Introduction: 
Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) develloped for Mount and Blade Warband V. 1.154

Features:
- 5 Historically accurate factions, Romani (Romans), Gallia (Gauls), Koinon Hellenon (Greek League), Makedonia (Macedonians), Samnium (Samnites)
- ~20 Custom Maps 
- Dozens of ancient Weapons/armors/shields 
- New animations 
- Custom Banners 
- Custom options (Extra encumbrance, limit classes)
- Early stage Singleplayer+ many more small gameplay changes  

some info about factions visual look:
Macedonia - good quality textures and models, nearly all models are made by our team
Hellenic States (greeks) - good quality textures and models, nearly all models are made by our team
Republican Rome - Wip faction (only a small part of the faction had our graphical teams touch so a lot of changes will be made in the near future)
celtic tribes (currently gauls) - Very basic work done on them
Samnites - all the items are done by us

Want more information?
Forum

  The team:
- RGCotL - Modeling/Texturing/Team leader
- Gothic Knight - Modeling/Texturing/Historical Advice
- Seek n Destroy - Coding/Research/Historical Advice
- Theretor - music compositor
- DarthTaco - Research/Historical Advice/Modeling
- Stevon - Research/Historical Advice                                                                                                            

Credits:
Credit list

If I forgot someone please tell me, and the name will be added to the list

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Blog RSS Feed Report abuse Latest News: SP alpha

0 comments by rgcotl on Jan 17th, 2013

in RAW 2.1 SP alpha 
- Alpha State Singleplayer, due to the early release of this version I didn't had much time to complete it so be gentle with it. It is playable but far from completed.

Additional notes:- Singleplayer works with WSE (Warband Script Enhancer distributed in the mod files).
WSE is compatible only with 1.153 version of Warband.
For best gameplay experience allow AI Formations in the mod options -> PBOD Options

Contact Seek n Destroy for additional info.
Q: How to launch the mod with WSE?
A: In the mod files tipically:.../WARBAND/Modules/Rome at War 2.1/WSESelect the WSE Folder, left click WSE.exe and create a shortcut in your desktop for easier access. Launch the mod with this launcher to play singleplayer.

Media RSS Feed Latest Video
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RaW 2.3 Music DLC

RaW 2.3 Music DLC

Jun 11, 2013 Music 10 comments

music DLC For weaker PC could be a big problem so it is separated from the mod files by default but if your PC could handle it then feel free to use and...

RaW 2.3

RaW 2.3

Jun 11, 2013 Full Version 23 comments

Introduction:Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) develloped for Mount and Blade Warband V. 1.154 featuring...

Rome At War 2.21

Rome At War 2.21

May 2, 2013 Full Version 27 comments

this is the old mod version plz get the new one some servers today still may run it, but we guess server admins will update the servers as soon as they...

Rome At War 2.2

Rome At War 2.2

Apr 26, 2013 Full Version 12 comments

It is the old mod version check the newest one .......... ............... ............. .............. ........... ............ ............... ...

Rome At War 2.1

Rome At War 2.1

Jan 17, 2013 Full Version 34 comments

this is the old version plz get the new one.............................. ................................ .....................

Rome At War 2.0.2

Rome At War 2.0.2

Dec 31, 2012 Full Version 0 comments

this is the old version plz get the new one ................ .............. .............. ............. ............ ...........

Post comment Comments  (0 - 10 of 188)
Sassanid
Sassanid Jun 17 2013, 6:15pm says: Online

Theres the Samnites and even Macedon but no Carthage? Rome's greastest enemy durring the Republic? Come on guys.

+1 vote     reply to comment
Seek.n.Destroy
Seek.n.Destroy Jun 17 2013, 6:50pm replied:

Not in 300 B.C., and it's a faction composed mostly of mercenaries so there are factions that will come before this one, also we don't make entire factions in a week, these things take time and dedication.

+2 votes     reply to comment
Sassanid
Sassanid 4hours 5mins ago replied: Online

Well at the Time Carthage gave Rome it's naval support and also Carthage had it's own Sacred Band Hoplites and Local Numdian or Phoniecian/Merchant Militia forces. Even though Carthage had none of it's Gallic or Spanish Mercenaries still... It did have it's elephants and there should at least be the Carthiginian faction only for the sake of it.... Also I think Carthage had reforms at this time when it turned to a Republic and Xanphippus or something like that (The Spartan Adventurer) made reforms for Carthage and made it a phalanx fashioned military. In the Rome Total War campaign there is a Carthage faction and the campaign starts around 290 BCE.

+1 vote     reply to comment
rgcotl
rgcotl 3hours 32mins ago replied:

well we dont say that there will not be carthage in the future.
our plans is to add it latter.

for the moment we have 5 factions:
2 more or less is compleeted,
1 is half done
and others 2 requires a lot of rework

+1 vote     reply to comment
Plantson
Plantson Jun 17 2013, 3:06pm says: Online

Question, when I was in the middle of a fight I made my cavalry follow me and open fire for a flank, in the middle of the charge all my cavalry pulled out their fists and stood still, is there a reason for this?

+1 vote     reply to comment
Seek.n.Destroy
Seek.n.Destroy Jun 17 2013, 4:06pm replied:

MP or SP ? I don't recall having that problem myself, if it happens in SP issue a weapon switch order to fix the problem, by enforcing them a weapontype they will not stand defenseless.
If you could add more info in order for us to track and try to repeat the issue, we would be grateful.

+1 vote     reply to comment
Gabeleeen
Gabeleeen Jun 17 2013, 9:26am says:

"Unable to open file: CommonRes/weapon_meshes_e.brf" Gets that message when I'm trying to load the game

+1 vote     reply to comment
rgcotl
rgcotl Jun 17 2013, 3:12pm replied:

this particular problem should be with your warband instalation
try to reinstall warband (cause as i understand it has nothing to do with the mod)

+1 vote     reply to comment
Beethoven1
Beethoven1 Jun 17 2013, 10:19am replied:

hey i had the same prob as blackhawk but i did replace the stuff and now it says "get object failed for texture: roman_swords_spec"

+1 vote     reply to comment
rgcotl
rgcotl Jun 17 2013, 3:08pm replied:

in a 2.02 version we still had this texture in use
but seriosly it is not included in the RaW_2.3 so i just could suggest get the newest mod version (aply the same fix) and this should work out

+1 vote     reply to comment
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Mount & Blade: Warband Icon
Platform
Windows
Developed By
rgcotl
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Release Date
Released Dec 29, 2012
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Community Rating

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8.4

169 votes submitted.

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Ratings closed.

Highest Rated (6 agree) 10/10

great modd, keep up the good work

Feb 24 2013, 11:35am by Nythal

Lowest Rated (3 agree) 3/10

looks good, some good looking armour, awful weapon balance.... the spears are like harpoons and the swords are slow like snails

Jan 14 2013, 3:43pm by Painmace

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