This mod was concieved when the first Mirrors Edge trailer was released. I was incredibly impressed by the visual aspects and gameplay so I set out to recreate it in the Source Engine.

In the media section of this mod page you can see how the mod is looking currently.

For now only the first map that was shown in the first trailer will be recreated. This will most likely change after I recieve the game and can work in greater detail on the map.

I did all of the modelling and mapping by sight while pausing the trailer in parts that I was working on.

This mod was created by one person. While working on it it has helped me to learn more about how all the parts of a game come together and helped to increase my skills in modelling,mapping and texturing.
It has also been a hell of a lot of fun!

Currently the mod is still in it's early stages, and only contains the map, no scripting of the ducking and jumping as of yet.

Comments are very welcome.
Latest:

Previous versions:

User Posted ImageUser Posted ImageUser Posted ImageUser Posted ImageUser Posted ImageUser Posted Image

  • RELEASE

Other download locations than ModDb and fileplanet/front
Dl.tylerantonio.com (Thank you DJ Biscuit)
or
Megaupload.com

You need:
A Steam account with at least one Orange Box game,
Winrar

Extract the 'Mirrors Edge Source' folder into your sourcemods folder at
steam/steamapps/sourcemods


Alot more infomation and images are availible at;
Slavitica.net
Feel free to comment

The Facepunch thread is located;
Forums.facepunchstudios.com

Please post all comments/problems/tips in this thread.

FAQ:

  • Why can't I jump like in the actual game? That is because I have not yet coded that into the game.
  • What source engine is this for? The Orange Box engine, Source2. You will need at least one game that uses the source engine.

Known Problems

  • Skybox is really plain.
  • Vertex Buffer Error.

How to run this mod WITHOUT orange box game - Guide thanks too Geret

1. Unpack downloaded files to place where you keep steam mods, for example C:\Program Files\Valve\Steam\steamapps\SourceMods\Mirrors Edge Source (Yes, I know it won't show up on game list)
2. Go to "Tools" and install "Source SDK Base - Orange box" (I have it without buying orange box games, so i guess all Source users got it)
3. Click in "Tools" on "Source SDK Base - Orange box" after it's installed and then "Properties"
4. Now click on "Set launch options..."
5. Type:
-applaunch 215 -game "C:\Program Files\Valve\Steam\steamapps\SourceMods\Mirrors Edge Source" (or place where you keep steam mods)
6. Click "Ok" and "Close" - now you can play this mod using Tools>Source SKD Base - Orange Box

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Mirrors Edge Source:Beta 0.5

Mirrors Edge Source:Beta 0.5

Demo 14 comments

Beta 0.5, Released 05.10.08. This release includes the source mod with the map included.

Comments  (0 - 10 of 118)
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TNM100
TNM100

WTF IT SAYS AT THE TOP WHEN I LUNTCH IT: Can not find Video

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theray3
theray3

OMG mine too wTF help!

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TNM100
TNM100

Both of the links wont work
EDIT:oh nevermind

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saivert
saivert

well if anything it would be fixing the mistakes that DICE made by making the game in the inferior engine Unreal Engine.

Source is the best! And a source game will receive tons more attention automatically just by being Source.

I would want a Sequel to Mirror's Edge but then I want them to make it in source. at least then it will be easier for people to map for it.

Reply Good karma Bad karma+2 votes
adfjkndjklnhdfs
adfjkndjklnhdfs

Lol, although Source is probably easier to use, Unreal Engine is graphically better than Source. And sadly, it is true a game in the source engine will be looked at more than one in unreal, hopefully one day source will die. Now, if you want the best looking game ever, create it in either the Chrome Engine, or the Cry Engine, either are great.

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Checalov
Checalov

Any progress?

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architectts
architectts

Dude, it's out.

Reply Good karma Bad karma+1 vote
DownEternal
DownEternal

Dude, it's not done.

Reply Good karma Bad karma+4 votes
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