The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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alexeistukov87
alexeistukov87

Wood stock and silencer are already pretty good.

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loner85
loner85

Still looks way too clean, but it's a good base. Great work guys!

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Opinionator
Opinionator

Rusty and pitted

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loner85
loner85

That's what it should be, but I'm pretty sure that the devs manage that. :D

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Millenia Author
Millenia

I disagree; if your gun has pitting and rust you're doing it wrong :P

I've seen worn guns in the army myself; coating was very worn but there was zero sign of rust or pitting.

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Soliddoors_ZA
Soliddoors_ZA

I have to agree with you. Wear on the finish looks far superior to rust and also more realistic.

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Lоner
Lоner

Looking good, but definitely different from our VSS model (the one i showed you over skype). IMHO the barrel seems somewhat short, but that could be the angle doing that. How many poly's are we talking about with this one? 10k? or less? If less, this is really professional work.

Loving the wood and small details on the maps already, but is it just me or are you using an orange tinted light?

Cheers, keep it up

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Millenia Author
Millenia

6284 triangles for the VSS, 5305 triangles for the PSO-1.

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Lоner
Lоner

Damn... that's at least 3k less than I expected! Nicely done I'd say. Funny how the PSO is almost as detailed as the gun model itself!

Cheers, keep the screens coming :)

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theSixtyEight Creator
theSixtyEight

PSO and VSS are models created by me and I made them as accuratelly as I could, so barrel is short probably coz of angle as u said

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Kelevera
Kelevera

Kudos to you and Mil both sir!

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Lоner
Lоner

Nice one man, awesome modelling. Can't wait to see it in-game :)

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Kelevera
Kelevera

Man what's with all these updates, I'm getting excited...

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Soliddoors_ZA
Soliddoors_ZA

JESUS MOTHERF#$#ING CHRIST

I am just so damn amped to play Stalker again. It is phenomenal to what lengths you guys are going to redo these weapons. Modeling and texturing can take hours of work, then sounds must be recorded, configs written up. Iron sights aligned... This project is creating the stalker we all dream of.

My hat goes off to the lot of you...

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Woozle
Woozle

Same here, I can't wait.

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Daemonion CreatorSubscriber
Daemonion

Comments like these make my day!

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AudioGhostX
AudioGhostX

Wow, this looks amazing.

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Ozi
Ozi

It's too fresh for the hardzone.

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Millenia Author
Millenia

Like I said it is work in progress :P

Reply Good karma+6 votes
Daemonion CreatorSubscriber
Daemonion

Yea, well, you're a work in progress.

Reply Good karma+3 votes
JƟЯDΛИ
JƟЯDΛИ

I love going on the LURK page and seeing a new Millenia texture. Even seeing the new bolt made me happy XD

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prime79
prime79

Mmm dat recoil pad.

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kalidrone
kalidrone

There's my little Monolith-killer, I love you. <3

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Description

Still work in progress. Thanks to Paul68Rageous for letting us use his model :)

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