Read the news regarding the mod's development.

        Opposing Force 2 is an ambitious Half-Life 2 modification that focuses on making an unnofficial sequel to Gearbox Software's award winning game: Opposing Force. As many gamers think of Opposing Force as one of the greatest FPS games ever, modders making a sequel is an obvious possibility. Although many have tried and failed this project has come further than anyone else's and seems to have a bright future.

        The game takes place in the Seven Hours War aftermath. Fighting against blood shedding synths and frightening aliens, Adrian Shephard has to struggle his way with his fellow comrades from the Phoenix Command, with the main objective of stopping the construction of a Combine Citadel. In his journey he will find what has happened to the world, six months after the Seven Hour War.

THIS REQUIRES EPISODE TWO!

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35 comments by MenteR on Jun 23rd, 2014

The team has been busy and right now finishing Opposing Force 2 on our own is unfeasible. We're going to release all of our assets (including models, textures, sounds, maps and map files, documentation, the source code and the game as it is) that we've produced up until now on Github. We hope that you understand from this "alpha" release that we have worked hard but ran into our own personal projects and can't focus solely on the modification anymore. This release comes before mid July.

Regarding the future of OF2 we plan on making this a collaborative project & work with our fans towards a full release. If we went with this approach anyone would be able to contribute with any sort of content. Even fans not familiar with game development could pull requests to get stuff added, which would really allow us to engage the community.

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OF2 - Stadium Demo (Revision 1.4)

OF2 - Stadium Demo (Revision 1.4)

Feb 10, 2011 Demo 66 comments

While a big part of work shown in the demo is still WIP, it is an overall enjoyable experience, which will allow the player to feel how the mod will play...

Post comment Comments  (30 - 40 of 2,762)
DarkShift
DarkShift Sep 14 2014, 6:28am says:

1,2 Gb of assets (compressed on 7z), woosh!

+1 vote     reply to comment
coolguy32
coolguy32 Sep 14 2014, 6:21am says:

hey,Menter,its me,michael from steam.
Can you upload an torrent link to the assets? Because github downloads are one hell of a slow pokes

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Guest
Guest Sep 13 2014, 9:59pm says:

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MenteR
MenteR Sep 13 2014, 6:49pm says:

The development files & assets should be here in a couple hours guys, just letting you know. We're not making an official announcement on this release yet because we haven't got everything 100% yet as I mentioned.

The assets release includes all models, materials, sounds for OF2.

The development release includes all of our uncompiled maps (including ones never used), documentation (all map layouts, drafts, voice acting scripts, etc), prefabs and utilities.

Github.com

Next release will feature the binaries and compiled maps by us. Remember this is not a definitive release, it should be interesting to whoever wants to browse our content, compile and try out our maps & start producing whatever they want with our assets.

If you're unfamiliar with github we'll release a tutorial soon.

+1 vote     reply to comment
MenteR
MenteR Sep 13 2014, 2:45pm says:

I'm actually packing up the assets right now to upload on github and I decided to go back and make a credits.txt, check this out:

Puu.sh

It's really amazing that we've worked and connected to so many people during the development of OF2.

+1 vote     reply to comment
agusvidal
agusvidal Sep 13 2014, 5:26pm replied:

Thank you, for all the work you've done to bring this mod :).

+1 vote     reply to comment
MenteR
MenteR Sep 13 2014, 5:24pm replied:

Uploading the assets right now, We'll tell everyone how to download it from github and what not. Remember though that it's still not a playable condition but you should be able to extract stuff from .vpk and use that to make your own maps with OF2 content for now, browse through our models, textures, sounds library etc.

We're also uploading the development folder later today with -all- our maps (including ones never used), documentation (all map layouts, drafts, voice acting scripts, etc), prefabs and utilities. So this should be a pretty interesting release.

The working binaries with all our actual game content should be coming soon after this, Chris is gonna be spending this week mostly on OF2, and then you'll all be able to play everything we've done so far.

SORRY FOR TAKING SO LONG TO RELEASE THIS.

+1 vote     reply to comment
Noble_De_Director
Noble_De_Director Sep 12 2014, 11:14pm replied:

Awesome! Can't for the full release. This will also mean shepard's mind season 2.

+2 votes     reply to comment
DarkShift
DarkShift Sep 12 2014, 4:40pm replied:

Opposing Stuff 2 is coming ^^
Well, I think some people know how to compile the game, so I think some fan will release a playable version with all the assets next week (at last T_T )

+2 votes     reply to comment
MenteR
MenteR Sep 12 2014, 8:49pm replied:

there are still missing bits from the game that Chris is reprogramming, if you compile it as it is right now you're probably not going to be able to enjoy or even get past some parts. you can still play, see the maps for now but trust me, we got a lot on our backs right now and we're doing the best we can to release this to you guys, even if our best isn't that satisfying to anyone (in which case we sincerely apologize).

+2 votes     reply to comment
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