some ended up in backwater sectors, being powerful ships now without owners the empire was happy to integrate them.

plus it looks bad *** and authoritarian so I guess my head canon is that they are used in early days empire

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Airman429th
Airman429th

Will the providence spit out droid fighters?

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{HEROIC}Doci
{HEROIC}Doci

I actually thought about it but I´m unsure.
We need to do more research about which fighters the CSA used mainly. Maybe they used them as well.

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Airman429th
Airman429th

I hope that you use them because the droid foundrey on hypori could produce cis droids and me and a lot of people would like to see that

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Star Wars: Empire at War: Forces of Corruption
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Highest Rated (3 agree) 9/10

A lot of new units and new playnets!

-->Needs balancing!

Nov 1 2016 by Irgendwer1607

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