The Empire has fallen and a New Republic is born out of the conflict. But in the ashes of civil war, yet another life stirs...
Some of you may have seen in the comments for other posts that Kad (from the Vong mod) and I have written a script for EaW that can randomize unit appearances when those units are spawned. There are some limitations to the script so it can't be used in every scenario... But it goes a REALLY long way to making infantry or possibly fighters, land props, etc much more diverse and unique. Species, gadgets, armor, etc can all be randomized if configured that way.
This simple showcase illustrates that use for New Republic Troopers. However, some other planned applications are for pirate units (which should be a conglomerate anyway) and civilian props (random speeder types...instead of the X34 on every map).
I'm not going to spend too much longer on infantry variants as there are more important things to accomplish but I just wanted to highlight something that I feel is a really cool aspect of the mod which is being worked on more behind the scenes.