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Opposing Force 2 is an ambitious Half-Life 2 modification that focuses on making an unnofficial sequel to Gearbox Software's award winning game: Opposing Force. As many gamers think of Opposing Force as one of the greatest FPS games ever, modders making a sequel is an obvious possibility. Although many have tried and failed this project has come further than anyone else's and seems to have a bright future.

The game takes place in the Seven Hours War aftermath. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, six months after the Seven Hour War.


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Blog RSS Feed Report abuse Latest News: Regarding Opposing Force 2

37 comments by MenteR on Jun 23rd, 2014

The team has been busy and right now finishing Opposing Force 2 on our own is unfeasible. We're going to release all of our assets (including models, textures, sounds, maps and map files, documentation, the source code and the game as it is) that we've produced up until now on Github. We hope that you understand from this "alpha" release that we have worked hard but ran into our own personal projects and can't focus solely on the modification anymore. This release comes before mid July.

Regarding the future of OF2 we plan on making this a collaborative project & work with our fans towards a full release. If we went with this approach anyone would be able to contribute with any sort of content. Even fans not familiar with game development could pull requests to get stuff added, which would really allow us to engage the community.

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OF2 - Stadium Demo (Revision 1.4)

OF2 - Stadium Demo (Revision 1.4)

Feb 10, 2011 Demo 66 comments

While a big part of work shown in the demo is still WIP, it is an overall enjoyable experience, which will allow the player to feel how the mod will play...

Post comment Comments  (0 - 10 of 2,840)
kalebkitty Apr 14 2015, 1:19pm says:

I am back to this old comment section.
Anything released about the port to 2013s engine?
Well the content I think you said...
Anything about it yet?

+2 votes     reply to comment
AncientT Apr 19 2015, 5:41pm replied:

Waiting patiently too.

+1 vote     reply to comment
Willow. Apr 8 2015, 8:25am says:

How are things going with finishing up and releasing what you guys/gals have made so far?

+1 vote     reply to comment
Tycitron6000 Apr 3 2015, 9:55pm says:

I Realy want to play this but.. iv'e tried everything to play opf 2 on ep2 but still theres missing textures pls help

+1 vote     reply to comment
agusvidal Apr 3 2015, 11:09pm replied:

the new engine broke the mod

+1 vote     reply to comment
[MC]Pimpão Mar 30 2015, 2:05pm says:

"Honestly we just wanna get this done. And we're all going to. Luckily the whole choreo thing won't take too long and soon enough we'll be fixing that avenue map and hopefully we're adding all the transitions and testing the final thing.
I know we're taking a lot but I don't know if you guys have an idea of how big this is. It's a total conversion after all. We want this to be top notch quality. We'd like to see this as one of those mods people will be re-downloading 5 years from now because it kicked ***."

-Jun 28, 2012

Well call me a damn fool but, although there seems to be some kind of curse affecting every single promissing source modification, i still have faith in the development of this project. Hell, if CUBE V3 and The Citizen can suddenly surprise us all after centuries of inactivity why couldn't it work out the same way for this one? I mean, the team has already travelled such a long way, i'm sure overcoming their current issues shouldn't be some kind of unsolvable problem. I'm still counting on the fact that they will find the time to get back to work on OP2 and deliver the community the mod we've all been waiting for.

+4 votes     reply to comment
[MC]Pimpão Mar 30 2015, 2:14pm replied:

I'm REALLY glad that the authors are willing to give us access to a playable version of the mod on it's alpha stage, however, i still have hope that this "unfinished product" won't be all they are going to present us.

+3 votes     reply to comment
MenteR Creator
MenteR Apr 1 2015, 8:00pm replied:

Glad to read this.

+3 votes   reply to comment
Willow. Mar 16 2015, 6:24am says:

Any estimate on when you will release the assets?

+3 votes     reply to comment
DarkShift Mar 16 2015, 6:46am replied:

the assets have already been released, now we wait for that damn playable version. Currently we have everything released on githtub but unplayable.

+2 votes     reply to comment
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Opposing Force 2
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