Designed for 64 bit OS
32 bit OS owners should use the low resolution texture pack

Introduction:
Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) developed for Mount and Blade Warband V. 1.154

RaW 2.5



Features:
- 9 Historically accurate factions, Romani (Romans), Gallia (Gauls), Koinon Hellenon (Greek League), Makedonia (Macedonians), Safinim (Samnites), Megálê Hellás (Greek colonies of south Italy), Basileion Syrakosion (Greek colonies of Sicily), Epeiros (Epirus, between Illyria and Greece), Rasenna (Etruscans)
- Unknown number of Custom Maps
- Dozens of ancient Weapons/armors/shields
- New animations
- Custom Banners
- Custom options (Extra encumbrance, Class-limits)
- Early stage Singleplayer+ many more small gameplay changes

some info about the mod:
The mod is not yet completed, it is a work in progress.
Releases are fully playable and expected to be stable if your computer meets the requirements.

Want more information?
Forum

The team:
- RGCotL - Modeling/Texturing/Team leader
- Gothic Knight - Modeling/Texturing/Historical Advice
- Seek n Destroy - Coding/Research/Historical Advice/ReTexturing
- Theretor - Music Composer
- DarthTaco - Research/Historical Advice/Modeling
- KickingJoub - Scener

Credits:
Credit list

If I forgot someone please tell me, and the name will be added to the list.
Frequently Asked Questions:

Q: Will you add faction X ?
A: We're not making any promises concerning upcoming factions, we follow our planning and eventually new factions are done.

Q: Will you add X item ?
A: If it fits our time frame then we will most likely add it as long as it is relevant, if it doesn't then we won't.
Items we won't do:
- Square Scutums
- Segmentata
- Corinthian Helmet
Stop requesting these please.

Q: Faction X is so OP/UP (overpowered/underpowered)!!!
A: That's not a question. Also we tested everything against everything in multiplayer a dozen times already and as far as I'm concerned it's relatively balanced. It seems to work decently in SP too so if all you have is one random empiric occurrence where you got your ass handed to you that won't be convincing of a faulty balance.

Q: Is the mod dead?
A: No.

Other things worth mentioning:
We do our own research so please be so kind to not point towards Rome II as a historical reference, we appreciate actual history books and physical evidence over movies/videogames. We do have a planning for what we are doing (most of the time) so there is no point in suggesting to us what our next move shall be. Thank you for reading the F.A.Q. and twice the thanks for reading the F.A.Q. before posting a question already answered in it.
- Rome at War Team.

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Blog RSS Feed Post news Report abuse Latest News: RaW 2.5 Changelog

0 comments by Seek.n.Destroy on Apr 3rd, 2015

Rome at War 2.5 Changelog
# Multiplayer
New Faction:
- Rasenna (Etruscans)
Animation/mechanics Changes:
- New run and idle animations
- Added some taunt animations
- New shield animation
- Tweaked attack animations
Coding:
- All factions equipments revised
- All item stats and prices revised

# Singleplayer
New Faction:
- Rasenna (Etruscans)
Troop changes:
- Almost all of the mod's troops received new equipment and some tweaks
- Dozens of new units
- New town walkers (Repressed medieval peasants removed)
Misc:
- Slightly randomized equipment on start
- Fixed some AoR troops not showing up
- Dozens of small fixes and tweaks
- Almost all medieval scenes removed in favor of generic scenes.
- Revised army and recruitment compositions
- Some units can be upgraded via barracks in a town/castle of your faction
- Some bugs removed
- New items for all factions
- New bugs and glitches for you to find

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
RaW 2.5 Music Add-on

RaW 2.5 Music Add-on

Apr 12, 2015 Music 24 comments

Updated music add-on fit for any version of Rome at War and nearly all modules you wish to add the music to. To install simply extract the content of...

RaW 2.5

RaW 2.5

Apr 2, 2015 Full Version 39 comments

Introduction:Rome at War is a Third Century B.C. themed Multiplayer Mod (with SP in alpha stage) develloped for Mount and Blade Warband V. 1.164

RaW-Hellenic UI mod

RaW-Hellenic UI mod

Feb 13, 2015 GUIs 5 comments

The second, almost finished release of the Hellenic UI addon for Rome at War. Creator: KickingJoub Installation: Place the .dds files into the "\MountBlade...

Low resolution texture pack

Low resolution texture pack

Apr 1, 2014 Textures 34 comments

This low resolution texture pack for RaW 2.4 is intended for users with 32 bit OS or weaker PCs. Credits go to SnD because I never had plans to do it...

Post comment Comments  (10 - 20 of 1,383)
Napo343
Napo343 Jun 10 2015, 12:00am says:

does this mod have freelancing? sorry if this has been asked before or have been already answered, cant seem to find some answer on the enternuts

+1 vote     reply to comment
Seek.n.Destroy Creator
Seek.n.Destroy Jun 10 2015, 5:18am replied:

Yes.

+3 votes   reply to comment
JudenCaiks
JudenCaiks Jun 9 2015, 5:52pm says:

Im enjoying this it feels so real because rome on my SP is like kicking ***.

+2 votes     reply to comment
Germanic_Celt
Germanic_Celt Jun 4 2015, 11:27am says:

Been a boring month without being able to see any of those good-looking previews. How's the update going in terms of content?

+3 votes     reply to comment
rgcotl Creator Online
rgcotl Jun 4 2015, 1:52pm replied:

well at the moment i have an wip version of celtic pants and tunic
and i have been worked on sword suspension system with had to be finished yesterday, but after i starter to test it with animation i had to rework it due the fact scabard clips with to much animations

+3 votes   reply to comment
The_Black95
The_Black95 Jun 2 2015, 11:35am says:

if you're goig for historical accuracy, i suggest adding carthage , as they were rome's biggest enemy back then, however, the elephants wil lbe extremely difficult to model correctly

-2 votes     reply to comment
Napo343
Napo343 Jun 9 2015, 11:57pm replied:

OHH SHYET BUDEE

+2 votes     reply to comment
rgcotl Creator Online
rgcotl Jun 2 2015, 11:42am replied:

300 BC romans bigest enemys were the italian tribes who were near like samnites etruscans and celtic italian tribes
carthage are planed but it might take a quite a lot of time till we start doing thems
modeling elephant are not the problem, problem is making it work on game so it acts like elephant and not not as an ordionarry horse

+6 votes   reply to comment
Guest
Guest Jun 7 2015, 2:20pm replied:

This comment is currently awaiting admin approval, join now to view.

Seek.n.Destroy Creator
Seek.n.Destroy Jun 7 2015, 3:13pm replied:

"The 3rd century BC started the first day of 300 BC and ended the last day of 201 BC"

+2 votes   reply to comment
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Release Date
Released Apr 2, 2015
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Highest Rated (20 agree) 10/10

great modd, keep up the good work

Feb 24 2013, 11:35am by Nythal

Lowest Rated (3 agree) 1/10

Sucks

Jan 17 2013, 7:04pm by Izakmi

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