This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

Report RSS NProject Mod 193 Update

Greetings general! This is the NProject Mod 193 Update. This time we got several new things for the next release soon.

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Greetings general! This is the NProject Mod 193 Update. This time we got several new things for the next release soon.

First, from the smallest thing (small things, it's seems the NPM's forte from the early times :P), we got an improved Nighthawk Stealthfighter paintjob.


Not only that. We also finally made the two new variants of the Nighthawk ingame.


One of them is the Support Nighthawk. Support Nighthawk is an upgraded version of Nighthawk capable of healing infantry on the ground and repairs nearby aircraft, allowing this unit to support your troops while remain unseen. This unit was supposed to the Superweapon General, but we decided to give this unit to AirForce General to maximize his airforce capability, especially because this unit can heal friendly aircrafts nearby.


The second one is Laser Nighthawk. Obviously this unit is for Laser General.

For old-timers, remember there's an unused "unique looking Nighthawk" in the test map? That is the prototype version of this Laser Nighthawk. After some pimping and testing, this unit is now ready for action.

The new Laser Nighthawk is an experimental variant of the stealth Nighthawk that shoots a series of energy pulses instead bombs. After the Bunker Busters upgrade the Laser Nighthawk will replace its weapon with a powerful beam cannon which have wide area damage and even could fry any infantry inside garrisons!


Next, on the Chinese side, another "secret" unit also making his debut. The Footman is an elite combat infantry. His scoped assault rifle can switch between snipe mode and assault mode. Basically a non-stealthed sniper unlike the other sniper units existed in the game.

If you have played the latest version of this mod (and bothered to read the readme) you should know that this unit is hiding somewhere in Boss General challenge stage. Have you found him yet?


On GLA side, we got another toy for Demolition General. He sure get more new stuffs compared to the other generals (blame his "GLA minus toxin" nature).

War Track is a fast and lightly armored vehicle built from scraps that nonetheless can boast impressive firepower. War Track replaces Demolition General Scorpion Tank that trades armor and rocket upgrade for more speed and area denial. Like Scorpion Tank, it can pick salvages to upgrade its weapon. It is also upgradable with mini-mortar launcher instead stinger missile. See the comparison between salvage upgrades here.

Also, if you haven't see the other Demolition General new toys, please watch this video:



Thanks for reading this update. Visit our wiki for more info.

NProductions team signing out!

Comments
MrTimm
MrTimm

nice update tought you where done with your mod seems not and me likes :D

btw i can post a comment before the authorisation because i'm awesome

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n5p29 Author
n5p29

no, no, this mod still far from done. and even the main mod finished there's still 3.0 to be made. :P

Reply Good karma+2 votes
Zeke_Dlyoung Creator
Zeke_Dlyoung

Isn't the footman an EA model?

Reply Good karma+2 votes
GDIZOCOM Creator
GDIZOCOM

Yes it is. Beng just fixed and improved it a bit.

Reply Good karma+2 votes
n5p29 Author
n5p29

yeah, the alpha generals model is friggin tiny. Beng fixed it and also give it new skin.

Reply Good karma+2 votes
dianhua383
dianhua383

war track taken for warhammer40k dow

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n5p29 Author
n5p29

yeah, the inspiration is indeed from the WH40K DOW.
it started from a joke of this poorly shooped pic: Media.moddb.com
I just funded it to happen. :P

Reply Good karma+2 votes
no_bullets_for_me
no_bullets_for_me

the nighthawks are a nice adition but i have doubts about footman and war track.
infantry general already has a powerfull anti-infantry and anti-air capabilities is anti-armour he lacks and needs and the war track doesn't fit the generals theme.

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SveaRikeSoldier
SveaRikeSoldier

Doesnt fit the Generals theme? Then you havent seen other mods....

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no_bullets_for_me
no_bullets_for_me

this mod is not like other mods, that's why i play it

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SveaRikeSoldier
SveaRikeSoldier

It adds units and fixes stuff, you call that not like other mods?

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n5p29 Author
n5p29

a group of Tank Hunters already do too good for Fai's anti-armor due to the benefit of horde and speaker bonuses. anyway Footman is the only chinese sniper unit, and it's exclusive to Infantry General, giving this general more diverse tactic than spamming Minigunners.

as for War Track:
the main reason behind this is to make Juhziz army have lighter armor, faster speed, yet make bigger booms. in contrast of Toxin General which is slower and more resilient. all of this to make these two generals more distinct to the vanilla GLA.

Reply Good karma+3 votes
no_bullets_for_me
no_bullets_for_me

war tracks are from dow universe, please don't follow shockwave and add units from other games it is a good mod but ruins the feeling of c&c

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Zeke_Dlyoung Creator
Zeke_Dlyoung

Design wise it looks like a cross between the scorpion ,technical, and quad cannon. There's nothing non GLA/cnc about it.

Reply Good karma+3 votes
Erick_Auron
Erick_Auron

i agree, it looks 100 percent GLA to me ^^

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C&C: Generals Zero Hour
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