Before I start on anything else, first of all, I am fully aware that some people wouldn't like to see another Roman modification. As we have currently within the community two already outstanding mods. Rome at War and Romae Bellum.

Really the only thing I can say so far on that matter is that the reason why I started on this is because I am really interested in the time and I got somewhat hyped by the Rome series (;o). In anyway I will do my outmost best in whatever way possible to make this mod fun on its own way.

This project has been under development by me alone, as a sideproject. As I somewhat took a break from the scening on the GoT modification due various reason. (lost hype and interest)

In this mod there will be a lot of use of OSP's as I am not a scripter or a modeler/texturer Though I  will try to make as much new stuff as I am enable to do. Starting to learn more and more how to re-texture what helps a lot. While doing the scening myself and some other minor things. It is my actuall first "major" project that I have worked on my own so don't be to harsh on me!

There is still much to think off on how things should be done. I just wish to create something that wants you to have an enjoyable time .Any suggestions are really appreciated and also suggestions on quests or a story line would be really appreciated!


Credits/Thank you's


If you see anything in a screenshot or anything else that is work of
someone else and his name is not on the list please inform me.
There is always a chance that I forgot someone.


Image RSS Feed Latest Screens
Scene: Neapolis (2/2) Scene: Neapolis (1/2) Major Roman Port Town 3/3
Blog RSS Feed Report abuse Latest News: Newsblog #5# Germanics + Recruiting

1 comment by gokiller on Apr 22nd, 2014

Hey, hello, hai!

As some of you guys might have seen, I've been working on some big sexy scenes lately. More are also to come.

However though, the big question is: What will 0.4 Alpha include? Well I've been thinking about it and the asnwer can be found right here!

First of all I'll have to see if I can get a far more experienced coder to look into the current (for some) gamebreaking error messages that are really being a pain. If I find someone to have it sorted I hopet o have it done before 0.4.

For the rest what is planned for 0.4

- New German Clan factions, (though with the same troop trees, similiar to RTW2)
- Sarmatian faction(?) - Possibility
- Renaming all the village that are now having silly names. (like German Village) With the help of Thaelran who has provided me with a huge detailed map that will be of great help.
- New towns, forts and villages for several factions.

Apart from this you have of course all the bugs that have been reported in the 0.2 Alpha that will be fixed if possible. 


Recruiting! 
Yes that's right! I'm currently also looking for additional team members who can fill in some rather simple but necassery spots. If you can fill in any of these spots, or you think you can. Please either send a message to me here, Talewords or add me on steam. [Gokiller]

At this point I am looking for:
- 2d Artists: I really need some better backgrounds, menu's and other graphical enchancements that are currently only made by myself and I'm very displeased with the way they look. :P So if have the experience, don't hesitate!
- Sceners: I'm mainly a scener myself. Like you can see I'm getting a fairly amount of scenes done. However there are still dozends of village scenes to go. So if you have experience or want to give it a try also don't hesitate! :)

 #Not required to finish the mod as it is now, though still wanted for further improvement! :
- Modelers+Texturers: I barely have any knowledge about modeling or texturing. And we can definitly use some refreshment in terms of weaponry/armory. If you have the experience and the ability to create items for the mod. Please step forward! It will always come in handy.
- Other works, like coding, scripting, music composers, etc if you think of something usefull that could help the mod step foward!


Also once again,
check the mod's Taleworlds thread and help me keeping it alive! The more we keep that thread alive the bigger the chance on a board of our own!
(Link: Forums.taleworlds.com)

Don't forget to join the Steamgroup for the mod! Which will keep you up-to-date on any news related to the mod, patches, previews etc! 
(Link: Steamcommunity.com

Hope to have you guys informed well enough for the time being. 
Cheers for the shown support!
Gokiller

Downloads RSS Feed Latest Downloads
Bellum Imperii 0.3 Alpha

Bellum Imperii 0.3 Alpha

Mar 29, 2014 Full Version 16 comments

Appologies for the long waiting, I haven't really been into modding, so here is a quick release of what has been done with the new factions etc.

Bellum Imperii 0.2 Alpha

Bellum Imperii 0.2 Alpha

Jan 25, 2014 Full Version 13 comments

Report any buggs etc like with last version, don't forget to check the changelog txt in the rar file for some important notes. Happy testing!

Bellum Imperii 0.11 Alpha (Bug Fixing)

Bellum Imperii 0.11 Alpha (Bug Fixing)

Jan 15, 2014 Full Version 1 comment

This won't include anything really new. It's just to make the testing a bit easier without having to crash because of the missing texture error for example...

Bellum Imperii 0.1 Alpha

Bellum Imperii 0.1 Alpha

Dec 31, 2013 Full Version 19 comments

Read the readme file inside the rar for important information that you might want to know before start testing the current mod state! Simply unpack the...

Post comment Comments  (0 - 10 of 286)
Moose-Man
Moose-Man Apr 23 2014, 2:04pm says:

Hey just wondering if the battle speeds will be faster than vanilla? I'm really hoping they are! That was one of the things that bugged me about vanilla M&B, was the arrows flew so slowly, even with the game speed turned up.

Apparently you have to change each of the weapon speeds, so. I don't know if you have any plans. But it'd be a step forward to more exciting battles!

+1 vote     reply to comment
doublef-fox
doublef-fox Apr 22 2014, 2:46pm says:

iberian factions? lusitans maybe?

+1 vote     reply to comment
gokiller
gokiller Apr 22 2014, 3:09pm replied:

Spain was part of the Roman Empire, I dont think there were independed countries in Spain. :P

+1 vote     reply to comment
doublef-fox
doublef-fox Apr 22 2014, 7:33pm replied:

in that dont spain dont exist, is Iberia or Hispania. there are many factions there, they are romans for a time, but lusitans, are hard people, and have their king Viriato. great warrior.they fight romans for many years, like celtic tribes, gallics etc. see in the net, about lusitan people ;)its a great faction.
by the way, grat mod, great work.

+1 vote     reply to comment
gokiller
gokiller Apr 22 2014, 8:08pm replied:

With Spain I meant Iberia/Hispania. The Lusitans are part of the Roman Empire at this point. They had no independed land neither did they had a king.

Cheers though. :)

+1 vote     reply to comment
Guest
Guest Apr 23 2014, 6:46am replied:

This comment is currently awaiting admin approval, join now to view.

Sonne2
Sonne2 Apr 22 2014, 2:05pm says:

I put this awesome mod on the list of mods for the mount and blade wikia, will this mod be multiplayer as well?

Mountandblade.wikia.com

+1 vote     reply to comment
gokiller
gokiller Apr 22 2014, 2:06pm replied:

Only Singleplayer so far. :)

+1 vote     reply to comment
kdub40k
kdub40k Apr 22 2014, 12:44pm says:

When you enter towns and villages in the northern part of map they appear as desert towns with sand and palm trees. Not sure if this was intended. Also there are no messages that appear during battle like damage or kills.

+1 vote     reply to comment
gokiller
gokiller Apr 22 2014, 1:08pm replied:

No it really wasn't intended. Still have to change the cultures of those towns and villages.

Also there are several errors that break the logs, hoping to get that fixed in the next patch.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Mount & Blade: Warband Icon
Platform
Windows
Developed By
gokiller
Contact
Send Message
Release Date
Released Dec 30, 2013
Mod Watch
Track this mod
Share
Community Rating

Average

9.1

32 votes submitted.

You Say

-

Ratings closed.

Style
Genre
Role Playing
Theme
History
Players
Single Player
Embed Buttons

Promote Bellum Imperii on your homepage or blog by selecting a button and using the HTML code provided (more).

Bellum Imperii Bellum Imperii
Bellum Imperii
Statistics
Rank
53 of 21,450
Last Update
2 days ago
Watchers
329 members
Files
4
News
5
Reviews
13