Nightstalker's Universe Mod Client v1.6
Jul 17, 2008 Full Version 1 commentAnnouncing Nightstalker's Universe Mod v1-6, this version adds 8 new systems and 6 new factions to ruin your day. I have also added about 100 new ships...
The final version of Nightstalker's Universe Mod is now running on the Olympus Complex. Everyone is welcomed to play on Olympus USA-1 and EU-1. These are the only official server for this mod at this time. The server is running the latest version of FLAC with all of the new features implemented.
You will have to register on the Olympus Complex Forums at Olympus.gwcdata.com to get access to the mod. All players must register on the forums with their main character name keep your characters. There are 119 new systems and 108 factions to make your life more interesting. With 60 new commodities you will be kept busy trading but beware of the unstable ones, they may explode. Currently there are 20 clan systems with 10 of them with clans already. Clan Systems are free if you meet the requirements to be considered a clan. Please see the Olympus forums for rules and regulations on acquiring a system (While they last). Also, every weekend we host the Olympus Games (This can be on either contest. Games currently running are: Fleet Wars, Last Man Standing, Red Baron, and a full working Race Track System. See the forums for dates and times.
Features for Version 1.6
* Spinning planets
* New graphical weapon effects
* New graphical system effects
* New graphical engine effects
* Advanced targeting out to 12k
* Viewable range increased to 100k (Capitals can be seen up to 25k, fighters 5k, and stations 50k - 100k)
* Playerlooting on all ships
* NPCs use the same weapons and ships as the players
* News on some stations
* Players will start with 5000000 in MP.
* New intro
* New Intro Scripts
* New music tracks for systems
* New sounds for equipment & weapons
* New costume for Trent
* Massive explosions and weapon enhancements
* Regenerating shields
* NPCs use nanobots and shieldbots
* 20 Clan Systems available to Clans with 5 or more players
* 119 systems
* 600+ new ships
* More than 500+ new stations/planets
* Massive explosion + weapon enhancements
* New Startup-Screens
* New Startup-Music
* More collision damage
* Cruise speed is set to 900
* NPC AI increased
* New rumors on the new stations/planets
* New wrecks for the new systems
* Armor available
* Subtargeting system added
* Advanced movement system added
* Wire Frames on most ships
* Custom Hit Boxes on all fighters
* New Universe map
* 60 New commodities
* 10 new wrecks
* Random Jump Hole (One ingame)
* Admin System (Admins only)
* Higher details on visual effects and objects in space
* New rumours and bribes on stations
* Explosion damage for all ships (Size matters here)
* Price limits removed
* Unique NPCs (monsters, asteroids, Derelicts)
New Systems:
Start System
* Destiny
Admin System/Prison
* Olympus
* Hell
Liberty System (First 5 Liberty Systems reintroduced in 1.5)
* New York
* California
* Colorado
* Texas
* Alaska
* Virginia
* Wyoming
* Nevada
* Florida
* Carolina
Custom Systems
* Omicron Major
* Wheel of Fate
* Calidon
* Omicron Ersus
* Omicron Draconis
* Ragnarok
* Kaliam
* New Russo
* Helion
* Atris Major
* Atris Minor
* Dargaard
* Alabama
* Tyrannus Conglomerate
* Menzoberranzan
* Gorg Empire
* Underworld
* Realmspace
* Lambda Serpentis
Star Trek Systems
* Sol - Pluto
* Sol - Saturn
* Sol - Jupiter
* Sol - Earth
* Alpha Centauri
* 40 Eridani A
* Bajoran
* Cardassian
* Gamma Quadrant
* Wolf 359
* Neutral Zone
* Romulan Star
* Klingon
* Borg
* Breen
* The Void
Babylon 5 Systems
* Chi Draconis A
* Zeta Tucanae
* Xi Pavonis
* Shadow
* 82 Eridani
* Proxima Centauri
* Coriana
* Zeta Orionis
* Epsilon Eridani
* Hyperspace
* Unexplored Hyperspace
* Dakota
* Alpha Cygnus
* Tau Ceti
BSG Systems
* Cyrannus A
* Cyrannus B
* Cyrannus C
* Ragnar
* Cylon
* Cylon Core
Star Wars Systems
* Tatoo
* Alderaan
* Corellian
* Raxus
* Coruscant
* Kessa
* Belgaroth
* Horuset
* Yavin
* Geonosis
* Warzone
* Nubus
* Beshqek
Wing Commander
* Fariss
* Antares
Homeworld 2
* Hiigara
* Vaygr
Stargate
* Goa'uld
* Pegasus
* Ida
* Avalon
* Unknown (Ori)
Game Systems
* Game Nexus
* Battleground
* Race Track
* Nightstalker's Proving Ground
Serenity Systems
* Core
* Mao
* Dufrain
* Georgia
* Burnham
Clan Systems
* Bloodhome (Blood-Legion)
* Clan System 2
* Omicron Alpha (-=Raiders=-)
* Badlands (The Furion Order =TFO=)
* Wolf Federation ([W.P.] Wolf Pack)
* Clan System 6
* Honor (No Bull Shipping)
* Clan System 8
* Clan System 9
* Clan System 10
* Clan System 11
* Clan System 12
* Clan System 13
* Clan System 14
* TNT (TNT)
* New Haven (.:[BR]:. Bretonian Rangers)
* Clan System 17
* Clan System 18
* Clan System 19 (Converted to NPC System Imperium)
* Clan System 20 (Converted to NPC System Lehon)
Version 1.6
Announcing Nightstalker's Universe Mod v1-6, this version adds 8 new systems and 6 new factions to ruin your day. I have also added about 100 new ships and a few ships that were cut from previous versions due to not being used. This version is more stable than the previous version because of mission problems due to path problems, also a lot of new revelations have occurred to me in my hunt to squash bugs, especially on how Freelancer uses its files and the way things are supposed to be coded for FL to work properly (I knew a lot of things but with the combined resources of the FL Community I learned how additional coding and modifications tick). This version will be very enjoyable to those who have played before as well for the new people who will be making their way to our server.
Server Information:
USA-1 IP: 70.246.107.106
EU-1 IP: olympuseu1.servegame.org
0 comments by Nightstalker61 on Jul 17th, 2008 digg this super bookmark
Version 1.6 will be up and running on the Olympus Complex Server by Thursday night PST. This version adds 8 systems and about 100 new ships. I have removed the download for the 1.5 version to prepare for this release so don't panic when you do not see anything in Downloads. Stay tuned for the download to come and the extended version on what has been added to the mod.
Announcing Nightstalker's Universe Mod v1-6, this version adds 8 new systems and 6 new factions to ruin your day. I have also added about 100 new ships...
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it looks cool and i would like to play it in mp but i hit the connect button but it tells me ,"im sorry but you cant connect to the server",then it tells me the server may have been going offline when i was connecting . of it may be caused by internet problems. but my computer is connected to the internet.i do not know what to do .can someone help me please?
Best place to deal with this is in the forums. That way we can know what OS you are running (Sounds like Vista maybe?) and we can troubleshoot it from there. In Windows Vista the only Antivirus that works with FL is AVG, also make sure you run everything in administrator (run as Administrator).
just joking it doesn't really work in single player hahahahahahahahaha
to make nightstalkers universe single player is to install freelancer then nightstakers in normal freelancer folder then install open sp and then edit mpnewcharacter which is in your freelancer exe file then go down to where it says base and system and replace them with system = Li01 and Li01_01_Base and that's it enjoy
looks so cool makes me want to cry.
does anyone know if there is anyway to play a singleplayer game on this mod, it looks great, but i am not able to play it online.
Yeah, is it singleplayer?
If you can make th mod singleplayer I will reinstall this game just for this mod
Unfortunately this mod is for multiplayer only. All the encounters and a few other important files are located on the server version which is not available to download. This mod was made for the Olympus Community in mind and SP was not even considered during its creation.
Cool. Is it going to be a single player or is it going to be MP only?