Tag "dev diary"  (0 - 30 of 24,975)
In Dev #2 : Audio System and Unity 2017 upgrade

In Dev #2 : Audio System and Unity 2017 upgrade

News

In this article we will talk about our new audio system for the game as well as about the huge upgrade we have given to the game which will now be running...

The New and Improved The Painter's Apprentice

The New and Improved The Painter's Apprentice

News

With 2017 coming to an end, we wanted to show off all of the updates we've made to The Painter's Apprentice

The Graphics Module

The Graphics Module

News

Hi. In this article we will be talking about the Graphics Module. Firstly, what is the Graphics Module used...

After a year...

After a year...

News

What changed in a year since release and what are the plans for the future?

Special Effects Breakdown!

Special Effects Breakdown!

News

Check a brief demonstration of how we get the VFX done.

Dev Update: The Next Step

Dev Update: The Next Step

News

We managed to work on a lot of different aspects of Hearts of Violet including Level Design, Dialogue, Storyline & Characters, Music, UI and among others...

Completed Level#1 for Zone#1

Completed Level#1 for Zone#1

News

Another week passed and it's time to look back what did happen in Area 86!

0.99M Alpha

0.99M Alpha

News

Multiplayer mode now on! + new features + much more...

Update 18th November 2017

Update 18th November 2017

News

Small update. I've been adding more stuff, and finally 100% completed the haunted castle level. I'll probably move to more levels shortly.

Space explorer, skill system, new skills and a new useable item!

Space explorer, skill system, new skills and a new useable item!

News

This week's update adds the 'Space Explorer' role, a skill system for your crew, new skills and a new useable item.

Kickstarter, Beta, and Beyond

Kickstarter, Beta, and Beyond

News

An update on Kickstarter, the Beta, and Beyond and what this means for the future of the game

The Reminiscence Blog - Optimization

The Reminiscence Blog - Optimization

News

This time around we are talking about optimization that the game has within.

"Reborns" are growing!

"Reborns" are growing!

News

Reborn's community are growing and we want show you some screenshots.

Release Date, Content Update

Release Date, Content Update

News

So I've decided that release of KRP will be at the end of January, hell or high water. The game is in a good place right now, it just doesn't have quite...

Mothership Week #13 - Rare Spawns

Mothership Week #13 - Rare Spawns

News

Elites, rare spawns, and bosses. All ready to destroy your ship!

Logo and F-Trailer

Logo and F-Trailer

News

New Features in the new trailer and logo are here!

Project_BuildTutto Development Update 3

Project_BuildTutto Development Update 3

News

In this series of updates I'll document the development process of the game in detail, post timelapse videos of the work, and talk about some features...

Screaming Steel - Changing Vanilla

Screaming Steel - Changing Vanilla

News

A few months have passed since our last MoDDb piece, so we figured it was time to give you all an update on where we’re at, and also giving you a bit...

The Victors: A Medieval Retelling of the 2016 U.S. Elections

The Victors: A Medieval Retelling of the 2016 U.S. Elections

News

The Victors is a medieval retelling of the 2016 US Elections, focusing on the rise of Donald Trump. The game has a non-partisan perspective and does not...

Alder's Blood - now you can listen to a fragment of soundtrack, new gifs, new illustrations!

Alder's Blood - now you can listen to a fragment of soundtrack, new gifs, new illustrations!

News

Our sound designer, Adam, has written a few words about his approach to the music for Alder's Blood. We've decided to show you a fragment of his soundtrack...

Dev Diary #1 : IDEOLOGIES!

Dev Diary #1 : IDEOLOGIES!

News

Well, we're back with the first Dev Diary covering one of the most important changes of the new 0.2 "Konev" update: Ideologies!

Grand Guilds - Development Update #3

Grand Guilds - Development Update #3

News

Here's a short video for you showing all the cool new stuff we've worked on for the past few weeks.

Game Mechanics that Work

Game Mechanics that Work

News

A discussion of game mechanics that often separate the brilliant from the ho-hum. In other words, perhaps there is an idea in here that can spice up your...

My approach to the music for Alder’s Blood and a fragment of soundtrack!

My approach to the music for Alder’s Blood and a fragment of soundtrack!

News

We've decided to show you a little piece of our Alder's Blood soundtrack by our sound designer, Adam. He has written a few words about his experience...

Kickstarter Update 1

Kickstarter Update 1

News

Some news and information regarding our plan for the next 20 days on Kickstarter

Preview Alpha 0.40: Character creator

Preview Alpha 0.40: Character creator

News

Discover the character creator and its possibilities.

Surfing, Skiing, Running

Surfing, Skiing, Running

News

Chay ho, folks. Sit down, enjoy this free space drink, and let me tell you all about how we protoyped our planetary movement.

DevWeek #2 - Glory Points

DevWeek #2 - Glory Points

News

To win matches, you need to gain 10 Glory Points. Our first Glory Point was earned...

Why Hiring My Wife was My Best Decision as an Indie Dev

Why Hiring My Wife was My Best Decision as an Indie Dev

News

Working 80+ hour weeks as an indie dev, I often had to choose between my wife and my work. This is the story of how our relationship and our game became...

DEATHIT 3000: Steam achievements!

DEATHIT 3000: Steam achievements!

News

Steam achievements are now live in DEATHPIT 3000! The game is due for release Decmeber 1st!

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