Nightstalker's Universe Mod Client v1.6
Jul 17, 2008 Full Version 1 commentAnnouncing Nightstalker's Universe Mod v1-6, this version adds 8 new systems and 6 new factions to ruin your day. I have also added about 100 new ships...
The final version of Nightstalker's Universe Mod is now running on the Olympus Complex. Everyone is welcomed to play on Olympus USA-1 and EU-1. These are the only official server for this mod at this time. The server is running the latest version of FLAC with all of the new features implemented.
You will have to register on the Olympus Complex Forums at Olympus.gwcdata.com to get access to the mod. All players must register on the forums with their main character name keep your characters. There are 119 new systems and 108 factions to make your life more interesting. With 60 new commodities you will be kept busy trading but beware of the unstable ones, they may explode. Currently there are 20 clan systems with 10 of them with clans already. Clan Systems are free if you meet the requirements to be considered a clan. Please see the Olympus forums for rules and regulations on acquiring a system (While they last). Also, every weekend we host the Olympus Games (This can be on either contest. Games currently running are: Fleet Wars, Last Man Standing, Red Baron, and a full working Race Track System. See the forums for dates and times.
Features for Version 1.6
* Spinning planets
* New graphical weapon effects
* New graphical system effects
* New graphical engine effects
* Advanced targeting out to 12k
* Viewable range increased to 100k (Capitals can be seen up to 25k, fighters 5k, and stations 50k - 100k)
* Playerlooting on all ships
* NPCs use the same weapons and ships as the players
* News on some stations
* Players will start with 5000000 in MP.
* New intro
* New Intro Scripts
* New music tracks for systems
* New sounds for equipment & weapons
* New costume for Trent
* Massive explosions and weapon enhancements
* Regenerating shields
* NPCs use nanobots and shieldbots
* 20 Clan Systems available to Clans with 5 or more players
* 119 systems
* 600+ new ships
* More than 500+ new stations/planets
* Massive explosion + weapon enhancements
* New Startup-Screens
* New Startup-Music
* More collision damage
* Cruise speed is set to 900
* NPC AI increased
* New rumors on the new stations/planets
* New wrecks for the new systems
* Armor available
* Subtargeting system added
* Advanced movement system added
* Wire Frames on most ships
* Custom Hit Boxes on all fighters
* New Universe map
* 60 New commodities
* 10 new wrecks
* Random Jump Hole (One ingame)
* Admin System (Admins only)
* Higher details on visual effects and objects in space
* New rumours and bribes on stations
* Explosion damage for all ships (Size matters here)
* Price limits removed
* Unique NPCs (monsters, asteroids, Derelicts)
New Systems:
Start System
* Destiny
Admin System/Prison
* Admin Heaven
* Hell
Liberty System (First 5 Liberty Systems reintroduced in 1.5)
* New York
* California
* Colorado
* Texas
* Alaska
* Virginia
* Wyoming
* Nevada
* Florida
* Carolina
Custom Systems
* Omicron Major
* Wheel of Fate
* Calidon
* Atris Minor
* Omicron Ersus
* Omicron Draconis
* Ragnarok
* Kaliam
* New Russo
* Helion
* Atris Major
* Dargaard
* Alabama
*Tyrannus Conglomerate
* Menzoberranzan
* Gorg Empire
* Underworld
Star Trek Systems
* Sol - Pluto
* Sol - Saturn
* Sol - Jupiter
* Sol - Earth
* Alpha Centauri
* 40 Eridani A
* Bajoran
* Cardassian
* Gamma Quadrant
* Wolf 359
* Neutral Zone
* Romulan Star
* Klingon
* Borg
* Breen
* The Void
Babylon 5 Systems
* Chi Draconis A
* Zeta Tucanae
* Xi Pavonis
* Shadow
* 82 Eridani
* Proxima Centauri
* Coriana
* Zeta Orionis
* Epsilon Eridani
* Hyperspace
* Unexplored Hyperspace
* Dakota
* Alpha Cygnus
* Tau Ceti
BSG Systems
* Cyrannus A
* Cyrannus B
* Cyrannus C
* Ragnar
* Cylon
* Cylon Core
Star Wars Systems
* Tatoo
* Alderaan
* Corellian
* Raxus
* Coruscant
* Kessa
* Belgaroth
* Horuset
* Yavin
* Geonosis
* Warzone
* Nubus
* Beshqek
Wing Commander
* Fariss
* Antares
Homeworld 2
* Hiigara
* Vaygr
Stargate
* Goa'uld
* Pegasus
* Ida
* Avalon
* Unknown (Ori)
Game Systems
* Game Nexus
* Battleground
* Race Track
* Nightstalker's Proving Ground
Serenity Systems
* Core
* Mao
* Dufrain
* Georgia
* Burnham
Clan Systems
* Bloodhome (Blood-Legion)
* Clan System 2
* Omicron Alpha (-=Raiders=-)
* Badlands (The Furion Order =TFO=)
* Wolf Federation ([W.P.] Wolf Pack)
* Clan System 6
* Honor (No Bull Shipping)
* Clan System 8
* Clan System 9
* Clan System 10
* Clan System 11
* Clan System 12
* Clan System 13
* Clan System 14
* TNT (TNT)
* New Haven (.:[BR]:. Bretonian Rangers)
* Clan System 17
* Clan System 18
* Clan System 19
* Clan System 20
Version 1.6
Announcing Nightstalker's Universe Mod v1-6, this version adds 8 new systems and 6 new factions to ruin your day. I have also added about 100 new ships and a few ships that were cut from previous versions due to not being used. This version is more stable than the previous version because of mission problems due to path problems, also a lot of new revelations have occurred to me in my hunt to squash bugs, especially on how Freelancer uses its files and the way things are supposed to be coded for FL to work properly (I knew a lot of things but with the combined resources of the FL Community I learned how additional coding and modifications tick). This version will be very enjoyable to those who have played before as well for the new people who will be making their way to our server.
Server Information:
USA-1 IP: 70.246.107.106
EU-1 IP: olympuseu1.servegame.org
0 comments by Nightstalker61 on Nov 20th, 2007 digg this super bookmark
The new version of the mod is just one to two weeks away. There are a few things I am shoring up such as the new trade routes. I have made several changes that have stabilized the mod such as custom sur files on all of the fighters in the mod. I will be trying to get this process to work with the bigger ships, but so far there has been no progress there as none of them have worked so far. This is by far the most stable version of the mod. This does not mean there will not be crashes because there are other variables in that area that are outside my control (game engine errors and time out errors).
Announcing Nightstalker's Universe Mod v1-6, this version adds 8 new systems and 6 new factions to ruin your day. I have also added about 100 new ships...
Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.
This is the greatest Freelancer mod ever created. Miss it, miss out!!!
it's nice, ofc, but i wouldn't call it the best, imho.
Best Mod for Freelancer at Moment..
The Global Server for Freelancer is down. If you go to the forums above, there are alternative methods to connect.
i cant seem to get any servers :(
Can you include Freespace2 ships ? Or Freespace1 ? Or both please ? It already looks great , but with Freespace it would be even better .
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