READ THE MANUAL AND README.TXT BEFORE PLAYING

A NOTE FOR BEGINNERS:
The AI is challenging, depending also on the map. The easiest map so far is Country Roads. If you are a beginner set the easy game difficulty in the option menu, otherwise you might find the game frustrating. You can increase the difficulty setting later, when you have learned the game mechanisms.

INSTALLATION:
Unzip the file in the Mods folder of Men of War. If it does not exist, create it and then unzip the mod there. Start Men of War, go to Option, then go to the MOD tab. There look for the mod in the left list, select it and use the arrow to move to the right list. Press Apply.

KNOWN ISSUES:

The reinforcements menu might cross the display boundaries sometimes, especially when you are using a 16:10 monitor. There is not much I can do because the reinforcement menu is hardcoded, so I can't change it. I've tried to add more reinforcement categories, so It shouldn't be a great problem now. I'm sorry but apparently making a slider for menus and windows was too hard for DMS

MOD GOALS:
Men of War is probably the best ww2 strategy game on the market, but it lacks most of all one thing: a skirmish mode where you can have huge battles against an AI player. It is a shame that you have so many units available that you can rarely use in the campaigns.
Battlefield mode is a unique skirmish mode, more advanced than those you can find in Assault Squad, whose objectives are the following:
• Create a challenging single player skirmish with a great variety of battles.
• Build a sandbox to allow inexperienced players to set up their own scenario quickly given a prebuilt map.

BATTLEFIELD MODE IN DETAILS:
Battlefield mode is a skirmish mode based on map point controls. Unlike multiplayer games, control points provide resources to buy reinforcements. Each control point grants you command points, used to buy reinforcements, and tech points. Tech points are needed in order to unlock more advanced units. Every minute you receive a new amount of command and tech points based on the control points you own.
Besides each nation can use a set of Support Commands which unlock Support Operations. Support Operations are special abilities like airstrikes or special unit reinforcements which can be unlocked by support points. Some control points provide you with these support points.

CURRENT PROGRESS:
The mod now includes several Battlefield scenarios and 5 playable factions (Germany, USA, Commonwealth, Japanese Empire and Soviet Union). Besides I have completely reworked gun stats to make them more realistic (based on penetration tables from www.tarrif.net) and added new units (some taken from other mods, see the credits in readme.txt).

FUTURE GOALS:
• Include Soviet Union and Axis allied nations as playable factions in the Battlefield mode.
• Convert the mod for Assault Squad.
• Make some tutorial missions for the Battlefield mode.
• Write a tutorial explaining how to set up your custom battlefield scenarios.
• Create a campaign for each of the nations.

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Soviet Union units Soviet Union units Soviet Union units
Blog RSS Feed Post news Report abuse Latest News: Christmas bug and update

0 comments by BlackCaesar on Dec 24th, 2014

Merry Christmas to all

I have identified a major bug with savegames. Due to the fact that MoW scripting engine is literally a piece of crap (unfortunately, because the game is awesome and has so much potential) there is a problem with the AI script in my scenario. I found out that, when you save the game and then reload, the AI script stops working. This is because the game engine does not save correctly the state of triggers which are calling functions, and the result is that when you load a game, the trigger won't work anymore. I might have found a workaround for this, but it requires that I convert all the functions in the scripts into triggers, and this is a very long process. For this reason the savegames are broken at the moment: there are no problems if you play a game to the end, but unfortunately if you load a savegame the AI will stop calling reinforcements.

As for the AS2 conversion, I'm working on it. I was able to port several MoW models that are needed for the mod to work properly on AS2.

For now I plan to stop working on the conversion and fix this annoying bug. Remember to thank DMS for this ;).

I don't know how much time it will take to complete the patch since I'm quite busy with my PhD at the moment.

Have nice Christmas holydays.

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Global War - Release 1.0

Jul 3, 2014 Full Version 53 comments

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Global War - Beta 3.0

Global War - Beta 3.0

Sep 29, 2012 Full Version 23 comments

Download link to the new Beta 3.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Global War Beta 2.5

Global War Beta 2.5

Jun 27, 2012 Patch 8 comments

Download link to the new Beta 2.5 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Global War - Beta 2.0

Global War - Beta 2.0

Feb 25, 2012 Patch 2 comments

Download link to the new Beta 2.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Post comment Comments  (0 - 10 of 265)
GreyAngel
GreyAngel Feb 19 2015, 10:24am says:

The mod is working fin for me but when i chose a army and support there is no unit in the reinforcement menu...nevermind just fixed it

+1 vote     reply to comment
Guest
Guest Apr 3 2015, 8:31am replied:

This comment is currently awaiting admin approval, join now to view.

BlackCaesar Creator
BlackCaesar Apr 9 2015, 3:30pm replied:

Have you patched to 1.17.5?

+1 vote   reply to comment
Guest
Guest Jan 2 2015, 4:42pm says:

This comment is currently awaiting admin approval, join now to view.

BlackCaesar Creator
BlackCaesar Jan 4 2015, 3:23pm replied:

If you open the readme it is explained how to unlock all the maps.

+1 vote   reply to comment
BlackCaesar Creator
BlackCaesar Dec 26 2014, 4:49am says:

I confirm that the workaround for the savegame bug (read the news) is working, now you need to wait that I fix the scripts, which will be a long and boring work.

+2 votes   reply to comment
herd
herd Dec 20 2014, 2:19am says:

thanks man,,,,, it working to me............... :)

+1 vote     reply to comment
killeranthony
killeranthony Dec 2 2014, 2:15am says:

evere coming to assault 2?? be amaazing!

+1 vote     reply to comment
BlackCaesar Creator
BlackCaesar Dec 7 2014, 12:33pm replied:

I'm working on it but I dont have much free time in this period.

+1 vote   reply to comment
Guest
Guest Nov 5 2014, 4:10pm says:

Hello!

I have a question.

Wich game of "Men of War" i need? Becouse i tried the Men of War Assault Squad and didnt work.

+1 vote     reply to comment
BlackCaesar Creator
BlackCaesar Nov 6 2014, 7:04am replied:

You need the first Men of War patched to the version 1.17.5

+2 votes   reply to comment
warrior_1
warrior_1 Nov 6 2014, 6:44am replied:

The original, called just Men of War.

+2 votes     reply to comment
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Game
Men of War
Developed By
BlackCaesar
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Official Page
Digitalmindsoft.eu
Release Date
Released Sep 2011
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Highest Rated (4 agree) 10/10

Unique and much needed, in my opinion, mod, that provides the opportunity for a good old random "multiplayer-style" (unscripted, unlike any scenario, that come in a sackful) comp-stomp on a great variety of maps, which was long missing for so many Men of War players.

Nov 30 2012, 3:18pm by IJoe

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