Designed for 64 bit OS
32 bit OS owners should use the low resolution texture pack

Introduction:
Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) developed for Mount and Blade Warband V. 1.154

RaW 2.5



Features:
- 9 Historically accurate factions, Romani (Romans), Gallia (Gauls), Koinon Hellenon (Greek League), Makedonia (Macedonians), Safinim (Samnites), Megálê Hellás (Greek colonies of south Italy), Basileion Syrakosion (Greek colonies of Sicily), Epeiros (Epirus, between Illyria and Greece), Rasenna (Etruscans)
- Unknown number of Custom Maps
- Dozens of ancient Weapons/armors/shields
- New animations
- Custom Banners
- Custom options (Extra encumbrance, Class-limits)
- Early stage Singleplayer+ many more small gameplay changes

some info about the mod:
The mod is not yet completed, it is a work in progress.
Releases are fully playable and expected to be stable if your computer meets the requirements.

Want more information?
Forum

The team:
- RGCotL - Modeling/Texturing/Team leader
- Gothic Knight - Modeling/Texturing/Historical Advice
- Seek n Destroy - Coding/Research/Historical Advice/ReTexturing
- Theretor - Music Composer
- DarthTaco - Research/Historical Advice/Modeling
- KickingJoub - Scener

Credits:
Credit list

If I forgot someone please tell me, and the name will be added to the list.
Frequently Asked Questions:

Q: Will you add faction X ?
A: We're not making any promises concerning upcoming factions, we follow our planning and eventually new factions are done.

Q: Will you add X item ?
A: If it fits our time frame then we will most likely add it as long as it is relevant, if it doesn't then we won't.
Items we won't do:
- Square Scutums
- Segmentata
- Corinthian Helmet
Stop requesting these please.

Q: Faction X is so OP/UP (overpowered/underpowered)!!!
A: That's not a question. Also we tested everything against everything in multiplayer a dozen times already and as far as I'm concerned it's relatively balanced. It seems to work decently in SP too so if all you have is one random empiric occurrence where you got your ass handed to you that won't be convincing of a faulty balance.

Q: Is the mod dead?
A: No.

Other things worth mentioning:
We do our own research so please be so kind to not point towards Rome II as a historical reference, we appreciate actual history books and physical evidence over movies/videogames. We do have a planning for what we are doing (most of the time) so there is no point in suggesting to us what our next move shall be. Thank you for reading the F.A.Q. and twice the thanks for reading the F.A.Q. before posting a question already answered in it.
- Rome at War Team.

Image RSS Feed Latest Screens
Celtic Pants (Bracca) prev_gallic_torcs Gladius Hispaniensis
Blog RSS Feed Post news Report abuse Latest News: RaW 2.5 Changelog

0 comments by Seek.n.Destroy on Apr 3rd, 2015

Rome at War 2.5 Changelog
# Multiplayer
New Faction:
- Rasenna (Etruscans)
Animation/mechanics Changes:
- New run and idle animations
- Added some taunt animations
- New shield animation
- Tweaked attack animations
Coding:
- All factions equipments revised
- All item stats and prices revised

# Singleplayer
New Faction:
- Rasenna (Etruscans)
Troop changes:
- Almost all of the mod's troops received new equipment and some tweaks
- Dozens of new units
- New town walkers (Repressed medieval peasants removed)
Misc:
- Slightly randomized equipment on start
- Fixed some AoR troops not showing up
- Dozens of small fixes and tweaks
- Almost all medieval scenes removed in favor of generic scenes.
- Revised army and recruitment compositions
- Some units can be upgraded via barracks in a town/castle of your faction
- Some bugs removed
- New items for all factions
- New bugs and glitches for you to find

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
RaW 2.5 Music Add-on

RaW 2.5 Music Add-on

Apr 12, 2015 Music 24 comments

Updated music add-on fit for any version of Rome at War and nearly all modules you wish to add the music to. To install simply extract the content of...

RaW 2.5

RaW 2.5

Apr 2, 2015 Full Version 48 comments

Introduction:Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) develloped for Mount and Blade Warband V. 1.164

RaW-Hellenic UI mod

RaW-Hellenic UI mod

Feb 13, 2015 GUIs 5 comments

The second, almost finished release of the Hellenic UI addon for Rome at War. Creator: KickingJoub Installation: Place the .dds files into the "\MountBlade...

Low resolution texture pack

Low resolution texture pack

Apr 1, 2014 Textures 36 comments

This low resolution texture pack for RaW 2.4 is intended for users with 32 bit OS or weaker PCs. Credits go to SnD because I never had plans to do it...

Post comment Comments  (50 - 60 of 1,412)
The_Black95
The_Black95 Jun 2 2015 says:

if you're goig for historical accuracy, i suggest adding carthage , as they were rome's biggest enemy back then, however, the elephants wil lbe extremely difficult to model correctly

-2 votes     reply to comment
Napo343
Napo343 Jun 9 2015 replied:

OHH SHYET BUDEE

+2 votes     reply to comment
rgcotl Creator
rgcotl Jun 2 2015 replied:

300 BC romans bigest enemys were the italian tribes who were near like samnites etruscans and celtic italian tribes
carthage are planed but it might take a quite a lot of time till we start doing thems
modeling elephant are not the problem, problem is making it work on game so it acts like elephant and not not as an ordionarry horse

+6 votes   reply to comment
Guest
Guest Jun 7 2015 replied:

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Seek.n.Destroy Creator
Seek.n.Destroy Jun 7 2015 replied:

"The 3rd century BC started the first day of 300 BC and ended the last day of 201 BC"

+2 votes   reply to comment
TC_Tuga
TC_Tuga May 31 2015 says:

This mod has a great potencial, real great. . .

+2 votes     reply to comment
Valonium
Valonium May 24 2015 says:

Enjoying the SP so far, great job guys!
Here's an idea, what do you think about adding a sort of a fighting pit, gladiatorial combat in the Roman Colosseum? It'd be cool if defeated by the Romans instead of them making you a prisoner they'd make you a gladiator and you'd have to fight your way to freedom.

+1 vote     reply to comment
MotherDucker
MotherDucker Jun 2 2015 replied:

Get Rekt M8 :D

0 votes     reply to comment
KickingJoub Creator
KickingJoub May 29 2015 replied:

The colosseum doesn't exist in 300bc

+3 votes   reply to comment
Germanic_Celt
Germanic_Celt May 24 2015 says:

How is that Gastraphetes going? I'm quite excited to see what you do with them, especially with their special crossbow.

+1 vote     reply to comment
rgcotl Creator
rgcotl May 25 2015 replied:

hey
havent worked on gastraphetes recently
at the moment working with the celtic clothes

+3 votes   reply to comment
Germanic_Celt
Germanic_Celt May 25 2015 replied:

Sounds like good work anyway, plus based on the amount of posts I have in the Celtic tribes research thread as opposed to the other factions you may have noticed that I am unfortunately a bit biased towards the Celts, so for me hearing that work is being done on the Celts is great news.

+1 vote     reply to comment
Jagmaster_Admiral
Jagmaster_Admiral May 22 2015 says:

Any plans for adding Carthage into the game?

+1 vote     reply to comment
Seek.n.Destroy Creator
Seek.n.Destroy May 22 2015 replied:

"Frequently Asked Questions:

Q: Will you add faction X ?
A: We're not making any promises concerning upcoming factions, we follow our planning and eventually new factions are done."
Apart from what is already written in the F.A.Q., yes we are but it's a ton of work which we didn't start on yet.

+3 votes   reply to comment
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Release Date
Released Apr 2, 2015
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Highest Rated (20 agree) 10/10

great modd, keep up the good work

Feb 24 2013 by Nythal

Lowest Rated (3 agree) 1/10

Sucks

Jan 17 2013 by Izakmi

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