The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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Just a quick vid showing where I'm at with the weapons and such.

Posted by Millenia on Mar 15th, 2013

Weapon creation tutorial

Hey guys, here's a quick video showing some of the guns ingame and me babbling on top of that. Hope you enjoy the sneak peek :V

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TheLozza Mar 15 2013 says:

The lighting on the weapons actually make stalker look amazing!

+8 votes     reply to comment
patchedup Mar 15 2013 says:

I really enjoy the improvements made so far to the user interface, even though they're a work in progress.

Most of the updates seem to have to do with audio, lighting, and gun textures; would you guys mind talking about some of the other features you're working on besides those?

Like any of the work done with ballistics/recoil, heads up display, economy, artifacts, armor...etc

+7 votes     reply to comment
holdenmcclure Creator
holdenmcclure Mar 16 2013 replied:

We've got something planned very soon to get you guys up to speed, but there's a lot that hasn't been mentioned on the DB.

+2 votes   reply to comment
LeNimble Mar 15 2013 says:

Incredible. Brilliant work. I love LURK 1.1, it is probably my favorite play through of Stalker. Keep it up. Quick question, is it me or is there less recoil? Or are you yet to edit such features?

+3 votes     reply to comment
ShadowFear Mar 15 2013 says:

Will the Mosin (and/or even the SKS) be a victim of these righteous revisions?

+4 votes     reply to comment
Millenia Author
Millenia Mar 15 2013 replied:

Those should hopefully return.

+5 votes   reply to comment
crowhitewolf Mar 15 2013 says:

"AK-49" I love how you got confused.

+3 votes     reply to comment
Phenixtri Mar 21 2013 replied:

technically that is correct it was primarily issued in mass numbers around that time ... in 1947 it was still a prototype mind u :/

+1 vote     reply to comment
marsalandrei Mar 15 2013 says:

It looks like we have a Pipboy backpack now

+1 vote     reply to comment
Brca95 Mar 15 2013 says:

Amazing models, amazing graphics. Great job!

+1 vote     reply to comment
dave_5430 Mar 15 2013 says:

Even though a lot of the mechanisms are similair, perhaps there could be a bit more focus on sound variation, and a little less snooping around on for sources.

But that's just my opinion.

Perhaps an idea to lower the weapon and make the free hand perform a quick maneuver when attaching stuff to the currently selected weapon.

+1 vote     reply to comment
Millenia Author
Millenia Mar 15 2013 replied:

We have a talented sound guy on board; what you hear at the moment is 100% placeholder as far as I know.

+1 vote   reply to comment
Bluehawk Mar 15 2013 replied:

Go look at Sound Design Dev Diary no. 10.

+2 votes     reply to comment
Lowpro18 Mar 15 2013 says:

Im really excited about lurk 1.2 everything looks amazing and the work you guys put in it is phenomenal.

+1 vote     reply to comment
portalnik Mar 15 2013 says:

Don't like the vintorez reloading animation. Too sharp hand movings. The other is great. How can I see, there are really too much of work to have mod completed. I hope, we will see this mod in 2013. :)

+2 votes     reply to comment
aidarko Mar 15 2013 says:

Awesome work, but I think it is better to modify AN-94, as the shell extractor in it is on the wrong side. It should be right-sided as in AK series.

+2 votes     reply to comment
Millenia Author
Millenia Mar 15 2013 replied:

Fully aware, the model isn't accurate unfortunately.

+2 votes   reply to comment
DarkMajor21 Mar 15 2013 says:

The Akm 74/2u looks really nice!

+1 vote     reply to comment
Amez Mar 15 2013 says:

I'm very excited for this, everything looks excellent!

+1 vote     reply to comment
Dangerdane111 Mar 15 2013 says:

WOW really looking good makes me wanna play STALKER again just watching this clip.

+1 vote     reply to comment
spetsnaz_stalker Mar 15 2013 says:

Wow, guys, this version looks incredible:D Gorgeous work

+1 vote     reply to comment
Erik313 Mar 15 2013 says:


+1 vote     reply to comment
[Tox(sic)] Mar 15 2013 says:

Can I marry you?
You think I'm joking.

+1 vote     reply to comment
and_elmo Mar 15 2013 says:

How many of these weapons are you remaking? Even just vanilla ones would be a daunting task.

+1 vote     reply to comment
Millenia Author
Millenia Mar 15 2013 replied:

As many as I can.

+1 vote   reply to comment
RRCM_Rico Mar 16 2013 says:

Great models.

+1 vote     reply to comment
Daemonion Creator
Daemonion Mar 16 2013 says:

Great vid, Mil!

+1 vote   reply to comment
michael_gears Mar 17 2013 says:

I like the lighting, detailed textures and sounds.

Are the outdoor and indoor gunfire sounds going to be the same? In this video I heard a slight echo when guns were fired. Normally there is no an echo from gunfire indoors.

+1 vote     reply to comment
Millenia Author
Millenia Mar 17 2013 replied:

Watch Daemonion's videos, he answers most of the stuff you've been asking here..

+1 vote   reply to comment
mluppov Apr 28 2014 says:

When this will be available for download?

+1 vote     reply to comment
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