The L.U.R.K. team wants to provide the best possible experience from Stalker: Shadow of Chernobyl, we don't plan to skew the scope of this game, because I, like many others, fell in love with the game because of the story, the realistic gameplay, and the atmosphere. I plan to preserve and improve on that concept to the best of my abilities, and our team has vowed to do so as well. Which is why we took it upon ourselves to provide that experience. We want to fulfill a niche that's otherwise unfulfilled in the modding community. We want to bring as many features to Stalker without damaging or changing the original theme of the game. While improving upon that concept with features that were dropped off the development cycle from GSC, such as stealth AI, and a strong foundation for balance, as well as dynamic A-Life, and an unprecedented visual presentation that no other Stalker Overhaul can touch.

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VSS texturing
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bsnighteye Mar 10 2013, 1:37pm says:

Wood stock and silencer are already pretty good.

+4 votes     reply to comment
loner85 Mar 10 2013, 1:39pm says:

Still looks way too clean, but it's a good base. Great work guys!

+11 votes     reply to comment
Opinionator Mar 11 2013, 1:28am replied:

Rusty and pitted

+4 votes     reply to comment
loner85 Mar 11 2013, 5:38am replied:

That's what it should be, but I'm pretty sure that the devs manage that. :D

+2 votes     reply to comment
Millenia Mar 12 2013, 9:20pm replied:

I disagree; if your gun has pitting and rust you're doing it wrong :P

I've seen worn guns in the army myself; coating was very worn but there was zero sign of rust or pitting.

+7 votes     reply to comment
Predator_828 Mar 13 2013, 12:38am replied:

I have to agree with you. Wear on the finish looks far superior to rust and also more realistic.

+2 votes     reply to comment
[TZP]LoNer1 Mar 10 2013, 1:56pm says:

Looking good, but definitely different from our VSS model (the one i showed you over skype). IMHO the barrel seems somewhat short, but that could be the angle doing that. How many poly's are we talking about with this one? 10k? or less? If less, this is really professional work.

Loving the wood and small details on the maps already, but is it just me or are you using an orange tinted light?

Cheers, keep it up

+1 vote     reply to comment
Millenia Mar 10 2013, 2:25pm replied:

6284 triangles for the VSS, 5305 triangles for the PSO-1.

+3 votes     reply to comment
[TZP]LoNer1 Mar 10 2013, 2:43pm replied:

Damn... that's at least 3k less than I expected! Nicely done I'd say. Funny how the PSO is almost as detailed as the gun model itself!

Cheers, keep the screens coming :)

+2 votes     reply to comment
theSixtyEight Mar 10 2013, 6:14pm replied:

PSO and VSS are models created by me and I made them as accuratelly as I could, so barrel is short probably coz of angle as u said

+4 votes     reply to comment
Kelevera Mar 10 2013, 6:48pm replied:

Kudos to you and Mil both sir!

+1 vote     reply to comment
[TZP]LoNer1 Mar 11 2013, 4:01am replied:

Nice one man, awesome modelling. Can't wait to see it in-game :)

+1 vote     reply to comment
Kelevera Mar 10 2013, 2:02pm says:

Man what's with all these updates, I'm getting excited...

+2 votes     reply to comment
Predator_828 Mar 10 2013, 2:15pm says:


I am just so damn amped to play Stalker again. It is phenomenal to what lengths you guys are going to redo these weapons. Modeling and texturing can take hours of work, then sounds must be recorded, configs written up. Iron sights aligned... This project is creating the stalker we all dream of.

My hat goes off to the lot of you...

+8 votes     reply to comment
Woozle Mar 10 2013, 2:43pm replied:

Same here, I can't wait.

+2 votes     reply to comment
Daemonion Mar 11 2013, 3:12am replied:

Comments like these make my day!

+2 votes     reply to comment
AudioGhostX Mar 10 2013, 5:03pm says:

Wow, this looks amazing.

0 votes     reply to comment
Ozi Mar 10 2013, 5:46pm says:

It's too fresh for the hardzone.

+1 vote     reply to comment
Millenia Mar 10 2013, 11:17pm replied:

Like I said it is work in progress :P

+6 votes     reply to comment
Daemonion Mar 11 2013, 3:13am replied:

Yea, well, you're a work in progress.

+3 votes     reply to comment
JƟЯDΛИ Mar 11 2013, 9:21am says:

I love going on the LURK page and seeing a new Millenia texture. Even seeing the new bolt made me happy XD

+1 vote     reply to comment
prime79 Mar 14 2013, 2:31pm says:

Mmm dat recoil pad.

+1 vote     reply to comment
kalidrone Oct 6 2014, 5:30am says:

There's my little Monolith-killer, I love you. <3

+1 vote     reply to comment
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Still work in progress. Thanks to Paul68Rageous for letting us use his model :)

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Mar 10th, 2013
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