Graduate with bachelor's in Media Arts and Animation, married to the hottest woman on earth, IT consultant for the Better Business Bureau, and creator of two "top 100" mods....also humble.

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Chaos Must Die! (W40k)

Chaos Must Die! (W40k)

Arts & Literature group with 37 members, open to all members

This group is only for loyalists and true servants of Emperor. We are all against Chaos! Chaos must die! And no words more!

Eldar Fan Group

Eldar Fan Group

Fans & Clans group with 39 members, open to all members

This is a fan group for the Eldar race of Warhammer 40,000. We were once the rulers of this Galaxy, but the hedonism of our own kind led to the great...

Exodites Fan Group

Exodites Fan Group

Arts & Literature group with 25 members, open to all members

The Exodites are the Eldar who abandoned their homeworlds before the Fall, colonizing other planets in order to escape the growing decadence of their...

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Skye_Captain
Skye_Captain Jun 10 2014, 7:48pm says:

How do you run your rise of the mandalorians mod for the steam version of star wars empires at war gold?

+1 vote     reply to comment
the_Farseer Creator
the_Farseer Jun 12 2014, 10:49am replied:

You install the same way that you would for regular PC, you just have to put the files in the EaW folder that's located within the SteamApps folder. I believe there are guides if you Google them, that will explain the process.

+1 vote   reply to comment
scorch1
scorch1 Dec 6 2013, 1:39pm says:

ATTENTION EVERYONE! In order to keep bug findings organised and detailed, please write down your bug experiences in this public document so the_Farseer can pop-in from time to time and check on bugs that have been reported. The bugs document is below and anyone can edit the document, all changes are saved automatically.

Docs.google.com

Thanks.

+4 votes     reply to comment
the_Farseer Creator
the_Farseer Dec 6 2013, 3:16pm replied:

FYI since this is on my profile page...

This document is for RotM, not Campaign Commander!

Thank you for taking the time to help improve the mod and special thanks to scorch1 for setting this up!

+5 votes   reply to comment
Sean_T_
Sean_T_ Apr 29 2014, 9:58am replied:

Hey Farseer, I've put my final list of bugs at the bottom of the document, because as you well know my bugs lists are usually quite big and carefully categorized. And don't worry about putting feedback on my bugs list, because you'll be there all day lol. Also I have a bugs list for your Halo mod, so do you think it would be ok for Scorch to set up another document for that?

+1 vote     reply to comment
the_Farseer Creator
the_Farseer Apr 29 2014, 10:29am replied:

Most people aren't adding to the doc... prefer you send it to me via email. Thanks for your help!

+1 vote   reply to comment
Sean_T_
Sean_T_ Apr 30 2014, 9:38am replied:

Ah, okay. I'll send it by email then. I'll also add my new RotM list to the old bugs list post, seeing that the document is irrelevant now.

+1 vote     reply to comment
TheChingo
TheChingo Nov 27 2013, 5:45pm says:

Hey there. just a little post to inform you of some bugs on the rise of the madalorians mod. but apart from them its absolutely brilliant! 1st theres some blurring on the outlines of the GUI. usually occurs on the overwiew of the galaxy on galactic conquest. and also i started a space battle over kessel which worked out fine. but after completing the ground battle with quite an excessive amount of troops and hero's. The game stated the planet was still in enemy control with all their troops still present, but mine had disappeared. and the heros icons at the top of the screen vanished. nothing the auto save couldnt fix but just means i cant complete the game with this present. but apart form that everything else is spot on. well done, and look foward to any future releases.

+1 vote     reply to comment
the_Farseer Creator
the_Farseer Dec 3 2013, 12:15pm replied:

I'm not sure what blurring you are referring to...I hadn't edited the GUI much in v4... A lot of GC issues are being addressed right now though and this is one. Glad you like the rest of the mod!

+1 vote   reply to comment
Guest
Guest Nov 24 2013, 6:43pm says:

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the_Farseer Creator
the_Farseer Nov 25 2013, 11:08am replied:

Thank you :) After RotM is finished, work on Campaign Commander will resume.

+1 vote   reply to comment
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