Nightstalker's Universe Mod has been in the works for 7 years, the mod itself has gone though many incarnations including being rewritten several times. The concept of NSU is to give SciFi junkies what they are looking for. There are several sections of the mod dedicated to different SciFi Shows such as, BSG, Star Trek, Babylon 5, Firefly, and Star Wars. There are several sections of the mod that come from different ideas I have come up with and each system is uniquely different with custom suns, starspheres, and a few planets. The Mod has a lot to offer for a wide range of players. At the start you are given 5 choices though the use of one way jump holes (one in ST, SW, B5, Nightstalker Space, Terran Alliance Space). There are also 4 unique Factions in the mod, including Rogue Asteroids, Comets, Derelicts (Moving wrecks), and monsters (They hurt too). There is an update coming but I do not have a date as of yet for release.

Report abuse Nightstalker's Universe Mod 1.67 Full
Filename
NSU_1-67_Final.exe
Type
Full Version
Uploader
Nightstalker61
Date
Oct 18th, 2011
Size
1,283.77mb (1,346,134,574 bytes)
Downloads
46,240 (2 today)
Embed Button
Mirrors
Download now
Description

Nightstalker's Universe Mod has been in the works for 7 years, the mod itself has gone though many incarnations including being rewritten several times. The concept of NSU is to give SciFi junkies what they are looking for. There are several sections of the mod dedicated to different SciFi Shows such as, BSG, Star Trek, Babylon 5, Firefly, and Star Wars. There are several sections of the mod that come from different ideas I have come up with and each system is uniquely different with custom suns, starspheres, and a few planets. The Mod has a lot to offer for a wide range of players. At the start you are given 5 choices though the use of one way jump holes (one in ST, SW, B5, Nightstalker Space, Terran Alliance Space). There are also 4 unique Factions in the mod, including Rogue Asteroids, Comets, Derelicts (Moving wrecks), and monsters (They hurt too).


Nightstalker's Universe Mod has been in the works for 7 years, the mod itself has gone though many incarnations including being rewritten several times. The concept of NSU is to give SciFi junkies what they are looking for. There are several sections of the mod dedicated to different SciFi Shows such as, BSG, Star Trek, Babylon 5, Firefly, and Star Wars. There are several sections of the mod that come from different ideas I have come up with and each system is uniquely different with custom suns, starspheres, and a few planets. The Mod has a lot to offer for a wide range of players. At the start you are given 5 choices though the use of one way jump holes (one in ST, SW, B5, Stargate, Mass Effect, Nightstalker Space, Terran Alliance Space). There are also 4 unique Factions in the mod, including Rogue Asteroids, Comets, Derelicts (Moving wrecks), and monsters (They hurt too).

This is a patched version of NSU 1.66 Final. If you get this version you do not need the patch since it is included in this. This version adds the Delta Quadrant in with a few of the races (Hirogen, Trabe, and Kazon). Also included are various fixes submitted by community member to make the mod even better than it already is.

Preview Image
Nightstalker's Universe Mod 1.67 Full
Post comment Comments
Nightstalker61
Nightstalker61 Oct 18 2011, 6:14pm says:

This is a patched version of the 1.66 Final release. I will post here when this is live on the server (Probably between 20:00 and 23:00 PST)

+1 vote     reply to comment
Nightstalker61
Nightstalker61 Oct 19 2011, 1:02am replied:

This is now live on the server. If you have the old version of the mod go to Galacticgate.com to get that.

+1 vote     reply to comment
QPsychosis
QPsychosis Oct 19 2011, 3:54am says:

Very nice!

+1 vote     reply to comment
cygna
cygna Oct 19 2011, 12:48pm says:

Do i need to do a fresh install.
Also would using an FL ID changer work.
In otherwords, when i install this, i will still have
my ships from 1.66

Fly Safe

+1 vote     reply to comment
Nightstalker61
Nightstalker61 Oct 19 2011, 12:57pm replied:

No, you do not need to do a fresh install. You should still have your ships and FL ID Changer does work, just make sure you save your ids

+1 vote     reply to comment
SeVeNVoLdiZm
SeVeNVoLdiZm Nov 6 2011, 3:40am says:

Doesn't work on SP....
what a pity....

+2 votes     reply to comment
yodarox89
yodarox89 Dec 22 2011, 12:54pm says:

I cannot use this mod for some reason. I downloaded and extracted the files, but when I went to use them, I recieved a error message that said something about a missing component called a DACOM.DLL. Has anyone else had this problem? I can't seem to find this file.

+1 vote     reply to comment
Nightstalker61
Nightstalker61 Dec 22 2011, 11:32pm replied:

The mod requires the original Freelancer. dacom.dll is in the normal install of FL, some of the other mods provide this and it you remove the mod sometimes it takes the original files with it. Reinstall the game then try to unpack the mod straight into your Freelancer install (This method insures all of the mod files get to the places they need too).

+1 vote     reply to comment
yodarox89
yodarox89 Dec 23 2011, 1:23pm says:

I attempted somthing similar to that, I took the folder that I had unpacked the mod into, and moved it into the freelancer folder, overwriteing the other files that it had conflicts with. This got rid of the .dll conflict, but then when I went to run the game itself, the screen blackened (like it normally would to play the game), and then the game shut down and an error report message pops up. is there anything different from the way that I did it, and the way that you said I should? I will try it the other way jsut in case.

+1 vote     reply to comment
Nightstalker61
Nightstalker61 Dec 23 2011, 11:59pm says:

Go to My Games in My Documents (Documents if you have Win 7) and delete the Freelancer folder.

+1 vote     reply to comment
yodarox89
yodarox89 Dec 24 2011, 10:44am says:

OKAY! It works.....somewhat. It wouldn't even fire up before deleting the freelancer folder.....unfortunatly, when it gets to the main page of the game, the first 2 options ( what would have been new game and Load game respectively) both say: disabled. is there something else I need to do? I am going to try it again, re-download the file and resinstall the game.....the whole nine yards. you seem to be on around midnight for me, so I should have enough time to make another post about my success before you are online. By the way, If you made this, or know who did, tell them that the front page of the game is sweet! love the music too!

+1 vote     reply to comment
yodarox89
yodarox89 Dec 24 2011, 4:37pm says:

Ok. I have redownloaded the mod, uninstalled and deleted all previous files, and then reinstalled the game, and unpacked the mod directly into the freelancer folder located in the program files folder. (I have windows xp). ( I also deleted the file in the microsoft games folder) The game fired up, but I still have the same problem as earlier: with the frist two files saying :disabled. everything else is the same, meaning that I can sucessfully access the credits, options, and multiplayer areas.....it is just the new game and load game button that say disabled. When I click on either of them, it comes up with a loading screen (music is still playing) and then the game fails, shuts down, and I return to the windows desktop. any ideas?

+1 vote     reply to comment
yodarox89
yodarox89 Jan 13 2012, 8:55am says:

I still cannot play the game. Both of the options to play a new game or load a saved game say "disabled" ANY IDEAS?

+2 votes     reply to comment
Nightstalker61
Nightstalker61 Jan 13 2012, 12:53pm replied:

The mod is multiplayer only

+1 vote     reply to comment
Homoerectus1994
Homoerectus1994 Oct 20 2013, 9:42am replied:

Any chance it can be made singleplayer?

+1 vote     reply to comment
emdeesee
emdeesee Jan 18 2012, 10:22pm says:

Can this integrate with FLMM? I understand this is MP only, but if I enter a universe/system with no other players.. is there anything to do? Are there NPCs there? Thanks.. btw.. this sound sweet!

+1 vote     reply to comment
Nightstalker61
Nightstalker61 Jan 19 2012, 12:07pm says:

You can add this mod to FLMM, all you have to do is create a folder in the mods directory and extract to it. The mod requires a server version to work (It is not available) using the client as a server will only let you see the first system then it will crash as soon as you leave that system. The server is reasonably populated (25 to 30 at peak and 3 - 5 during the late hours). The server is US based so EU players will have a higher ping. Everyone is welcomed to come and play.

+1 vote     reply to comment
Guest
Guest Jan 6 2013, 6:33pm says:

This comment is currently awaiting admin approval, join now to view.

kikendo
kikendo Mar 8 2013, 2:50pm says:

Not abariable to download

+1 vote     reply to comment
heldermanuelalmeidam
heldermanuelalmeidam Mar 23 2013, 2:06pm says:

i love to try this modd but it seems its not available to download can anyone tell me how to download the modd

+1 vote     reply to comment
Nightstalker61
Nightstalker61 Mar 23 2013, 4:22pm replied:

I've just downloaded it from this site. I wasn't logged in at the time. It could be a hiccup with ModDB.

+1 vote     reply to comment
Mobius64
Mobius64 May 10 2013, 10:45am says:

This needs single player. Well, I think so anyway.

+2 votes     reply to comment
bladewing1252
bladewing1252 Jun 18 2013, 2:25pm says:

is this online only?

+2 votes     reply to comment
Woolridge
Woolridge Jan 31 2014, 11:21pm says:

if i didn't miss anything it's just a nice mod with no server files released...
wtf is wrong with every modder nowadays that they create mods that don't support private hosting -.-"

+1 vote     reply to comment
Guest
Guest Mar 26 2014, 7:57pm says:

This comment is currently awaiting admin approval, join now to view.

StarLion
StarLion Jul 6 2014, 2:13pm says:

Hello Fighters,
something is wrong:
Win7 is new, Freelancer + FLMM 1_31 are freshly installed, but NSU_1.67 aborts after Startsequence, again and again and again .....

What's wrong with this mod? Please help me, thx.
starlion

+1 vote     reply to comment
Guest
Guest Jul 10 2014, 8:29pm replied:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Oct 16 2014, 12:48am says:

This comment is currently awaiting admin approval, join now to view.

Guest
Guest Oct 17 2014, 12:42am says:

This comment is currently awaiting admin approval, join now to view.

Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Freelancer Icon
Platform
Windows
Game
Freelancer
Developed By
Nightstalker61
Contact
Send Message
Official Page
Galacticgate.com
Release Date
Released Apr 29, 2011
Mod Watch
Track this mod
Download
Browse
Downloads
Add Download
Members only
Report Abuse
Report download
MD5 Hash
99077ca044b48b428345849c06ce5e35
Related Mods
Nightstalkers Universe Mod (Freelancer)
Nightstalkers Universe Mod Freelancer - Multiplayer Realistic Sim
Related Games
Freelancer
Freelancer Single & Multiplayer Futuristic Sim