The Empire has fallen and a New Republic is born out of the conflict. But in the ashes of civil war, yet another life stirs...

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Media RSS Feed Report media Infantry "turrets" on Stormtroopers (view original)
Infantry "turrets" on Stormtroopers
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Tiger-Maus
Tiger-Maus Aug 8 2015 says:

With this,maybe infantry won't be completely useless anymore.
Amazing work!

+12 votes     reply to comment
the_Farseer Author
the_Farseer Aug 8 2015 replied:

Yes, they will hopefully be much better and, if nothing else, just look more realistic on the battlefield.

However, I'm also adding abilities to each infantry unit to make them more viable. For example, Stormies now have their iconic "stun" shot as an ability that makes them particularly effective against Heroes. They themselves don't do much damage but they can stun the hero for a short time, to be attacked by another unit.

+13 votes   reply to comment
Boda
Boda Aug 8 2015 replied:

Yes!!!

Youtube.com

+8 votes     reply to comment
nowhere3pro
nowhere3pro Aug 8 2015 replied:

HE SAID STUN!

+3 votes     reply to comment
Barcuda13
Barcuda13 Aug 8 2015 says:

I really love your work on this, it makes your mod even more original.

+4 votes     reply to comment
the_Farseer Author
the_Farseer Aug 8 2015 replied:

Thank you!

+1 vote   reply to comment
Brotapfelinhalierer
Brotapfelinhalierer Aug 8 2015 says:

Now this is freaking awesome. I would say you are setting some new standards for the EaW modding scene right here.

This also opens up a wide variety of possibilities for new infantry abilities. I'm thinking along the lines of different movement modes (e.g. slower movement, but higher accuracy or faster movement and poor accuracy).
And those are just the things that came to my mind immediately.

Great job!

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 8 2015 replied:

Unfortunately there isn't really a way to control speed and accuracy in conjunction with one another. It's a cool thought but EaW just isn't set up for it. Really, that's the biggest failure of EaW is the complete disregard for infantry mechanics.

+2 votes   reply to comment
Brotapfelinhalierer
Brotapfelinhalierer Aug 8 2015 replied:

Couldn't there be something done using the deploy ability, only that it makes the unit slower instead of completely immobile? Or something based on the alt. fire abilites that changes movement speed as well as the projectile accuray? And there are definitely some unit abilities that affect movement speed.

I'm far away from being an xml coding expert, so I could be wrong, but I think it might be possible to make something like that work utilizing already existing effects. Of course it wouldn't be real infantry behaviour, but it might work.

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 8 2015 replied:

That works for speed but there is unfortunately no way to actively control accuracy. Once it's set in the XML, that's the degree it remains at.

+1 vote   reply to comment
Brotapfelinhalierer
Brotapfelinhalierer Aug 8 2015 replied:

Hrm, you are propably right. Still, I think I'll try and meddle with my EaW files a bit before I abandon that idea. Haven't done that in a while, lol.

+1 vote     reply to comment
Vithar-133
Vithar-133 Aug 8 2015 replied:

Maybe simulate raised accuracy via a minor bonus to damage done? Treat it as more shots hitting the target or something?

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 9 2015 replied:

Brota sent me a PM actually about hard points and the passive deploy ability that could make this work. I will play around with it after all the bugs of the rig itself are worked out.

+1 vote   reply to comment
Vithar-133
Vithar-133 Aug 8 2015 says:

This will be neat to see in combat.

Also, the frontmost stormtrooper looks like he's dodging his buddy's shot. Or about to start dancing some weird stormtrooper dance.

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 9 2015 replied:

Dance. Definitely a dance.

+2 votes   reply to comment
Vithar-133
Vithar-133 Aug 9 2015 replied:

Reminds me of one of the Rogue Squadron games where the LucasArts logo was a bunch of dancing stormtroopers. (Might have been the second. I think the third had them disco'ing, I think).

+2 votes     reply to comment
the_Farseer Author
the_Farseer Aug 10 2015 replied:

Both of the GameCube releases have disco intros. I own all three games in the series :)

+2 votes   reply to comment
Vithar-133
Vithar-133 Aug 11 2015 replied:

I used to, but I think I lost them in a move. I loved those games. Though, when I first played the original was before I really got into the games.

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 11 2015 replied:

Same here. I re-purchased an N64 specifically for this and a few other games though. It's a ton of fun. I think it should be on Disney's list, right after the new Battlefront.

+1 vote   reply to comment
Vithar-133
Vithar-133 Aug 12 2015 replied:

It'd be cool to see Disney re-release an updated version of some of the older games.

+1 vote     reply to comment
Sarhkovir
Sarhkovir Aug 8 2015 says:

Is it posible for infantry to automatically use the take cover ability when stationary or under fire?, btw awesome the shooting while moving ability, i had this mod since 2013, Oya ad'ika, keep the awesome work

+1 vote     reply to comment
Sarhkovir
Sarhkovir Aug 9 2015 says:

Also you said you where giving iconic abilities to infantry, i really hope that means jetpacks for the mandos, imagine shooting while flying

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 9 2015 replied:

Jetpacks for the Mandalorian Protectors. Base Mando infantry just have combat buff.

+1 vote   reply to comment
Draven_Felius
Draven_Felius Aug 9 2015 says:

Woah...Share with Burnstrobe :D Show Burnstrobe how to do this, it'll be great in YVaW. This is awesome.

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 9 2015 replied:

The rigging isn't totally finalized yet but when it is, I plan to share the process. Still a few bugs to work out though.

+1 vote   reply to comment
freeboy99007
freeboy99007 Aug 9 2015 says:

Are you a god?

+2 votes     reply to comment
the_Farseer Author
the_Farseer Aug 9 2015 replied:

When someone ask if you are a god, the answer is always YES.

+2 votes   reply to comment
Centurian128
Centurian128 Aug 9 2015 says:

This is so incredibly awesome!

+2 votes     reply to comment
the_Farseer Author
the_Farseer Aug 10 2015 replied:

Thanks!

+1 vote   reply to comment
ALECOS
ALECOS Aug 9 2015 says:

I love the way the e-11's barrel gets red, and hot looking as it shoots. Great attention to detail. And if that just happens to be lighting or unintentional effects, thats awesome!

You are a true hero of the modding community !

+1 vote     reply to comment
Vithar-133
Vithar-133 Aug 9 2015 replied:

Looks more like it's a side effect of the effects. Which is a pretty neat effect, nonetheless.

+2 votes     reply to comment
the_Farseer Author
the_Farseer Aug 10 2015 replied:

Yep, just a side effect. :)

+2 votes   reply to comment
ALECOS
ALECOS Aug 10 2015 replied:

well, the detail on the e11 is complimented well by the unintentional side effect :D

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 10 2015 replied:

Even the best rely on a little "happy accident" here and there. Lol. Thank you.

+2 votes   reply to comment
Vlad_snigur
Vlad_snigur Aug 10 2015 says:

gj man this is very original model and beuty you are good author ;)

+1 vote     reply to comment
the_Farseer Author
the_Farseer Aug 10 2015 replied:

Thank you :)

+1 vote   reply to comment
[FR]-Arkansas-[FR]
[FR]-Arkansas-[FR] Aug 16 2015 says:

I've a question, can you "upgrade" the stormtroopers helmet ? They look so.. geometrics xD

I'm really impatient for this mod ! One of the best.

(French guy, 'hope my English is understandable)

+1 vote     reply to comment
the_Farseer Author
the_Farseer 22hours 7mins ago replied:

Not really, actually. It's already about twice the number of poly's of the original EaW helmet ;)

+2 votes   reply to comment
Heljumper117
Heljumper117 Aug 16 2015 says:

most anticipated mod for any game atm followed only by your other mod lol

+2 votes     reply to comment
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Description

I know I posted a video about this a while ago but I said there were many bugs still to be worked out before I applied it to other infantry... Well, 99% of those bugs have been fixed and I have begun implementing on all other infantry. So, here is a small fireteam of Stormies, running...AND shooting :)

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Aug 8th, 2015
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