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What is NSU
Nightstalker's Universe Mod has been in the works for 9 years, the mod itself has gone though many incarnations including being rewritten several times. The concept of NSU is to give SciFi junkies what they are looking for. There are several sections of the mod dedicated to different SciFi Shows such as, BSG, Star Trek, Babylon 5, Firefly, and Star Wars. There are several sections of the mod that come from different ideas I have come up with and each system is uniquely different with custom suns, starspheres, and a few planets. The Mod has a lot to offer for a wide range of players. At the start you are given 5 choices though the use of one way jump holes (one in ST, SW, B5, Nightstalker Space, Terran Alliance Space). There are also 4 unique Factions in the mod, including Rogue Asteroids, Comets, Derelicts (Moving wrecks), and monsters (They hurt too).

There is an update coming but I do not have a date as of yet for release.

Features

* Spinning planets
* New graphical weapon effects
* New graphical system effects
* New graphical engine effects
* Advanced targeting out to 28k
* Viewable range increased to 100k (Capitals can be seen up to 25k, fighters 5k, and stations 50k - 100k)
* Playerlooting on all ships
* NPCs use the same weapons and ships as the players
* News on some stations
* Players will start with 5000000 in MP.
* New intro
* New Intro Scripts
* New music tracks for systems
* New sounds for equipment & weapons
* New costume for Trent
* Massive explosions and weapon enhancements
* Regenerating shields
* NPCs use nanobots and shieldbots
* 12 Clan Systems available to Clans with 5 or more players (Full)
* 129 systems
* 800+ new ships
* More than 500+ new stations/planets
* Massive explosion + weapon enhancements
* New Startup-Screens
* New Startup-Music
* More collision damage
* Cruise speed is set to 900
* NPC AI increased
* New rumors on the new stations/planets
* New wrecks for the new systems
* Armor available
* Subtargeting system added
* Advanced movement system added
* Wire Frames on most ships
* Custom Hit Boxes on all fighters
* New Universe map
* 60 New commodities
* 10 new wrecks
* Three Quests added: 2 Build a Battleship and 1 Build a Super Trader
* Random Jump Hole (Two ingame)
* Admin System (Admins only)
* Higher details on visual effects and objects in space
* New rumors and bribes on stations
* Explosion damage for all ships (Size matters here)
* Price limits removed
* Unique NPCs (monsters, asteroids, Derelicts, Comets)

NSU 1.66 Features
* 8 Systems based off the Angels Fall First Universe
* 1 System based off Doctor Who
* Introducing Kuze's Ship Pack 1&2
* Ships from Darkstar One
* A51 Ship Pack
* All ships have custom sur files
* Capital Weapons rebalanced to reduce lag and prolong gameplay
* New Weapons and Equipment
* New clan systems for existing clans
* High Poly X3 ships and Stargate ships added
* Added Pachyderm Freighters from Gibbon's ship packs
* Done extensive error checking and correction to all the code
* Introduced Adroxa's plugins
* Added Mass Effect Ships and systems
* 155 Systems to explore
* Special Commodities and Trophies for use in server events

Systems

Start System
* Destiny

Admin System/Prison

* Olympus
* Hell

Custom Systems
* Omicron Major
* Wheel of Fate
* Calidon
* Omicron Ersus
* Omicron Draconis
* Ragnarok
* Kaliam
* New Russo
* Helion
* Atris Major
* Atris Minor
* Dargaard
* Alabama
* Tyrannus Conglomerate
* Menzoberranzan
* Gorg Empire
* Underworld
* Realmspace
* Lambda Serpentis
* Virginia
* Wyoming
* Nevada
* Florida
* Carolina
* Polaris
* Sirius
* Seriphim Dyson's Sphere
* Lamia Astrum
* Shen-Lung
* Nightstalker Construction Yards
* Omicron Alpha
* Cheyenne Star
* Imperium
* Dimensional Rift (Random Jump Hole System)
* Mortania
* Austia Procyon
* Cyr Kalifryn

Star Trek Systems
* Sol - Pluto
* Sol - Saturn
* Sol - Jupiter
* Sol - Earth
* Alpha Centauri
* 40 Eridani A
* Bajoran
* Cardassian
* Gamma Quadrant
* Wolf 359
* Neutral Zone
* Romulan Star
* Klingon
* Borg
* Breen
* The Void
* Ferengi Alliance
* Epsilon Ceti (Risa)
* Fludic Space
* Nekrit Expanse
* Imhotep
* Veruna
* System J-356
* Bora
* Lambda
* Nal Shaddaan

Babylon 5 Systems

* Chi Draconis A
* Zeta Tucanae
* Xi Pavonis
* Shadow
* 82 Eridani
* Proxima Centauri
* Coriana
* Zeta Orionis
* Epsilon Eridani
* Hyperspace
* Unexplored Hyperspace
* Dakota
* Alpha Cygnus
* Tau Ceti

BSG Systems
* Cyrannus A
* Cyrannus B
* Cyrannus C
* Ragnar
* Cylon
* Cylon Core
* Prolmar
* Unexplored Binary Star System
* Unexplored Neutron Star System
* 55 Cancri

Star Wars Systems
* Tatoo
* Alderaan
* Corellian
* Raxus
* Coruscant
* Kessa
* Belgaroth
* Horuset
* Yavin
* Geonosis
* Warzone
* Nubus
* Beshqek
* Lehon

Wing Commander

* Fariss
* Antares

Homeworld 2
* Hiigara
* Vaygr

Stargate

* Goa'uld
* Pegasus
* Ida
* Avalon
* Unknown (Ori)

Game Systems
* Game Nexus
* Battleground
* Race Track
* Nightstalker's Proving Ground

Serenity Systems

* Core
* Mao
* Dufrain
* Georgia
* Burnham

AFF Systems
* Corinth (Inner)
* Corinth (Outer)
* Adras Gal (Inner)
* Adras Gal (Outer)
* Blackneith (Inner)
* Blackneith (Outer)
* Lux Atreya (Inner)
* Lux Atreya (Outer)

Mass Effect Systems
* Sahrabarik
* Boltzman
* Widow
* Amada
* Imir
* Tassarah
* Typhon
* Amun


How and Where

How do you get a hold of the mod??
The mod is available here on ModDB


Server Forum:

Eoi.homeofthegods.net

Dev Site

Shadow Work Studios

IP:
99.89.28.121

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Nightstalker's Universe Mod 1.67 Full

Nightstalker's Universe Mod 1.67 Full

Full Version 31 comments

Nightstalker's Universe Mod has been in the works for 7 years, the mod itself has gone though many incarnations including being rewritten several times...

Comments  (0 - 10 of 253)
Zeus_Olympus
Zeus_Olympus

Hi all,

I am Zeus and I was the original host for Nightstalker's Universe mod. I am trying to contact Nightstalker and run his great mod again. I found out that his setup is no longer up and running so I have posted on his Shadow Works Studio forums and his Facebook page, but so far no response from Nightstalker. I was hosting Gibbon Genesis Mod but I had a server OS crash and have lost the server mod files so restarting that is not possible now. I will only run NSU with Nightstalker's permission so if you have any contact with him please let him know I am trying to contact him. You can reach me at zeus@homeofthegods.net.

For those of you trying to run your own NSU server, Nightstalker built in safe guards to prevent that. You have to have his permission and the actual server files from him.

Thank you and I hope I can get NSU up and running soon.

Zeus - Creator of Olympus - Home of the Gods

Olympus.homeofthegods.net

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Gangrel1
Gangrel1

Such a shame that one of the best mods for FL lies dead. US server has no players and ping of 500+, and when I tried to play it on LAN with friends - met with a nasty "surprise" from modmaker - there was no server packaged with it! Ok, I made my own server, edited version numbers - then it started crashing after start. Ok, fixed that too - and realized I can only fly around in starter system, the other systems seem broken on purpose - unless I want to review every possible detail in system files manually, searching for the crash reason, which I don't obviously, it stays broken for anyone wanting to play, me included.
Good job, hope it was worth it.

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SterlingKerman
SterlingKerman

So I have an problem... I've been trying to install this mod on my laptop but for some reason when I install it whether by the Mod Manager 1.3 or directly into the Freelancer folder, it crashes upon start. How it crashes is after I click the icon it acts like its opening, have that black screen and then the screen goes grey for a second and then back to desktop, and in the top left corner a small black rectangle appears for about 2 seconds and then the entire program exits with the "Freelancer has stopped working" error box. Now I know its not the Freelancer install as that opens and works fine, but as soon as I install the mod it breaks.
Another thing I should add is I also have to re-install the Mod Manager everytime I use it because once Freelancer crashes it breaks, and every time I open it, it says "Access to Freelancer.ini denied."

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SterlingKerman
SterlingKerman

I should also note I am using Windows 8.1, which I am suspecting is a major factor in the problem.

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Phoenixstar117
Phoenixstar117

Okay I just recently started playing again and what the heck? Ten NPC battleships waiting for me in the wheel of fate system, the lowest missions being so difficult and you can't even take a single ship down, basically the NPCs are waaaaaay too difficult, seemingly more than they used to be.

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Phoenixstar117
Phoenixstar117

You guys need to make a single player version of the mod, or at least a way to host your own server locally... That would be nice, especially since no one seems to play on the server much anymore.

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Raven666
Raven666

JOIN US ON SERVER :) A LOTS OF FUN IS GOING ON !!!!

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StarLion
StarLion

Hello fighters,
something is wrong:
Win7 is new, Freelancer + FLMM 1_31 freshly installed but NSU 1_67 always terminates after the start, again and again and again ....!

Start the mod with or without opensp??

I need help, please.... starlion

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Raven666
Raven666

Try to do clean instalation of freelancer and copy mod files to freelancer directory without using flmm :) it worked for me fine or run flmm as admin

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Community Rating

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8.5

127 votes submitted.

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Highest Rated (4 agree) 9/10

A lot of potential here, on the NSU mod. I would have given it a 10 if there was a open single player option. But NS wants it only as Multi-Player, shame really. But with that aside, this mod has everything for the Sci Fi Geek in all of us..lol Graphics on most of the ships are sharp and detailed, only a few along with some stations that need a revamp. Almost no trade lanes, but your cruise engine's are increased to 900 to cope with the large distance's, a 1000 cruise would be better as that would…

Dec 5 2011 by cygna

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