The final version of Nightstalker's Universe Mod is now running on the Olympus Complex. Everyone is welcomed to play on Olympus USA-1 and EU-1. These are the only official server for this mod at this time. The server is running the latest version of FLAC with all of the new features implemented.

You will have to register on the Olympus Complex Forums at Olympus.gwcdata.com to get access to the mod. All players must register on the forums with their main character name keep your characters. There are 119 new systems and 108 factions to make your life more interesting. With 60 new commodities you will be kept busy trading but beware of the unstable ones, they may explode. Currently there are 20 clan systems with 10 of them with clans already. Clan Systems are free if you meet the requirements to be considered a clan. Please see the Olympus forums for rules and regulations on acquiring a system (While they last). Also, every weekend we host the Olympus Games (This can be on either contest. Games currently running are: Fleet Wars, Last Man Standing, Red Baron, and a full working Race Track System. See the forums for dates and times.

Features for Version 1.6

* Spinning planets
* New graphical weapon effects
* New graphical system effects
* New graphical engine effects
* Advanced targeting out to 12k
* Viewable range increased to 100k (Capitals can be seen up to 25k, fighters 5k, and stations 50k - 100k)
* Playerlooting on all ships
* NPCs use the same weapons and ships as the players
* News on some stations
* Players will start with 5000000 in MP.
* New intro
* New Intro Scripts
* New music tracks for systems
* New sounds for equipment & weapons
* New costume for Trent
* Massive explosions and weapon enhancements
* Regenerating shields
* NPCs use nanobots and shieldbots
* 20 Clan Systems available to Clans with 5 or more players
* 119 systems
* 600+ new ships
* More than 500+ new stations/planets
* Massive explosion + weapon enhancements
* New Startup-Screens
* New Startup-Music
* More collision damage
* Cruise speed is set to 900
* NPC AI increased
* New rumors on the new stations/planets
* New wrecks for the new systems
* Armor available
* Subtargeting system added
* Advanced movement system added
* Wire Frames on most ships
* Custom Hit Boxes on all fighters
* New Universe map
* 60 New commodities
* 10 new wrecks
* Random Jump Hole (One ingame)
* Admin System (Admins only)
* Higher details on visual effects and objects in space
* New rumours and bribes on stations
* Explosion damage for all ships (Size matters here)
* Price limits removed
* Unique NPCs (monsters, asteroids, Derelicts)

New Systems:

Start System

* Destiny

Admin System/Prison

* Olympus
* Hell

Liberty System (First 5 Liberty Systems reintroduced in 1.5)

* New York
* California
* Colorado
* Texas
* Alaska
* Virginia
* Wyoming
* Nevada
* Florida
* Carolina

Custom Systems

* Omicron Major
* Wheel of Fate
* Calidon
* Omicron Ersus
* Omicron Draconis
* Ragnarok
* Kaliam
* New Russo
* Helion
* Atris Major
* Atris Minor
* Dargaard
* Alabama
* Tyrannus Conglomerate
* Menzoberranzan
* Gorg Empire
* Underworld
* Realmspace
* Lambda Serpentis

Star Trek Systems

* Sol - Pluto
* Sol - Saturn
* Sol - Jupiter
* Sol - Earth
* Alpha Centauri
* 40 Eridani A
* Bajoran
* Cardassian
* Gamma Quadrant
* Wolf 359
* Neutral Zone
* Romulan Star
* Klingon
* Borg
* Breen
* The Void

Babylon 5 Systems

* Chi Draconis A
* Zeta Tucanae
* Xi Pavonis
* Shadow
* 82 Eridani
* Proxima Centauri
* Coriana
* Zeta Orionis
* Epsilon Eridani
* Hyperspace
* Unexplored Hyperspace
* Dakota
* Alpha Cygnus
* Tau Ceti

BSG Systems

* Cyrannus A
* Cyrannus B
* Cyrannus C
* Ragnar
* Cylon
* Cylon Core

Star Wars Systems

* Tatoo
* Alderaan
* Corellian
* Raxus
* Coruscant
* Kessa
* Belgaroth
* Horuset
* Yavin
* Geonosis
* Warzone
* Nubus
* Beshqek

Wing Commander

* Fariss
* Antares

Homeworld 2

* Hiigara
* Vaygr

Stargate

* Goa'uld
* Pegasus
* Ida
* Avalon
* Unknown (Ori)

Game Systems

* Game Nexus
* Battleground
* Race Track
* Nightstalker's Proving Ground

Serenity Systems

* Core
* Mao
* Dufrain
* Georgia
* Burnham

Clan Systems

* Bloodhome (Blood-Legion)
* Clan System 2
* Omicron Alpha (-=Raiders=-)
* Badlands (The Furion Order =TFO=)
* Wolf Federation ([W.P.] Wolf Pack)
* Clan System 6
* Honor (No Bull Shipping)
* Clan System 8
* Clan System 9
* Clan System 10
* Clan System 11
* Clan System 12
* Clan System 13
* Clan System 14
* TNT (TNT)
* New Haven (.:[BR]:. Bretonian Rangers)
* Clan System 17
* Clan System 18
* Clan System 19 (Converted to NPC System Imperium)
* Clan System 20 (Converted to NPC System Lehon)

Version 1.6

Announcing Nightstalker's Universe Mod v1-6, this version adds 8 new systems and 6 new factions to ruin your day. I have also added about 100 new ships and a few ships that were cut from previous versions due to not being used. This version is more stable than the previous version because of mission problems due to path problems, also a lot of new revelations have occurred to me in my hunt to squash bugs, especially on how Freelancer uses its files and the way things are supposed to be coded for FL to work properly (I knew a lot of things but with the combined resources of the FL Community I learned how additional coding and modifications tick). This version will be very enjoyable to those who have played before as well for the new people who will be making their way to our server.

Server Information:

USA-1 IP: 70.246.107.106
EU-1 IP: olympuseu1.servegame.org

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0 comments by Nightstalker61 on Nov 20th, 2007 digg this super bookmark


The new version of the mod is just one to two weeks away. There are a few things I am shoring up such as the new trade routes. I have made several changes that have stabilized the mod such as custom sur files on all of the fighters in the mod. I will be trying to get this process to work with the bigger ships, but so far there has been no progress there as none of them have worked so far. This is by far the most stable version of the mod. This does not mean there will not be crashes because there are other variables in that area that are outside my control (game engine errors and time out errors).

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Nightstalker's Universe Mod Client  v1.6

Nightstalker's Universe Mod Client v1.6

Jul 17, 2008 Full Version 1 comment

Announcing Nightstalker's Universe Mod v1-6, this version adds 8 new systems and 6 new factions to ruin your day. I have also added about 100 new ships...

Comments  (20 - 30 of 41)
CKYRules
CKYRules May 21 2008, 4:25pm says:

Was that the Battlestar Pegasus in your opening picture?? I never noticed it there before. IS it pilotable??

+1 vote     reply to comment
kjay05
kjay05 Apr 2 2008, 6:18pm says:

How do you get out of the Corellian system

+1 vote     reply to comment
electro08
electro08 May 2 2008, 2:15pm replied:

so easy there is a jh to raxus but i bet youve figured it out

+1 vote     reply to comment
Nightstalker61
Nightstalker61 Mar 12 2008, 10:36am says:

If you have any questions about playing or connecting to the server please follow this link Olympuscomplex.proboards103.com and we will help you there. The comments section is not really here for troubleshooting.

+1 vote     reply to comment
whitewolfmxc
whitewolfmxc Mar 8 2008, 9:22pm says:

how to play this mod online ? i got the game patched to 1.1 , got this mod 1.5 rev , and using the mod manager 1.4 beta , when i go into game into mutiplayer , then what ? i dont seem to be connecting to servers ?

+1 vote     reply to comment
Nightstalker61
Nightstalker61 Mar 10 2008, 12:33pm replied:

Go to the Olympus forums and there are other alternatives to connect to the server. MS has decided to close the Global Server so we have to use other methods to connect.

+1 vote     reply to comment
mlb_101
mlb_101 Mar 5 2008, 6:22pm says:

My Freelancer Crashes after it shows the movie and the big picture (crashes into the desktop) help meeeeeeeeeeeeeeeeee i even did a fresh install-_-

+1 vote     reply to comment
Nightstalker61
Nightstalker61 Mar 7 2008, 7:45pm replied:

Make sure you go to My Documents\My Games and delete the Freelancer folder in there. That will solve your crashes.

+1 vote     reply to comment
RefusedStone
RefusedStone Apr 6 2008, 1:42am replied:

I would agree. I can guarantee they would get a lot more respect for an SP, whether story-mode or open, mod. Personaly? I deleted the thing and won't touch it again without an SP mode.

+1 vote     reply to comment
CKYRules
CKYRules Feb 27 2008, 5:42am replied:

I do. My gameing computer doesnt have internet on it and i have always wanted to play this mod.

+1 vote     reply to comment
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Platform
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Game
Freelancer
Developed By
Nightstalker61
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Official Page
S11.invisionfree.com
Release Date
Released Dec 1, 2007
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Theme
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