Designed for 64 bit OS
32 bit OS owners should use the low resolution texture pack

Introduction:
Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) developed for Mount and Blade Warband V. 1.154

RaW 2.5


Features:
- 9 Historically accurate factions, Romani (Romans), Gallia (Gauls), Koinon Hellenon (Greek League), Makedonia (Macedonians), Safinim (Samnites), Megálê Hellás (Greek colonies of south Italy), Basileion Syrakosion (Greek colonies of Sicily), Epeiros (Epirus, between Illyria and Greece), Rasenna (Etruscans)
- Unknown number of Custom Maps
- Dozens of ancient Weapons/armors/shields
- New animations
- Custom Banners
- Custom options (Extra encumbrance, Class-limits)
- Early stage Singleplayer+ many more small gameplay changes

some info about the mod:
The mod is not yet completed, it is a work in progress.
Releases are fully playable and expected to be stable if your computer meets the requirements.

Want more information?
Forum

The team:
- RGCotL - Modeling/Texturing/Team leader
- Gothic Knight - Modeling/Texturing/Historical Advice
- Seek n Destroy - Coding/Research/Historical Advice/ReTexturing
- Theretor - Music Composer
- DarthTaco - Research/Historical Advice/Modeling
- KickingJoub - Scener

Credits:
Credit list

If I forgot someone please tell me, and the name will be added to the list.
Frequently Asked Questions:

Q: Will you add faction X ?
A: We're not making any promises concerning upcoming factions, we follow our planning and eventually new factions are done.

Q: Will you add X item ?
A: If it fits our time frame then we will most likely add it as long as it is relevant, if it doesn't then we won't.
Items we won't do:
- Square Scutums
- Segmentata
- Corinthian Helmet
Stop requesting these please.

Q: Faction X is so OP/UP (overpowered/underpowered)!!!
A: That's not a question. Also we tested everything against everything in multiplayer a dozen times already and as far as I'm concerned it's relatively balanced. It seems to work decently in SP too so if all you have is one random empiric occurrence where you got your ass handed to you that won't be convincing of a faulty balance.

Q: Is the mod dead?
A: No.

Other things worth mentioning:
We do our own research so please be so kind to not point towards Rome II as a historical reference, we appreciate actual history books and physical evidence over movies/videogames. We do have a planning for what we are doing (most of the time) so there is no point in suggesting to us what our next move shall be. Thank you for reading the F.A.Q. and twice the thanks for reading the F.A.Q. before posting a question already answered in it.
- Rome at War Team.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Post article RSS Articles

All the relevant information will be posted in the Taleworlds thread here: Taleworlds forum

In short: We're releasing some early test versions that are considered mostly unfinished and unstable for testing purposes before the actual release of a new version.

RaW 2.5 Changelog

RaW 2.5 Changelog

News 5 comments

Here is a short changelog of the new 2.5 release, both Single and Multiplayer received changes and a lot of things were reworked for both. Enjoy!

Still going on with scenes and models

Still going on with scenes and models

News 5 comments

Long time and no previews but we are still working hard on new scenes, models and scripts.

New Scenes for Singleplayer and Multiplayer

New Scenes for Singleplayer and Multiplayer

News 12 comments

Here are some previews of scenes that will be included in the next release.

Saturday public shield battle

Saturday public shield battle

News

"Hello all you people searching for multiplayer action, this post is for you. Every saturday at 6pm GMT a public shieldbattle is held on the Rome at War...

RSS Files
RaW-Hellenic UI Mod V1.0

RaW-Hellenic UI Mod V1.0

GUIs 9 comments

The full release of the Hellenic UI addon for Rome at War, created by KickingJoub. The preview does not reflect the quality! Installation: Place the .dds...

RaW 2.5_patch1

RaW 2.5_patch1

Patch 19 comments

Change_log: 1)carry shield position are added for most of the shields (exept hoplons, cretan small shield and macedon parma, and celtic small ones with...

RaW 2.5 Music Add-on

RaW 2.5 Music Add-on

Music 26 comments

Updated music add-on fit for any version of Rome at War and nearly all modules you wish to add the music to. To install simply extract the content of...

RaW 2.5

RaW 2.5

Full Version 103 comments

Introduction:Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) develloped for Mount and Blade Warband V. 1.164

Low resolution texture pack

Low resolution texture pack

Textures 39 comments

This low resolution texture pack for RaW 2.4 is intended for users with 32 bit OS or weaker PCs. Credits go to SnD because I never had plans to do it...

Comments  (0 - 10 of 1,762)
yeigou
yeigou

Podria haber íberos en un futuro?

Reply Good karma Bad karma0 votes
TheMasterofDeath
TheMasterofDeath

I like the attention to detail and historical accuracy, especially concerning the early roman legions. Great work

Reply Good karma Bad karma+6 votes
J.L.R
J.L.R

I love this mod

Reply Good karma Bad karma+5 votes
ThunderstormFORCE
ThunderstormFORCE

Why does this mod have a such low rating?? I don't get it.

Reply Good karma Bad karma+2 votes
rgcotl Creator
rgcotl

because ppl want to kill it

Reply Good karma+7 votes
Seek.n.Destroy Creator
Seek.n.Destroy

8.5 is pretty great in my opinion considering how early the page was created and that the mod is far from completed. I'd probably rate it lower myself.

Reply Good karma+10 votes
DrunkTerminator
DrunkTerminator

when can I expect a update? and may someone give me a list of all the features?

Reply Good karma Bad karma+3 votes
Shield_Bearer
Shield_Bearer

I love the Geriatrix icon. Maybe add the little Gallic village as an easter egg ;)

Reply Good karma Bad karma+3 votes
Guest
Guest

Will there be more italic tribes, like Lucanians, campanians, umbrians, latin league, ec.. ?

Reply Good karma Bad karma-1 votes
av613
av613

because at this time there where only the romans, the etruscans, the samnites and the picentes (the picentes have not been added by the developers)

Reply Good karma Bad karma0 votes
Seek.n.Destroy Creator
Seek.n.Destroy

We'd like to add them eventually. The campanians are already in, we're considering the Lucanians, Apulians, Picenes, Umbrians and Messapians but haven't started on any of them, they are just a possibility.

Reply Good karma+5 votes
Shield_Bearer
Shield_Bearer

Plz add elephants

Reply Good karma Bad karma-1 votes
Shield_Bearer
Shield_Bearer

why the downvotes? Is it a bad idea?

Reply Good karma Bad karma-1 votes
Focrahm
Focrahm

If you want I can help you on some information, and hopefully ranks too.

Reply Good karma Bad karma+3 votes
Focrahm
Focrahm

I don't seem to see the campanians on the map

Reply Good karma Bad karma+3 votes
DrachenDerTöter
DrachenDerTöter

They're Socii for the Romani, not a seperate faction, with their settlement of recruitment being Capua.

Also if you want to contribute to the historical research of these factions, be sure to check out their Tale Worlds threads!

Forums.taleworlds.com

Reply Good karma Bad karma+5 votes
Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
Icon
Mount & Blade: Warband
Contact
Send Message
Release date
Mod watch
Follow
Share
Community Rating

Average

8.5

518 votes submitted.

You Say

-

Ratings closed.

Highest Rated (23 agree) 10/10

great modd, keep up the good work

Feb 24 2013 by Nythal

Lowest Rated (3 agree) 1/10

Sucks

Jan 17 2013 by Izakmi

Style
Genre
Fighting
Theme
History
Embed Buttons
Link to Rome At War2 by selecting a button and using the embed code provided more...
Rome At War2
Statistics
Last Update
Watchers
1,413 members
Addons
2
Files
3
Articles
5
Reviews
156