Designed for 64 bit OS
32 bit OS owners should use the low resolution texture pack

Introduction:
Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) developed for Mount and Blade Warband V. 1.154

RaW 2.5


Features:
- 9 Historically accurate factions, Romani (Romans), Gallia (Gauls), Koinon Hellenon (Greek League), Makedonia (Macedonians), Safinim (Samnites), Megálê Hellás (Greek colonies of south Italy), Basileion Syrakosion (Greek colonies of Sicily), Epeiros (Epirus, between Illyria and Greece), Rasenna (Etruscans)
- Unknown number of Custom Maps
- Dozens of ancient Weapons/armors/shields
- New animations
- Custom Banners
- Custom options (Extra encumbrance, Class-limits)
- Early stage Singleplayer+ many more small gameplay changes

some info about the mod:
The mod is not yet completed, it is a work in progress.
Releases are fully playable and expected to be stable if your computer meets the requirements.

Want more information?
Forum

The team:
- RGCotL - Modeling/Texturing/Team leader
- Gothic Knight - Modeling/Texturing/Historical Advice
- Seek n Destroy - Coding/Research/Historical Advice/ReTexturing
- Theretor - Music Composer
- DarthTaco - Research/Historical Advice/Modeling
- KickingJoub - Scener

Credits:
Credit list

If I forgot someone please tell me, and the name will be added to the list.
Frequently Asked Questions:

Q: Will you add faction X ?
A: We're not making any promises concerning upcoming factions, we follow our planning and eventually new factions are done.

Q: Will you add X item ?
A: If it fits our time frame then we will most likely add it as long as it is relevant, if it doesn't then we won't.
Items we won't do:
- Square Scutums
- Segmentata
- Corinthian Helmet
Stop requesting these please.

Q: Faction X is so OP/UP (overpowered/underpowered)!!!
A: That's not a question. Also we tested everything against everything in multiplayer a dozen times already and as far as I'm concerned it's relatively balanced. It seems to work decently in SP too so if all you have is one random empiric occurrence where you got your ass handed to you that won't be convincing of a faulty balance.

Q: Is the mod dead?
A: No.

Other things worth mentioning:
We do our own research so please be so kind to not point towards Rome II as a historical reference, we appreciate actual history books and physical evidence over movies/videogames. We do have a planning for what we are doing (most of the time) so there is no point in suggesting to us what our next move shall be. Thank you for reading the F.A.Q. and twice the thanks for reading the F.A.Q. before posting a question already answered in it.
- Rome at War Team.

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All the relevant information will be posted in the Taleworlds thread here: Taleworlds forum

In short: We're releasing some early test versions that are considered mostly unfinished and unstable for testing purposes before the actual release of a new version.

RaW 2.5 Changelog

RaW 2.5 Changelog

News 5 comments

Here is a short changelog of the new 2.5 release, both Single and Multiplayer received changes and a lot of things were reworked for both. Enjoy!

Still going on with scenes and models

Still going on with scenes and models

News 6 comments

Long time and no previews but we are still working hard on new scenes, models and scripts.

New Scenes for Singleplayer and Multiplayer

New Scenes for Singleplayer and Multiplayer

News 12 comments

Here are some previews of scenes that will be included in the next release.

Saturday public shield battle

Saturday public shield battle

News 1 comment

"Hello all you people searching for multiplayer action, this post is for you. Every saturday at 6pm GMT a public shieldbattle is held on the Rome at War...

RSS Files
RaW-Hellenic UI Mod V1.0

RaW-Hellenic UI Mod V1.0

GUIs 10 comments

The full release of the Hellenic UI addon for Rome at War, created by KickingJoub. The preview does not reflect the quality! Installation: Place the .dds...

RaW 2.5_patch1

RaW 2.5_patch1

Patch 23 comments

Change_log: 1)carry shield position are added for most of the shields (exept hoplons, cretan small shield and macedon parma, and celtic small ones with...

RaW 2.5 Music Add-on

RaW 2.5 Music Add-on

Music 26 comments

Updated music add-on fit for any version of Rome at War and nearly all modules you wish to add the music to. To install simply extract the content of...

RaW 2.5

RaW 2.5

Full Version 110 comments

Introduction:Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) develloped for Mount and Blade Warband V. 1.164

Low resolution texture pack

Low resolution texture pack

Textures 39 comments

This low resolution texture pack for RaW 2.4 is intended for users with 32 bit OS or weaker PCs. Credits go to SnD because I never had plans to do it...

Comments  (0 - 10 of 1,920)
xii1514261453
xii1514261453

I know, this is not licensed, but I like this mod very much. Many people like the Late Roman equipment. I can only find some good models to add. Although I can do it myself, I can't do as well as you. I can only extract the model of Roman 2 Total War temporarily.

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xii1514261453
xii1514261453

My English is not very good, please forgive me.On your question, I consulted many friends who helped me.This is the download address. I hope you can download it.
Drive.google.com
Mega.nz
For personal entertainment only, resources are not licensed

Reply Good karma Bad karma+1 vote
Marius-Aetius
Marius-Aetius

Thank you very much, means a lot to me that you took the time to do this. Best of luck to you and the RaW team.

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menel12
menel12

are you planing to continue?

Reply Good karma Bad karma+1 vote
Seek.n.Destroy Creator
Seek.n.Destroy

Depends on what you mean with continue.
The current plan is to finish some content and fix bugs from 2.5 for the next release and possibly a patch to fix new potential issues. After that I don't know, I'd like to get permission from the other members to release what we've made as Open Source (non-commercial) so it could benefit other modders.

Reply Good karma+3 votes
xii1514261453
xii1514261453

Bbs.mountblade.cn
I added some equipment and soldiers.

Reply Good karma Bad karma+1 vote
Marius-Aetius
Marius-Aetius

Can you please upload the version on a western site, it's almost impossible for me to get it from baidu, since the app doesn't support English. Try megaupload

Reply Good karma Bad karma+1 vote
Seek.n.Destroy Creator
Seek.n.Destroy

I noticed and I would normally support submods but sharing content extracted/ripped from a commercial game such as Total War: Rome II is not considered legal in my country and moddb so I can't personally endorse it. Personal use is fine though.

Reply Good karma+2 votes
Masterssplint
Masterssplint

hi, I'm having a problem with your Mod... can u hlp me ?
its showing the following message to me (already in the beginning): ²get_object: failed for mesh_skybox_clear_01², and later (when the game begin) : ² get_objetct : failed for mesh_skybox_sunset_02².

I looked at the mod.ini and it looked okay ( load_resource = skyboxes .
I try to change the skybox images at the Texture file, and yet Nothing has changed (with the skybox problem). The sky is all black.

I would like to emphasize that I have other Mods installed, and they all work fine. This is the first time I see this problem. What did I do wrong ? and how can I solve this? I really would like to play your mod.

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Seek.n.Destroy Creator
Seek.n.Destroy

That's odd, the moddb version makes no change to skyboxes other than textures. Maybe the files got corrupted, try redownloading the mod.

Otherwise the test version has a new set of skyboxes so you could try if that version works: Forums.taleworlds.com

Reply Good karma+3 votes
Masterssplint
Masterssplint

hi... I reinstalled M&B and it works now...
I guess I was with some file corrupted, as u said.
thanks

Reply Good karma Bad karma+1 vote
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Highest Rated (24 agree) 10/10

great modd, keep up the good work

Feb 24 2013 by Nythal

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