READ THE MANUAL AND README.TXT BEFORE PLAYING

A NOTE FOR BEGINNERS:
The AI is challenging, depending also on the map. The easiest map so far is Country Roads. If you are a beginner set the easy game difficulty in the option menu, otherwise you might find the game frustrating. You can increase the difficulty setting later, when you have learned the game mechanisms.

INSTALLATION:
Unzip the file in the Mods folder of Men of War. If it does not exist, create it and then unzip the mod there. Start Men of War, go to Option, then go to the MOD tab. There look for the mod in the left list, select it and use the arrow to move to the right list. Press Apply.

KNOWN ISSUES:

The reinforcements menu might cross the display boundaries sometimes, especially when you are using a 16:10 monitor. There is not much I can do because the reinforcement menu is hardcoded, so I can't change it. I've tried to add more reinforcement categories, so It shouldn't be a great problem now. I'm sorry but apparently making a slider for menus and windows was too hard for DMS 

MOD GOALS:
Men of War is probably the best ww2 strategy game on the market, but it lacks most of all one thing: a skirmish mode where you can have huge battles against an AI player. It is a shame that you have so many units available that you can rarely use in the campaigns.
Battlefield mode is a unique skirmish mode, more advanced than those you can find in Assault Squad, whose objectives are the following:
•    Create a challenging single player skirmish with a great variety of battles.
•    Build a sandbox to allow inexperienced players to set up their own scenario quickly given a prebuilt map.

BATTLEFIELD MODE IN DETAILS:
Battlefield mode is a skirmish mode based on map point controls. Unlike multiplayer games, control points provide resources to buy reinforcements. Each control point grants you command points, used to buy reinforcements, and tech points. Tech points are needed in order to unlock more advanced units. Every minute you receive a new amount of command and tech points based on the control points you own.
Besides each nation can use a set of Support Commands which unlock Support Operations. Support Operations are special abilities like airstrikes or special unit reinforcements which can be unlocked by support points. Some control points provide you with these support points.

CURRENT PROGRESS:
The mod now includes several Battlefield scenarios and 5 playable factions (Germany, USA, Commonwealth, Japanese Empire and Soviet Union). Besides I have completely reworked gun stats to make them more realistic (based on penetration tables from www.tarrif.net) and added new units (some taken from other mods, see the credits in readme.txt).

FUTURE GOALS:
•    Include Soviet Union and Axis allied nations as playable factions in the Battlefield mode.
•    Convert the mod for Assault Squad.
•    Make some tutorial missions for the Battlefield mode.
•    Write a tutorial explaining how to set up your custom battlefield scenarios.
•    Create a campaign for each of the nations.

Image RSS Feed Latest Screens
Soviet Union units Soviet Union units Soviet Union units
Blog RSS Feed Report abuse Latest News: Battlefield Release 1.0 AI demo

0 comments by BlackCaesar on Jun 25th, 2014

During a test I decided to record a video showing the new AI in action. The map is "Contry Roads", I am playing with Germany using the Infantry Support Command, while the Russian AI is using the Urban Warfare Support Command with the "Hard" difficulty setting. The video does not contain the whole game because it was too long, but it should give you an idea of how the new AI behaves.

I couldn't upload it directly into the video section here on moddb because the video is too large, and youtube URL does not seem to work in the upload section. You can find the video below. Meanwhile I'll keep trying to upload it from youtube URL.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Global War  - Release 1.0

Global War - Release 1.0

Jul 3, 2014 Full Version 43 comments

Download link to the new Release 1.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to...

Global War Beta 4.0

Global War Beta 4.0

Apr 5, 2013 Full Version 66 comments

Download link to the new Beta 4.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Global War - Beta 3.0

Global War - Beta 3.0

Sep 29, 2012 Full Version 23 comments

Download link to the new Beta 3.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Global War Beta 2.5

Global War Beta 2.5

Jun 27, 2012 Patch 8 comments

Download link to the new Beta 2.5 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Global War - Beta 2.0

Global War - Beta 2.0

Feb 25, 2012 Patch 2 comments

Download link to the new Beta 2.0 patch. The patch is a standalone version, which means you DON'T have to install any previous version of the mod to play...

Post comment Comments  (70 - 80 of 249)
malmborgaj
malmborgaj Jul 30 2013, 5:49pm says:

Does anyone know if you are able to play this game with just player vs pc. Not the campaign but make your own battles I guess is what I'm asking. Or is that what the world builder is intended for

+1 vote     reply to comment
samioly
samioly Jul 18 2013, 3:17am says:

well....still still, this thing has has has does has much more potential, in the future, maybe each country goes has very clear 4 or 5 diff fraction and all has very specified units.
Germany for example,
tank/ III and IV and V and VI, VI-2 for hero
infantry/ stug3 stug42 stug4 brummbar, strumtiger..
at/ marder, jadg IV, jadgpanzer, so on...
and we still has flak37, 43 and so many thing could think about

+1 vote     reply to comment
BlackCaesar
BlackCaesar Jul 19 2013, 5:29am replied:

There is no flak37 nor PaK43 in MoW, so unless you can provide a model I can't add them to the game.

+2 votes     reply to comment
samioly
samioly Aug 8 2013, 1:48am replied:

they are in mowas, mow can use mowas model

+1 vote     reply to comment
BlackCaesar
BlackCaesar Aug 8 2013, 1:10pm replied:

No I can't, it's forbidden by the developers to port Assault Squad units to earlier installments, you can do the opposite, that is you can port Men of War and Red Tides units to Assault Squad, but the other option is considered piracy.

+1 vote     reply to comment
DustinWolvs41
DustinWolvs41 Jul 17 2013, 10:09am says:

So Once this is finish it will be converted for Assault Squad?

+1 vote     reply to comment
BlackCaesar
BlackCaesar Jul 17 2013, 11:48am replied:

Positive. But I don't think I will be able to work on it before October, since I will gradute in that period.

+1 vote     reply to comment
DustinWolvs41
DustinWolvs41 Jul 28 2013, 1:03pm replied:

Okay.

+1 vote     reply to comment
Guest
Guest Jul 4 2013, 5:49am says:

This comment is currently awaiting admin approval, join now to view.

BlackCaesar
BlackCaesar Jul 2 2013, 4:42am replied:

The AI has no control over weapon stats. The Chiha47 has 61-88mm of penetration under 50m of range, so if it gets close enough it can destroy your SU-85, which has an equivalent vertical armor of ~ 65mm (frontal, so if the tank shoots your side you are pretty much ******), not talking about the SU-76 which has more or less 30mm of armor, so even a Sdkfz 222 can destroy it if it's close enough. Personally, I can easily kill a Pz.Kpfw.IV Ausf. H with that tank destroyer (using direct control), but you have to use it as a tank destroyer: it is basically an AT gun with an engine, so you have to place it in a good spot and leave it there, it is not made for assaults.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Men of War Icon
Platform
Windows
Game
Men of War
Developed By
BlackCaesar
Contact
Send Message
Official Page
Digitalmindsoft.eu
Release Date
Released Sep 29, 2011
Mod Watch
Track this mod
Share
Community Rating

Average

9

53 votes submitted.

You Say

-

Ratings closed.

Highest Rated (4 agree) 10/10

Unique and much needed, in my opinion, mod, that provides the opportunity for a good old random "multiplayer-style" (unscripted, unlike any scenario, that come in a sackful) comp-stomp on a great variety of maps, which was long missing for so many Men of War players.

Nov 30 2012, 3:18pm by IJoe

Style
Genre
Real Time Strategy
Theme
War
Players
Single & Multiplayer
Embed Buttons

Promote Men of War - Global War on your homepage or blog by selecting a button and using the HTML code provided (more).

Men of War - Global War Men of War - Global War
Men of War - Global War
Statistics
Rank
814 of 22,481
Last Update
1 month ago
Watchers
144 members
Files
5
News
21
Tutorials
2
Reviews
12