Yes, we annihilated ourselves, but now we are here again. We rose
again out of the ash like the avian Phoenix. We ARE the Phoenix, the better
humans... In the war, we uncovered some conspiracies, which
nobody considered possible, and which began after the second
world war. And we discovered secret technologies. Because of
this technologies we can now create wormholes and genetically
And we became illuminated. We now know the dark truth of the
universe we live in, we know our destiny, and we are united because
of the successor of Drake. The hero Drake, who killed the leader of the
League, to avenge his family, his girlfriend and his best friend. This
successor of Drake has received all his telekinetic forces and all his
knowledge about the universe and our destiny...
After we built up our world again, we began our expansion into the
wide space of the galaxy, to take more planets and to bring the truth
to all the creatures, that probably live in this galaxy. And we met some.
They were all very primitive, and they thought, we were gods, because of
the technologies and forces they didn't understand. That is good for us,
because they believe us now.
But now we met the Tecteron. The Tecteron are a collective of many very
different races, mainly some kind of buglike very strong creatures, and
they are very archaic. They don't want to give up their republic and their
agendas. We can't accept them. They are a threat to the completion of our
holy destination, the implementation of our way of life, the right way of
life. And they can't accept us, because they adhere to their archaic agendas.
So, finally, we declared war on each other...
Yes, well, this is the main story of Phoenix at War. I have some progress, and it is no
longer only an idea. It is still in the beta version, because i don't even have models.
And that's the reason why i publish the mod concept now and not later, when it is
I tried everything, but i didn't achieved to make models, but i will need models, a
total conversion isn't possible with stardestroyer models in a NOT-STAR WARS universe
and with MDUs in the space! And i don't want to give up this mod, only because i
have no models.
Well, if you wanna help me keeping this mod alive, then join my development group:
This is my aim for this mod: There has to be at least one main campaign
which includes the main story and a single free campaign, and a special
campaign(i will not tell you what i plan ^^)
If you want to know more about the factions and so on, you should read this:
If you read till here, i really really THANK YOU for spending time on this.
with greetings from space ;)
Okay, so it has been over a year now, since this mod began being officially in work. And i am sure a lot of you guys are a bit disappointed about the lack of information, progress, and lack of everything else. But what appears to be almost dead isn't that far from a Beta version...
Basically in the last months i tested a lot of stuff. I tried creating features, that turned out to not work, so i tried it another way. Most of it was about ground combat. Yeah, the problem child, no one likes it in original game, so it proves to be a hard task getting this one to be more fun. My intention is to change it to more of a realistic thing. The battles should be more similar to the way WW2 was fought, and later wars. So, infantry is supposed to move from cover to cover, with some soldiers using rapid fire weapons to pin down enemies so the own troops are able to move without being shot down. This only works against infantry, so tanks are a real threat but also only appear in small numbers. The war is supposed to be a combination of strategic and tactical features, allowing the ground combat to feel more realistic, more coordinated, you have to plan your steps carefully.
Okay, so the point is, if i finish the galaxy and the star systems as well as the units and some more features, the mod is ready for a Beta Version. I am not sure when this will be the case, but it will be quite soon hopefully.
After the Beta version was launched, i will increase my efforts on making a nice campaign, also i will create more maps, which have to be designed on a way that they support the improved ground combat.