0.5 Is overally meant to fix the current issues stil at hand. As in, the major texture error problem. (Missing) which I hadn't completely fixed with the...
Features 0.4 - 0.42
If you see anything in a screenshot or anything else that is work of someone else and his name is not on the list please inform me.There is always a chance that I forgot someone.
This mod only supports English, other languages will have different and weird names!
Unable to help in the development but like to contribute? Donate!
A link can be found here at the steamworkshop page also including some more info about it! : Steamcommunity.com
Donations will mainly be used for:
- Improvements (Higher quality equipment etc)
- Those that made their work avaible for use
considering this mod's resources are all pretty much made by other people.
So if I can, I would love to do something in return to those contributers. Brytenwalda in special.
As is mentioned in the subject, here a newsblog about the progress on the coming patch 0.6. So here we go...
Like you obviously know, there is still tons of work to be done to get the mod out of the Alpha stages and get to that 1.0 version. Working on my own plus I have 40 hour (full time) working weeks isn't making the progress that fast. However, whenever I have the time. I do spend it on getting some stuff done.
Below you can see a detailed changelog of all that has been done so far for the new patch. It's still far from done. But I wanted to give you guys a look. So you guys could aid me in things I might have overlooked or simply completely forgotten. Or when you have something else in terms of a suggestion I would gladly read them.
Help with improving the mod!
There wern't a lot of specific bug/gameplay reports since the last patch. Mainly the errors + crashes were mentioned. Which is good. But I'm looking even more for gameplay reports on the morale system, unit strenght, item strenght/prices and whatever aspect you can find in the modification at the current moment.
So please! If you have the time, patience and would love to help out with the mod's progress. Give me them reports! :)
Eitherway, here is the changelog any comments/suggestions etc regarding them will be highly appreciated in order to further improve the modification.
- Added -
Added - AI mesh to Neapolis Exterior (Roman)
Added - Entry Points to Neapolis Exterior (Roman)
Added - More equipment for the Roman Civilian troop.
Added - Roman velite shield to the Levy Troop
Added - More clothes to the villagers and townsmans
Added - Roman Standards (?)
Added - World map (new report menu)(Re-)
Added - Roman Armor without capeAdded - Gladiator equipment
- Changed -
Changed - Sarmantian warlord names
Changed - Brytenwalda in the dialogs to something more suitable
Changed - Item prices
Changed - Item stats
Changed - Schillingas to Coins
Changed - Starting location dialog
Changed - Merchant in Neapolis and Ravenna at the starting quest
Changed - Factions strings
Changed - Rome's Great hall scene
Changed - Preatorian names to just Praetoriana
Changed - Ages of lords and ladies
Changed - Ladies names
Changed - Dialogs that involved credit references
Changed - Several faction leaders renown
Changed - Chatti's and Frisii's lord names.
Changed - The village of Paestum's location.
Changed - Main menu 2d
Changed - Loadingscreens
Changed - Great Hall of Rome
Changed - Bits of the Character background
Changed - Rome's startup quest scene.
Changed - Equipment to their proper cultures
Changed - Legionary Segmentata name to Caped Legionary Segmentata (seperated the current model to one with and one without check with the added content)
Changed - Roman Centurion armor to armor with cape
Changed - Lord faces
- Fixed -
Fixed - Sarmantian guards and messengers
Fixed - Town menu's 2D art
Fixed - Port option to cities located at the actual sea.
Fixed - Missing BL_VikingByrnie textures
Fixed - Missing BL_Lammellar textures
- Removed -
#Items removed from shops
- Padded Leather
- Blue Tunic
- Green Tunic
Lowest Rated (2 agree) 1/10
A simple dressed up native, but it has potential, but also a very long way to go. The chat box doesn’t work making me miss important messages like being out of food for example. Troop moral is crap and runs out faster then moochers on a once rich guy. A lack of any real battles outside of looters means a massive lack in cash, meaning can’t afford to replace the troops that run out on you because you can’t afford to get enough food. So many things need to be balanced that its hard to play past level…
Jul 29 2014, 12:59am by FireFox21