The Rise of Palpatine is a mod which combines Republic at War and Absolute Chaos mechanics to create a deep and complete experience of the Clone Wars.

- Link to Absolute Chaos Mod by Killdivas: Steamcommunity.com
- Link to Nojembre's Republic at War: Steamcommunity.com

This mod uses some content from other mods. Many models and units come from free releases, that are parts from other mods which the autors release to be used for other mods.
All of these mods are excellent mods, that's a hobby for me, and I love so much the Clone Wars and this Star Wars scenario. This mod includes lots of heroes and units from the Prequels, The Clone Wars TV Show, The Clone Wars Animated Series (2003), some comics and Darth Plagueis novel. More content will be added soon.

Twitter account of the mod, if you want to watch how is developing the mod:
Twitter

Link to the Discord server of the mod:

Link to the Discord Server of the Mod

Link to the original page of Steam Workshop:

Link to Steam Workshop


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Work in progress with 1.3 version (New GC scenarios)

We are working a lot with the new update of this mod, and I'm glad to announce that some new scenarios will be added. All of them have new stories or are an expansion of an existent one. Today, I'm going to show which scenarios have been finished at this moment (August 2020).

Durge's Lance Operation (21 BBY)

This was a CIS offensive launched at 21 BBY, leadered by General Grievous, wihich objective was an assault over the core worlds. This was one of the most important victories of the CIS, because some shipyards were destroyed, and this weakened the naval capacities of the Galactic Republic.

75GeneralGrievousFinalBattleofduro


Captura 173


In this scenario, there has been added some new planets which were involved in some battles, including Skako or Kaikielius.

Separatist Crisis (22 BBY)

This scenario approaches to the events of the Episode II: Attack of the Clones, which happened at 22 BBY.

The main objectives of the Galactic Republic are the conquest of Kamino, the center of the Clone production, and conquer Geonosis, the capital planet of the Separatist.

The main objectives for the Separatist are the defeat of the Galactic Republic. This scenario start with an overwhelming military superiority of the Separatist, but if you conquer Kamino, you will be able to mobilize the Grand Army of the Republic with the Palpatine speech.

Captura 171star wars episode ii attack of t

Outer Rim Sieges (20 BBY)

This was a great offensive of the Galactic Republic to conquer the Outer Rim, where were some of the most important planets for the Separatist, as they can be Muunilinst, Geonosis, Sullust and others. This is one of the biggest scenarios of the mod (Excluding the complete Clone Wars scenarios, which are the "sandbox GC").

This has been divided in two little scenarios (45-50 planets), one for the North offensive and other for the South offensive, to make a more comfortable experience for the people who has a low-spec computers (For example, myself).

Captura 146Clone wars ors

Mid Rim Conflict (21 BBY)

This is an scenario focused of the theater of the Mid Rim (Battle of Kashyyk, Battle of Umbara, Onderonian Civil War, etc...). There will be a little bit of story, to give importance of this theater during the Clone Wars, immediately before the Outer Rim Sieges.

baixa


Dark Reaper Crisis (22 BBY)

This scenario focuses in the Republic aim to find and destroy the Dark Reaper, an ancient Sith weapon which the Separatist want to reactivate. The objective of the Republic is conquer Thule, Rhen Var, Korriban and Raxus Secundus, which is the political capital of the Separatist.

Ruins of Kessia JPGThule PNG


And that's all for now. I hope you like it and enjoy the 1.2 version of this mod. More content will be added soon to the mod.

Greetings from The Rise of Palpatine mod development team.

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The Rise of Palpatine 1.3 version

The Rise of Palpatine 1.3 version

Full Version

A version of the mod which only can work with Steam Workshop version of the game, due to the recent updates that has received.

The Rise of Palpatine 1.2

The Rise of Palpatine 1.2

Full Version 14 comments

This is the version 1.2 of the mod The Rise of Palpatine for Star Wars: Empire at War Forces of Corruption. It includes a lot of new GC scenarios, units...

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TheMightyRotz
TheMightyRotz - - 131 comments

Do you have any plans for removing these markings on the Republik's ships? Not everything was part of this Open Circle-Force...

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johndelgamm
johndelgamm - - 64 comments

I just have one request which is the changing of laser blast particle in ground battle just like in Awakening of Rebellion mod.

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dangk
dangk - - 71 comments

it works with the disk version too just depending on the run time of your pc it will crash at a certain point

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BagaturKhan
BagaturKhan - - 7,886 comments

I just can`t understand is this version for steam or not? will it work in GOG?

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smartcleanmoon
smartcleanmoon - - 31 comments

if you guys see anything that is 4gb or higher zip files, assume its for steam. GOG doesnt have any stability patches, so just get the steam version.

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BagaturKhan
BagaturKhan - - 7,886 comments

FFFFUCK

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tobr123
tobr123 - - 20 comments

Bro, just buy it for 7.99$ on Steam sale and you'll gonna have a much better experience with mods.

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Guest
Guest - - 691,022 comments

I can't get to launch mod. I have the game downloaded in my mods folder with the correct name of the folder 'The_Rise_of_Palpatine_1.2' in my steam launch options. Just loads the regular FOC expansion pack.

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jimchristou
jimchristou - - 196 comments

unlike other mods,this one needs to be extracted into the mod directory first,i had the same problem as you but then i extracted the files and it works just fine now

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Latest posts from @palpatinethe

Do you want one GC scenario with absolutely all planets (With all new planets added) and other GC scenario with 200… T.co

Aug 24 2020

A new scenario has been added to the mod: Operation Durge's Lance T.co

Jul 30 2020

Link to the Discord server of the mod: Discord.gg

Jul 11 2020