Untitled 1

Official Forum


(In co-operation with: BNS - Bearforce)
Go to the Bellum Imperii Section at the bottom
This mod is currently using Brytenwalda as it's base.
- Check Brytenwalda out! -




  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
RSS feed Articles

Hello dear mod followers/supporters!

It's been a long while since I've done a developers blog for Bellum Imperii, this didn't really have a specific reason. But now it's time for one. Here I'll talk a bit about the progress being made on the 1.3 version and the content of it.

Scening Front

As we all know, 1.3 is on it's way. A lot of progress was made the past couple of weeks on the scening front. Which was aimed at having more unique scenes. Which are to replace the old 'brytenwalda' ones or the other placeholders.

Syracuse Hatra


So far the cities of Syracuse, Cyrene and Hatra have been made, as they have been previewed on this page. And are nearly finished. In the next weeks there will possibly be some new towns made depending on the speed of the rest of the planned content to be finished for 1.3. (Mainly coding) Apart from that you could all have seen the new scene that Akathir made who also has thrown in his best efforts once again!

New factions

On the new factions, as you guys might have seen. There have been several previews that showed the new factions on the campaign map and some of it's new troops. These new factions will be the major part of the new content that you will get in 1.3 As there are up to 8 new factions in the East and Middle-East. Here a complete list of the new factions.

- Kushan Empire
- Alans (Steppe Nomads)
- Dahae (Steppe Nomads)
- Bosporan Kingdom
- Kingdom of Saba (Arabian)
- Kingdom of Gerrha (Arabian)
- Mazun (Arabian)

Bosporan Cataphract archers Bosporan Archers


Some of these new factions will receive unique troop trees. Like the Kushan Empire and the Bosporan Kingdom, the others will mainly have a similar troop tree as their cultural neighbours. Next to this faction expansion. There has also been an expansion on the Parthians, which contains up to 3 new towns, 6 castles and around 20 villages to the East of it's current location.

So that's it about some of it new update's content. For the rest it's fixing current issues that were reported, and a little note about the formations. Once again, I have to regretfully report that I have not yet found the issue and it will most likely not be fixed in the next version.

Everyone thanks for the shown support in the past and stay tuned for 1.3. Although I have no release date yet. :P

Cheers
Gokiller

A new forum! (Sign up!)

A new forum! (Sign up!)

News 0 comments

From now on I'll be mostly active on this new forum. Under our own Bellum Imperii section. Want to stay in contact, post bug reports, suggestions or wanna...

The Issue: Ai using no shields

The Issue: Ai using no shields

News 5 comments

So with the 1.1 the apparent 'Roman Ai doesn't use their shields' is still at large at least for some. Here some information regarding the problem.

Bellum Imperii: What's next?

Bellum Imperii: What's next?

News 7 comments

Time to reveal what future hotfixes and patches will bring you after the recent 1.0 release!

Bellum Imperii 1.0 Release!

Bellum Imperii 1.0 Release!

News 13 comments

So by now the download should be out! Here some notes on the version itself!

RSS feed Downloads
Bellum Imperii 1.3 [Full Version]

Bellum Imperii 1.3 [Full Version]

Full Version 34 comments

There we have it then! 1.3 Released! Check the changelog for the latest changes and please take note to what's being said below the changelog. Not every...

Bellum Imperii 1.21 (Hotfix)

Bellum Imperii 1.21 (Hotfix)

Patch 37 comments

Been having a break from modding in general, but here a small hotfix-patch that should solve some of the current issues that can be encountered in 1.2...

Bellum Imperii 1.2

Bellum Imperii 1.2

Full Version 48 comments

1.2 Released! A Standalone update! No previous installations are required in order for this to work. Simply unpack in your warband/modules folder and...

Bellum Imperii 1.11 (Hotfix)

Bellum Imperii 1.11 (Hotfix)

Patch 9 comments

Worked my way around the current Ai shield using bug. The ai will use shields again but the formations won't all work at the moment. This was the only...

Bellum Imperii 1.1

Bellum Imperii 1.1

Full Version 45 comments

1.1 will contain various bug fixes, changes and some new features/items. Do take in mind that there is still a lot to be done. This patch mainly focused...

Bellum Imperii 1.0

Bellum Imperii 1.0

Full Version 98 comments

Here it is! After a long year with ups and downs with the development the 1.0 has finally arrived! Please do note, that due to a lack of time for proper...

Post comment Comments  (0 - 10 of 1,209)
volkoling
volkoling

now this comment doesnt really have to do with this mod but it kinda does so Im going to ask it here, how in the hell do you change the upgrade cost for units, I know how to change the wage cost but not the upgrade cost, I feel that the upgrade cost is way to high in this mod (love the mod to death by the way) any help would be good thank you

Reply Good karma Bad karma+1 vote
Gnexftw
Gnexftw

One problem that I have found is that Bosporan serfs can't upgrade for me. I.imgur.com

Reply Good karma Bad karma+2 votes
alejoluc
alejoluc

Dude I just came to congratulate you specifically on your choice of music for the mod. When "that" Rome: Total War theme started playing I got a nice surprise. Only one suggestion: take out the Globus theme, it's out of place. Keep it up.

EDIT: Also!! What's the song when you first open the game? The first menu music? F'n love it

Reply Good karma Bad karma+2 votes
George101st
George101st

Which M&B versions will this work with?

Reply Good karma Bad karma+2 votes
gokiller Creator
gokiller

The latest, 1.168

Reply Good karma+2 votes
Guest
Guest

It doesn't show the troop trees

Reply Good karma Bad karma+1 vote
gokiller Creator
gokiller

Yeah, took it out because it's bugged at the moment.

Here's my personal one tho. However this one could be a bit outdated.

Docs.google.com

Reply Good karma+2 votes
lyp
lyp

how do we view troop trees in game?

Reply Good karma Bad karma+2 votes
lyp
lyp

could we also request for more upgrades to villages, castles and towns, aside from the vanilla ones?

Reply Good karma Bad karma+1 vote
doowahdell
doowahdell

Just posted a review on this mod. To the maker of this mod, THANK YOU! This is so incredible and amazing, I just love it. The music especially is so uplifting and really encourages you to go out into battle and I love the amount of options. Keep up the good work :D

Reply Good karma Bad karma+2 votes
gokiller Creator
gokiller

Glad you like it! Thanks for the review!

Reply Good karma+2 votes
Post a comment

You are not logged in, your comment will be anonymous unless you join the community. Or sign in with your social account:

Icon
Mount & Blade: Warband
Creator
Contact
Send Message
Release date
Mod watch
Start tracking
Share
Community Rating

Average

8.6

163 votes submitted.

You Say

-

Ratings closed.

Highest Rated (12 agree) 8/10

8 because it's a alpha but it's very promissing :)

Jan 7 2014 by aldodf

Style
Genre
Role Playing
Theme
History
Players
Single Player
Embed Buttons
Link to Bellum Imperii by selecting a button and using the embed code provided more...
Bellum Imperii
Statistics
Last Update
Watchers
1,047 members
Downloads
17
Articles
23
Reviews
70