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Opposing Force 2 is an ambitious Half-Life 2 modification that focuses on making an unnofficial sequel to Gearbox Software's award winning game: Opposing Force. As many gamers think of Opposing Force as one of the greatest FPS games ever, modders making a sequel is an obvious possibility. Although many have tried and failed this project has come further than anyone else's and seems to have a bright future.

The game takes place in the Seven Hours War aftermath. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, six months after the Seven Hour War.


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36 comments by MenteR on Jun 23rd, 2014

The team has been busy and right now finishing Opposing Force 2 on our own is unfeasible. We're going to release all of our assets (including models, textures, sounds, maps and map files, documentation, the source code and the game as it is) that we've produced up until now on Github. We hope that you understand from this "alpha" release that we have worked hard but ran into our own personal projects and can't focus solely on the modification anymore. This release comes before mid July.

Regarding the future of OF2 we plan on making this a collaborative project & work with our fans towards a full release. If we went with this approach anyone would be able to contribute with any sort of content. Even fans not familiar with game development could pull requests to get stuff added, which would really allow us to engage the community.

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OF2 - Stadium Demo (Revision 1.4)

OF2 - Stadium Demo (Revision 1.4)

Feb 10, 2011 Demo 65 comments

While a big part of work shown in the demo is still WIP, it is an overall enjoyable experience, which will allow the player to feel how the mod will play...

Post comment Comments  (0 - 10 of 2,792)
KCKI113R Dec 21 2014, 4:09pm says:

So, MenteR, I believe I can call myself a strong supporter of Opposing Force 2, as I've been following it for 3 years, give or take. I've asked an endless flow of questions as politely as humanly possible when dealing with... This mod. So my final question (for now) to you is, where are the God damn updates, and will you ever release that Alpha you promised us so long ago?

+1 vote     reply to comment
Noble_De_Director Dec 23 2014, 1:07pm replied:

I sent him a comment on his profile asking him what happened to the release you promised us.

+1 vote     reply to comment
GarrettTheQuiet Dec 14 2014, 10:23am says:

I've been following this mod for fours years now. I'm hoping it will pay off someday.

+2 votes     reply to comment
Noble_De_Director Dec 17 2014, 7:06pm replied:

He promised a alpha release on the game this year but so far it's not promising. :/

+1 vote     reply to comment
DarkShift Dec 20 2014, 12:26pm replied:

"Before mid july"...!!

+1 vote     reply to comment
JayTee13 Dec 13 2014, 9:37am says:

Prior to saving the world and killing countless people, aliens, and weirder bug aliens that collect humans for study. I'm going to be extremely ****** if you guys make Shephard die after all that :( but will enjoy the whole experience regardless.

+2 votes     reply to comment
DarkShift Dec 1 2014, 9:54am says:

Christmas or New Year Eve's release???

+3 votes     reply to comment
Noble_De_Director Nov 28 2014, 4:21pm says:

I still haven't figured out how to play the mode yet.

+1 vote     reply to comment
20sentryfox Nov 28 2014, 7:08am says:

I've been trying to find a solution on how to extract the model and texture files but it keeps giving me an error everytime i try to extract them them :(.
Can anybody tell me why it's occuring for me? I've been waiting so long for it to come out and it was a huge letdown for me to not be able to use most of the content included in the assets.

+2 votes     reply to comment
20sentryfox Nov 26 2014, 5:34am says:

I can't seem to extract any files from the vpk files and can't open most of them.

+2 votes     reply to comment
jjusalol101 Dec 8 2014, 10:49pm replied:

Same with me, do you have any Ideas?

+1 vote     reply to comment
20sentryfox Dec 9 2014, 2:13pm replied:

Well the only idea i have is that the empty files are supposed to validate the broken ones. What i noticed is when i first opened the vpk, the audio files where not working and now they are for wathever reason.

+1 vote     reply to comment
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