Designed for 64 bit OS
32 bit OS owners should use the low resolution texture pack

 Introduction: 
Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) developed for Mount and Blade Warband V. 1.154

Features:
- 8 Historically accurate factions, Romani (Romans), Gallia (Gauls), Koinon Hellenon (Greek League), Makedonia (Macedonians), Safinim (Samnites), Megálê Hellás (Greek colonies of south Italy), Basileion Syrakosion (Greek colonies of Sicily), Epeiros (Epirus, between Illyria and Greece)
- Unknown number of Custom Maps 
- Dozens of ancient Weapons/armors/shields 
- New animations 
- Custom Banners 
- Custom options (Extra encumbrance, Class-limits)
- Early stage Singleplayer+ many more small gameplay changes  

some info about the mod:
The mod is not yet completed, it is a work in progress.
Releases are fully playable and expected to be stable if your computer meets the requirements.

Want more information?
Forum

  The team:
- RGCotL - Modeling/Texturing/Team leader
- Gothic Knight - Modeling/Texturing/Historical Advice
- Seek n Destroy - Coding/Research/Historical Advice/ReTexturing
- Theretor - Music Composer
- DarthTaco - Research/Historical Advice/Modeling
- KickingJoub - Scener                                                                                                        

Credits:
Credit list

If I forgot someone please tell me, and the name will be added to the list.
Frequently Asked Questions:

Q: Will you add faction X ?
A: We're not making any promises concerning upcoming factions, we follow our planning and eventually new factions are done.

Q: Will you add X item ?
A: If it fits our time frame then we will most likely add it as long as it is relevant, if it doesn't then we won't.
Items we won't do:
- Square Scutums
- Segmentata
- Corinthian Helmet
Stop requesting these please.

Q: Faction X is so OP/UP (overpowered/underpowered)!!!
A: That's not a question. Also we tested everything against everything in multiplayer a dozen times already and as far as I'm concerned it's relatively balanced. It seems to work decently in SP too so if all you have is one random empiric occurrence where you got your ass handed to you that won't be convincing of a faulty balance.

Q: Is the mod dead?
A: No.

Other things worth mentioning:
We do our own research so please be so kind to not point towards Rome II as a historical reference, we appreciate actual history books and physical evidence over movies/videogames. We do have a planning for what we are doing (most of the time) so there is no point in suggesting to us what our next move shall be. Thank you for reading the F.A.Q. and twice the thanks for reading the F.A.Q. before posting a question already answered in it.
- Rome at War Team.

Image RSS Feed Latest Screens
raw_music_instruments Roman shields (parma) prev_cornu
Blog RSS Feed Report abuse Latest News: Weekly multiplayer events starting again.

3 comments by KickingJoub on Aug 30th, 2014

After taking a break for the summer we're starting weekly shieldbattle events once more! You can find all relevant information here: Forums.taleworlds.com

In short: No signing up is required, the event will always be hosted on the latest mod version, using officer, cavalry, skirmisher or elite classes is frowned upon and don't act stupid. Everyone is welcome to join!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
RaW-Hellenic UI mod 0.5

RaW-Hellenic UI mod 0.5

Apr 1, 2014 GUIs 10 comments

This is the first WIP release of the Hellenic UI mod. A more complete version will be eventually released. Creator: KickingJoub Installation: Place the...

RaW 2.4 music DLC

RaW 2.4 music DLC

Apr 1, 2014 Music 9 comments

music DLC For weaker PC could be a big problem so it is separated from the mod files by default but if your PC could handle it then feel free to use and...

Low resolution texture pack

Low resolution texture pack

Apr 1, 2014 Textures 19 comments

This low resolution texture pack for RaW 2.4 is intended for users with 32 bit OS or weaker PCs. Credits go to SnD because I never had plans to do it...

RaW 2.4

RaW 2.4

Apr 1, 2014 Full Version 30 comments

Introduction:Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) develloped for Mount and Blade Warband V. 1.153-1.158

Post comment Comments  (30 - 40 of 1,035)
famiglialemma
famiglialemma Aug 20 2014, 3:26pm says:

Do you have plans to change all the towns and villages in style greek-Roman and Celtic? You'll add the naval battles? Also it is possible to change the appearance of women (even in medieval clothes). Finally, are there other factions over the Etruscans, for example the Germans and the Carthaginians ? Greetings from Rome ...

+1 vote     reply to comment
Seek.n.Destroy
Seek.n.Destroy Aug 20 2014, 3:58pm replied:

Once we do the props we'll do the scenes.
Naval battles once travel by sea is justified as at the moment you would just go from Greece to Italy so they wouldn't occur so frequently so I couldn't be bothered to start that task.
It's possible but of low priority right now.
By over you mean after they are done or geographically on top?
If the first, there will be if things keep going on, maybe after a small revamp of current factions.

+2 votes     reply to comment
Guest
Guest Aug 19 2014, 9:42pm says:

This is seriously one of the best mods i have ever played. And im not just saying that because i am a massive nerd for this time period. The attention to detail, and what you've managed to do within the limits of the M&B engine is astounding. If all other mods were at this level i probably wouldn't buy any more video games lol

+5 votes     reply to comment
Guest
Guest Aug 14 2014, 4:26am says:

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rgcotl
rgcotl Aug 14 2014, 9:38am replied:

yes but it has no priority at the moment

+3 votes     reply to comment
Guest
Guest Aug 14 2014, 10:46am replied:

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Guest
Guest Aug 14 2014, 10:50am replied:

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Seek.n.Destroy
Seek.n.Destroy Aug 13 2014, 4:29pm replied:

They are still WIP so right now it's mostly the highest ranks that are near completion:
Tw.greywool.com
Tw.greywool.com

Equipment might change, some things still need to be done, etc...

+2 votes     reply to comment
thomaspurkis
thomaspurkis Aug 14 2014, 12:03pm replied:

Thanks, they look awesome!
I like the shields!

+1 vote     reply to comment
rgcotl
rgcotl Aug 13 2014, 2:54pm replied:

we havent any reference showing etruscans with blue crest
and changing crest colors in raw are seriosly easy, and dont require any special program you just need to have openBRF
and eddit vertex colors for crests you dont like (sure it will affect only yours game and only in scenes you will see those changes)

+1 vote     reply to comment
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Platform
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Release Date
Released Mar 30, 2014
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8.3

454 votes submitted.

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Highest Rated (19 agree) 10/10

great modd, keep up the good work

Feb 24 2013, 11:35am by Nythal

Lowest Rated (5 agree) 3/10

looks good, some good looking armour, awful weapon balance.... the spears are like harpoons and the swords are slow like snails

Jan 14 2013, 3:43pm by Painmace

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