Men of War is probably the best ww2 strategy game on the market, but it lacks most of all one thing: a skirmish mode where you can have huge battles against an AI player. It is a shame that you have so many units available that you can rarely use in the campaigns. Battlefield mode is a unique skirmish mode, more advanced than those you can find in Assault Squad, whose objectives are the following: • Create a challenging single player skirmish with a great variety of battles. • Build a sandbox to allow inexperienced players to set up their own scenario quickly given a prebuilt map.

Report abuse Global War Beta 4.0
Filename
Global_War_Beta_4.0.exe
Type
Full Version
Uploader
BlackCaesar
Date
Apr 5th, 2013
Size
38.94mb (40,828,958 bytes)
Downloads
5,660 (2 today)
Embed Button
Mirrors
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Description

Download link to the new Beta 4.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play it. NOTE: The download mirror might not be available immediately, so just be patient


INSTALLATION:
*** Delete all previous versions of Global War ***

Unzip the file in the Mods folder of Men of War. If it does not exist, create it and then unzip the mod there. Start Men of War, go to Option, then go to the MOD tab. There look for the mod in the left list, select it and use the arrow to move to the right list. Press Apply.

CHANGELOG:
- Added Soviet Union.
- Added tutorial missions. Play the tutorial to learn about the features of Battlefield Mode.
- Increased Vickers ammunition to 1500 rounds.
- Added new cannon cursors, now you will see the round type loaded in the cannon.
- Added two new battlefield scenarios: Landing and German Farmland (both from GSM).
- Fixed Cromwell icon disappearing from reinforcements.
- Rebalanced UK AI.
- Added Infantry Special Operations submenu in the infantry reinforcements menu for Japanese Empire.
- Fixed wrong control point objective text (displaying (50/0/1/0) instead of (50/0/1/1))
- Fixed missing track texture for the Comet tank.
- Fixed AI controlled SAS saboteur, Brandeburger and airborne units not able to capture points.
- Fixed AI airborne infantry missing squad member.
- Fixed missplaced AI base zone in Country Roads, allowing the player to win the map capturing the northern town control point.
- Fixed missplaced Japanese reinforcements.

Preview Image
Global War Beta 4.0
Post comment Comments  (0 - 50 of 66)
marcelo112
marcelo112 Apr 5 2013, 8:23pm says:

cant download?:(

+1 vote     reply to comment
BlackCaesar Author
BlackCaesar Apr 6 2013, 6:13am replied:

It worked yesterday, I don't know why the mirror is down. Check back later.

+1 vote   reply to comment
BlackCaesar Author
BlackCaesar Apr 6 2013, 6:23am says:

Apparently it is a problem with the whole moddb site, maybe they are running maintainance, try later.

+1 vote   reply to comment
Herr_Hauptmann
Herr_Hauptmann Apr 7 2013, 2:45pm says:

what version of men of war does it require?

+1 vote     reply to comment
BlackCaesar Author
BlackCaesar Apr 7 2013, 4:44pm replied:

1.17.5.1

+2 votes   reply to comment
Herr_Hauptmann
Herr_Hauptmann Apr 10 2013, 2:54pm replied:

thank you very much!

+1 vote     reply to comment
Mopar_AUS
Mopar_AUS Apr 10 2013, 1:00am says:

Excellent SP mod, Good to see some new game modes for SP....

Mod also works with MOW 1.17.5 ( Steam Version )

Good and challenging game play and extremely innovative....

Kudos to BlackCaesar for a brilliant mod.....

Tutorial missions are a great introduction to the new game modes also...

+4 votes     reply to comment
BlackCaesar Author
BlackCaesar Apr 10 2013, 10:52am replied:

Thanks, you could write a review ;)

+2 votes   reply to comment
Mopar_AUS
Mopar_AUS Apr 13 2013, 8:58am says:

How do i write a review ???

Some instructions on where i post the review would be helpful.....

+1 vote     reply to comment
BlackCaesar Author
BlackCaesar Apr 14 2013, 12:25pm replied:

Use the vote bar in the main page of the mod to rate it, then a new window opens where you can write a review.

+1 vote   reply to comment
manterap
manterap Apr 29 2013, 3:14am says:

hello im your fan..when i play version 4.0 mod in snow map...when i had good chance to win (german tank support) vs ai ( america)...i had 1 kingtiger, 3 tiger (2 tiger gruppen support),7 mid tank, 5 light tank, 8 75mm cannon, 7 35mm cannon, many mg tripod and mortar, about 90 men...suddenly ai (america)had make burst to many tanks and army to attact me(not including p51 plane bom my army every 2 minutes)....am very sock!!!..all my unit had been wipes up in 45 minit..im dead meat like ai had a cheats code!!...please fix...

+1 vote     reply to comment
Hozd33
Hozd33 Apr 30 2013, 7:06am replied:

There is no way to fix it, cause thats the problem with the battlefield mode it gets very difficult in late game even in easy mode. A friendly tip, try to end the game as early as possible as you might get overwhelmed by the late game Ai support and weapons, also try to keep on attacking the enemy, it is not advised to dig in and wait for late game, unless you fancy a challenge.

Like what George S. Patton said " Nobody ever defended anything successfully, there is only attack and attack and attack some more."

+1 vote     reply to comment
BlackCaesar Author
BlackCaesar May 1 2013, 5:29am replied:

^this,

plus to bomb you every 2 minutes they surely had the middel map point, which gives the AI a huge boost together with the others on its side. The air force is the best weapon of USA, but you should be able to win this game anyway with all that stuff.

Another error you did is that you spammed tanks. Never spam expensive tanks like that, you could easily win with a king tiger on one side, a tiger or tigergruppe on the other one and some infantry support. There is nothing which can stop you except for bombing run but you can easily avoid them moving your tanks as soon as you spot their planes so the bombs will miss you, or deploying a lot of FlaK 38.

I will rework the AI in future, because I received a some reports where they told me it is far too aggressive, but not any time soon.

Anyway I'm proud because you managed to recreate Battle of the Bulges perfectly :D

+1 vote   reply to comment
Rollonleviking
Rollonleviking May 26 2013, 11:55am replied:

I try your Mod today, and I really enjoyed it.
Good job and keep going BlackCaesar !

+2 votes     reply to comment
BlackCaesar Author
BlackCaesar May 31 2013, 11:07am replied:

Thanks!

+1 vote   reply to comment
Guest
Guest Jun 2 2013, 11:34am says:

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maen
maen Jun 8 2013, 6:24pm says:

Really greate mod! It is the real alternative for the CoH modding!

But... as usual for beta projects some sad from a bug.
US paratroopers in the second tutorial totally disappear from the game world after loading saved game. I have not yet gotten paratroopes in a normal game with US faction, to say, is it only a tutorial bug or a bug with paratroopers entirely.

I like paratroopers very much in the CoH, so I would like to see them bugless here. :)

+1 vote     reply to comment
Hozd33
Hozd33 Jun 9 2013, 7:28pm replied:

What they disappear?
let me check it out.

+1 vote     reply to comment
maen
maen Jun 9 2013, 7:34pm replied:

To check it load the tutorial #2, call paratroopes, save, load.

+1 vote     reply to comment
maen
maen Jun 9 2013, 7:42pm replied:

*paratroopeRs

+1 vote     reply to comment
maen
maen Jun 9 2013, 7:32pm replied:

Hmm... I just have found such behaviour now in the Assault Squad, in the SirHinkel's skirmish Missions. There my rangers have disappeared after loading of a saved game either.

+1 vote     reply to comment
maen
maen Jun 9 2013, 7:40pm replied:

It seems that some custom-made (non-official) units don't be saved properly during game savings.

+1 vote     reply to comment
Hozd33
Hozd33 Jun 9 2013, 8:16pm replied:

Anyway i have noticed this behaviour before.

tank crews disappearing in tanks but they could still function properly

+1 vote     reply to comment
maen
maen Jun 10 2013, 12:27pm replied:

Yes. Such as in the SirHinkel's skirmish Missions for the Assault Squad.
There rangers are called to a field at once in a halftruck.
When they disappear being in a halftruck, just their models diappear, but they are able to be unloaded from a halftruck.
But when they disappear standing on the ground, no way to find them after it.

So I may cobclude that such custom-made units don't disappear totally from a game after loading of a game-save, but just their links with and interaction with the game world become broken.

+1 vote     reply to comment
Hozd33
Hozd33 Jun 11 2013, 11:10am replied:

maybe so

+1 vote     reply to comment
BlackCaesar Author
BlackCaesar Jun 11 2013, 4:03pm replied:

If just the model disappears then it might be a rendering engine bug, not a save bug. Maybe the engine fails to load the model after restoring the game.

+1 vote   reply to comment
maen
maen Jun 13 2013, 9:32am replied:

If it would be just a rendering bug, they, standing on the ground out from a vehicle, would be able to be selected by mouse rectangle. And other units would be able to interact with them (enemy units would be able to see and shoot them.)

+1 vote     reply to comment
maen
maen Jun 13 2013, 11:43am replied:

Also a squad icon would not disappear from the icons list, if it is just a rendering bug.

+1 vote     reply to comment
Hozd33
Hozd33 Jun 9 2013, 8:12pm says:

Yup they do disappear but i am not sure what went wrong here.

You should ask BlackCaesar he is the creator of this mod.

I am sure he will answer your comment when he is online again.

+1 vote     reply to comment
BlackCaesar Author
BlackCaesar Jun 11 2013, 4:00pm says:

PARATROOPER BUG: I can't fix it, it is a known bug of Men of War, sometimes units just disappear but I can't fix it since it is a savegame bug, another guy told me about that in a previous version, but I was never able to reproduce the bug myself. Sadly MoW is full of bugs, another bug I had was the game crashed after a save game because if you use THREADS in your mission triggers the game isn't able to load the save properly and crashes.

+1 vote   reply to comment
BlackCaesar Author
BlackCaesar Jun 11 2013, 4:21pm says:

UPDATE: I've found out what causes the bug. I suspect it is something related to the function I use to spawn an air dropped team: to do that you have to clone an entity called paratrooper_attach to which I had attached a paratrooper unit. Maybe the game is not able to save correctly entity spawned in this way, since you have to use a different function (PLACEMENT instead of WAYPOINT, the last one works only for entity which you can control, so no crates or stuff like those). I'm sure it is not something related to custom units since I loaded a savegame with both Waffen-SS and Fallschirmjager on the map and just the paratroopers disappear. It happens with all paratrooper units.

Unfortunately there is not much I can do about it, because I can't fix game engine bugs.

+1 vote   reply to comment
KotFilemon
KotFilemon Jun 13 2013, 7:31am says:

Hallo you mod its one graet work thanks for this graet mod, only i hev one problem in the (Battlefield-Landing) this mission crush evry session , pls fix this bug i wil playing this all mission , pls !!! .

+1 vote     reply to comment
BlackCaesar Author
BlackCaesar Jun 13 2013, 5:14pm replied:

Which version of Men of War do you have? Beause it works fine on mine.

+1 vote   reply to comment
KotFilemon
KotFilemon Jun 13 2013, 7:19pm says:

I hev Man of War (1.17.5) version , i hev only problem in this only (mission Landing)crush this mission and i back in windows ?.

+1 vote     reply to comment
BlackCaesar Author
BlackCaesar Jun 15 2013, 11:01am replied:

Does it display a crash message? If it does, can you post a screenshot?

+1 vote   reply to comment
BlackCaesar Author
BlackCaesar Jun 15 2013, 11:05am replied:

Anyway, I've just tried to load the map and it works fine for me.

+1 vote   reply to comment
szolnok999
szolnok999 Jun 20 2013, 11:17pm says:

Its working for me at 1.17.5 but when i got tech point, i didn't got a new unit in the list. Why?

+1 vote     reply to comment
BlackCaesar Author
BlackCaesar Jun 22 2013, 10:44am replied:

It depends on how many points you have and the faction. For example to unlock a panzer iv you need 20 tank tech points. Have you played the tutorials?

+1 vote   reply to comment
szolnok999
szolnok999 Jun 26 2013, 11:04am replied:

And how many need to unlock a new infantry unit?

+1 vote     reply to comment
szolnok999
szolnok999 Jun 27 2013, 7:21am replied:

Ah. Nothing. The mod working for me. :D In this options (tech points) the mod is awsome and better than older! :D

+1 vote     reply to comment
STRIKER50450
STRIKER50450 Jun 24 2013, 1:52am says:

Does This work with Assault Squad?

+1 vote     reply to comment
BlackCaesar Author
BlackCaesar Jun 24 2013, 2:52pm replied:

Not yet, the next step will be a full conversion for AS.

+1 vote   reply to comment
Guest
Guest Jun 27 2013, 12:02pm says:

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BlackCaesar Author
BlackCaesar Jun 28 2013, 12:01pm replied:

It's working now. Maybe the site went down for a while.

+1 vote   reply to comment
karynmedelop
karynmedelop Jul 4 2013, 4:59am says:

I can not start the mod, mark me an error
not if you could help me with this problem
please

Block terminator expected! (esdireader.ccp,482)

>>main
>file"/interface/action/naval_bunkerai.set"
18: {plant"jap_naval_bunker"default"jap_naval_bunker"
19: {fsm_request nocheck"hold-nothing"}
20: }
21: }

Men Of War - v1.022.1-standar
2009.01.22 09:14-0xD07FF514

+1 vote     reply to comment
Hozd33
Hozd33 Jul 4 2013, 8:12am replied:

You must update your current version of men of war to 1.17.5 in order to play the mod.

+1 vote     reply to comment
BlackCaesar Author
BlackCaesar Jul 4 2013, 10:22am replied:

You need to update MoW to the latest patch (1.17.5)

+1 vote   reply to comment
karynmedelop
karynmedelop Jul 4 2013, 12:50pm says:

thanks for the tip

+1 vote     reply to comment
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Guest Jul 9 2013, 11:09am says:

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Platform
Windows
Game
Men of War
Developed By
BlackCaesar
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Official Page
Digitalmindsoft.eu
Release Date
Released Sep 29, 2011
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MD5 Hash
3a07760f4d67a91659d501ad9698390f
Related Mods
Men of War - Global War (Men of War)
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