Yes, we annihilated ourselves, but now we are here again. We rose
again out of the ash like the avian Phoenix. We ARE the Phoenix, the better
humans... In the war, we uncovered some conspiracies, which
nobody considered possible, and which began after the second
world war. And we discovered secret technologies. Because of
this technologies we can now create wormholes and genetically
And we became illuminated. We now know the dark truth of the
universe we live in, we know our destiny, and we are united because
of the successor of Drake. The hero Drake, who killed the leader of the
League, to avenge his family, his girlfriend and his best friend. This
successor of Drake has received all his telekinetic forces and all his
knowledge about the universe and our destiny...
After we built up our world again, we began our expansion into the
wide space of the galaxy, to take more planets and to bring the truth
to all the creatures, that probably live in this galaxy. And we met some.
They were all very primitive, and they thought, we were gods, because of
the technologies and forces they didn't understand. That is good for us,
because they believe us now.
But now we met the Tecteron. The Tecteron are a collective of many very
different races, mainly some kind of buglike very strong creatures, and
they are very archaic. They don't want to give up their republic and their
agendas. We can't accept them. They are a threat to the completion of our
holy destination, the implementation of our way of life, the right way of
life. And they can't accept us, because they adhere to their archaic agendas.
So, finally, we declared war on each other...
Yes, well, this is the main story of Phoenix at War. I have some progress, and it is no
longer only an idea. It is still in the beta version, because i don't even have models.
And that's the reason why i publish the mod concept now and not later, when it is
I tried everything, but i didn't achieved to make models, but i will need models, a
total conversion isn't possible with stardestroyer models in a NOT-STAR WARS universe
and with MDUs in the space! And i don't want to give up this mod, only because i
have no models.
Well, if you wanna help me keeping this mod alive, then join my development group:
This is my aim for this mod: There has to be at least one main campaign
which includes the main story and a single free campaign, and a special
campaign(i will not tell you what i plan ^^)
If you want to know more about the factions and so on, you should read this:
If you read till here, i really really THANK YOU for spending time on this.
with greetings from space ;)
Okay, the mod is NOT DEAD. And i am going to launch new updates very soon.
But first of all i wanna share some things with you that i plan for the GC. As you probably noticed, there are very few planets in the Campaign. 14, 15, maybe 16. That is not enough. But how to get the amount of planets needed for a good GC map? How to just let the Galaxy grow to 60 planets or more? Should every single planet have a name?
No, says the Phoenix, only the ones that are cured from the desease of heresy.
No, says the Tecteron, only the ones that belong to us.
No, says the Entersian, no planet should have a name.
No, says the Vuun, only the ones that have deserved one.
Yes, says the Cadanian, every single planet of the galaxy deserves a name. And Freedom!*
The Vuun are right. Only the ones that deserve a name... I am calling them:
These worlds are very valuable for the Star Empire that controls them. They offer a lot of resources like metals and minerals, or they are very habitable, or they have some special features. Some of them do even have more than one of these traits, these are the Desirable Planets.
Often these planets have an appearance in the story. Planets like Kuat, Cades and Terra. Their strategic and resource-wise importance makes them the focus of war and greed. You must defend them!
These are the most common worlds. Their habitability and resources are very limited. Still you shouldn't ignore them.
These are the really fancy ones. Asteroid Clusters, interstellar nebulae fields, leftover space stations, they all have some special features, but also some considerably downsides.
Asteroid Fields for example offer great amounts of resources as soon as you build Asteroid Mines, but are space only.
Space stations often have shipyarding capabilities, and are easier to defend, but you don't get any resources out of them.
Nebulae offer galactic stealth but have no resources, they are space only and you can only build small space stations over them.
*inspired by Andrew Ryan's introduction to Rapture(BioShock)