This mod improves the Zero Hour game by fixing almost all bugs in the game, with tons of balances, improved AI, and many enhanced features. There are also additional stuffs for all factions and sub-factions including Civilians. This mod also including playable Boss General with fully functional AI.

The NProject Mod main features:

  • Almost perfect Zero Hour. It is what Zero Hour should have been in the first time, keeping the game's original look while greatly improving its content. Tons of bugs and exploits were fixed, the balance has been improved and retoned and the AI has been improved sightly. NProject Mod is the best patch mod you can get for Zero Hour.
  • Enabled Boss General to be played in skirmish and multiplayer with balance and playability added so it is not overpowered.
  • More than 35 new units, structures, upgrades, and special abilities. These new things were added to give each specific General more choices in tactics and preserve the balance among all factions.
  • More than 15 new maps for skirmish and multiplayer with improved AI. All existing maps also have been improved with better pathfinding, enhanced AI, and less lag. The Generals Challenge missions also have been enhanced, including the new Demolition General mission.
  • Small changes that makes big things. Several minor fixes and improvement have been applied as well. From the things like destructible props and trees, several improved explosion particles, to necessary model improvements.
  • Additional features for Zero Hour:
    - Expanded option menu, enabled the anti-aliasing, language filter, and draw cursor settings.
    - Integrated WorldBuilder Mesh Mold Tool, with several template shapes help the mappers.
    - Added the missing Generals Challenge missions, the Infantry General (soon) and Demolition General.
    - Complete Generals-Zero Hour campaigns, added with some extra missions. (soon)


Download NProject Mod v2.8

ModDB mirror: ModDB.com (no-install version)
MediaFire mirror: Mediafire.com




Affiliates Mods:
Recolonize -- Tidal Wars

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We are on Facebook!

News 1 comment


Hey there' it's been so long!

We now have launched our official Facebook fanpage! Click on the picture above to visit our new fanpage and feel free to give your like. :)

There are a lot of things happening since our last release, so here's the news:

  • Since the last NProject Mod release (version 2.8.1), this mod is considered in the "finished" state. There will be no more big releases, only minor patches.
  • New bugs are still found and reported, so the next releases will revolves around fixing these bugs
  • NPM 3.0 is cancelled. The project just felt too farfetched and probably can never be done for ages. But don't worry, we are still working on Tidal Wars.
  • The wikkii is long dead. All links here to the wikkii have been removed. At this moment there is no plan to replace the wiki because all of the efforts have gone without any backups. Also wikia is crap.
  • Also if you still have problem running the mod even with the no-install version, check out this link, you might found something useful there.

But we are now working on something right now. Make sure to follow our facebook fanpage to keep track on us! Also if you have any questions about our mod, or if you think you found a bug that didn't fixed yet in this mod, send us your message.

That's for now, hope to see you in another time!

NProject Mod Unexpected Update

NProject Mod Unexpected Update

News 4 comments

A faulty line in patch 2.8.1 has been found, here come the hotfix.

NProject Mod 10-4 Update

NProject Mod 10-4 Update

News 2 comments

NProject Mod 2.8.1 Patch Lives! Unleash the horde!

NProject Mod Snakes on Cargo Planes Update

NProject Mod Snakes on Cargo Planes Update

News

No worries, no snakes here. Just the planes. New renders for all factions Cargo Planes.

NProject Mod Lovecopter Update

NProject Mod Lovecopter Update

News 6 comments

The opening of the water snake year were flooded by renders of the updated models of all choppers.

RSS Files
NProject Mod 2.8.1

NProject Mod 2.8.1

Patch 33 comments

Patch for NProject Mod 2.8 with its main feature the completed Generals Challenge with the new Infantry General stage.

NProject Mod 2.8 - No Installer

NProject Mod 2.8 - No Installer

Full Version 12 comments

No-Installer Version of NProject Mod 2.8. For Mac users, and also for people who cannot use the mod installer and launcher for some reason.

NProject Mod 2.8

NProject Mod 2.8

Full Version 29 comments

The third installment of NProject Mod. This version 2.8 has made another achievement in that each of the generals has received all of their new toys...

NProject Mod 2.7.1

NProject Mod 2.7.1

Patch 18 comments

Patch for NProject Mod 2.7 that adds the missing features in version 2.7 as well as several other tweaks, balances, and fixes as always. Requires NPM...

NProject Mod 2.7

NProject Mod 2.7

Full Version 49 comments

The new NProject Mod release. This new version further improve the game much more compared to the previous version. Almost all bugs in ZH have been fixed...

Shoop Da Whoop Mini-Mod

Shoop Da Whoop Mini-Mod

Demo 23 comments

This is n5p29 Shoop Da Whoop Mini-Mod for ZH. This mod includes Shoop Da Whoop Guy in Xmas Outfit for all factions. NOTE: This mini-mod is for fun only...

Comments  (0 - 10 of 519)
n5p29 Creator
n5p29

rip photobucket

PS: for those who have problem running the mod, try using the No Installer version.

Reply Good karma+1 vote
nuclearfree
nuclearfree

photobucket?? is fine for me

Reply Good karma Bad karma+1 vote
n5p29 Creator
n5p29

it disabled its hotlinking feature, ruined numbers of this page image layout. I had to migrate to other hosting site to fix the broken pictures.

Reply Good karma+1 vote
nuclearfree
nuclearfree

This mod n5p29-nprojectbeta-v208.exe does not work for me.
My settings:
* Windows 7 64bits
* Origin with Command & Conquer ™ The Ultimate Collection
I give the route inside origin and within Generals zero hour, apparently patched the game well, it creates an icon, but double clicking on the icon says that it does not find the route.

Reply Good karma Bad karma+1 vote
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BlackFern
BlackFern

This mod is truely the best one I've seen. But there are some annoying things in general's challenge which ruin game experience. Demo general wouldn't attack almost at all, just make some units and gather them inside his base. Tank general wouldn't attack at all or would stop attacking after some time. Stealth general uses sneak attack only at bottom right corner of the map, where it is pretty useless, and rebel ambush members don't attack, they just stand still doing nothing. Hopefully this will be fixed

Reply Good karma Bad karma+1 vote
n5p29 Creator
n5p29

Yes, there are still flaws in the Generals Challenge AI. The AI is barely touched as we don't really have any AI scripting expert in the team (even with correct scripts the AI sometimes not working properly anyway). It's the best we can do atm. :(

Reply Good karma+1 vote
Meldarion
Meldarion

I can't garrison one of the bunkers on the Barren Badlands map. Anyone else have this problem?

Reply Good karma Bad karma+1 vote
n5p29 Creator
n5p29

which bunker you can't garrison btw?

Reply Good karma+1 vote
Meldarion
Meldarion

There are 4 bunkers in the middle of the map facing each other kind of like this : : and its the one in the top right.

Reply Good karma Bad karma+1 vote
n5p29 Creator
n5p29

we'll look into this issue, it will be fixed in the next release. :)

Reply Good karma+2 votes
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C&C: Generals Zero Hour
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Highest Rated (6 agree) 10/10

a very good mod over all

Oct 19 2010 by sgtdumbass

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