BEFORE YOU ASK A QUESTION!

Got a LOST ALPHA Game problem?
Don't post it here or anywhere else on Facebook. Why? The ModDB and FB formats make posts descend to the bottom with each new one and your concerns can easily be lost. Too many pages and posts can make your problems disappear.
Where to go?
The GSC Forums LOST ALPHA section is designed to post Game problems and to provide answers. In addition the format makes it easy to find previous problems posted where you may not have to ask.

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TORRENT DOWNLOAD

For all of you that prefer to download via torrent here is the link: gameupdates.org
After downloading, please help to seed that beast ;)

All materials are property of GSC Gameworld and dez0wave group. Header image by Jeremiah Humphries.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe our eyes. Later in 2005 things has changed. They redesigned almost all old levels. Some of them became smaller, simpler (still nice, but different), and some levels were removed. After the release in 2007 we played the game a lot, and quickly noticed that some areas are missing. We opened forums, and talked countless nights about those for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they won't be the same, but we will try everything to make them look really nice, as we always wanted to see them. In early 2009, GSC released a build from 2004, which contained many old materials. We used some of the sdk objects for the level remakes, but adjusted (and bugfixed) them for our liking, also we didn't throw out our own levels. So expect to see our own Darkscape, Dead City, Rostok Factory and some more in Lost Alpha :)

Also need to say, Lost Alpha addon is not just about levels and levels. We will try to make a somewhat, but not fully restricted alife, and deliver a lot of new, never seen features, among with some old ones, which many people wanted to see for long. If you are interested in, check the Features menu for FAQ, Interview, Features List, and many more. Also do not forget to check the gallery, and the movies. All comments are welcome, also we are glad to see suggestions too, however at this stage those won't be considered.
Thanks for your understanding!


Finally, we would like to thank to the old Stalker Team this wonderful game. Without them, S.T.A.L.K.E.R. wouldn't be a "dream-game". Big respect to: Glory, Karma, Lex, Prof, Rainbow, Frodo, Dach, Koan, Mike, Jip, Jim, Jon, Yuriy, Terazoid, Tuz, Haron, Stohe, alexmx, chugai, Oles, Zmey, Iov, Sidorovich, CyLLlKA, dandy, Descruo, dima, Olga, LeSTAT, MadMax, Man0waR, Chapaev, Cy27-dw, Shyshkin, Narrator, Rolik, Atem, Yava, and many many more :)

"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
Image RSS Feed Latest Screens
Travelling to Bar territory. In the Dead City... In the Dead City...
Blog RSS Feed Report abuse Latest News: It's been another year!

18 comments by CrommCruac on Dec 17th, 2014

Merry Christmas and Happy New Year
from Dezowave

Christmas is knocking on our doors again, chestnuts roasting on open fires and Jack Frost nipping at our nose. Another year has passed by, which brought us many good things and some not so good. At this time of the year we all should celebrate and concentrate on all the good that happened to us in 2014! First of all, thanks to your votes, we are in the TOP100 again on MOTY Awards, there are still 3 days left, and then the finals will begin. We are pretty excited about the results, even though we weren't really advertising it, but a little news post can't hurt. We were the first for at least 4 months in a row, and in the top 5 for almost 6 months this year from April till September, which was amazing. We are really glad for the given support from you and the Moddb Staff! The launch wasn't smooth, Lost Alpha killed the moddb servers due to the heavy visits and downloads, and we even beat Black Mesa in downloads and view counts when Moddb Staff compared the statistics of the 'day of release' of these projects. It was unexpected, and we felt honored. Later things calmed down, and we think we are on a good path now to finish the game. Those who regularly visit our site already know of the changes through patches, etc... so if they -you- think we have earned it, to be in the top 5 again, we will be there! Everything depends on your choice.
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And a little status update of the upcoming developers cut. Our programmers updated the audio/sound engine of the game, now you can select all your sound cards from the list, and eax finally works, mainly on sound blaster cards, even the integrated sound chipsets which supports eax 2.0 will benefit from the changes. They also started remaking the weapon upgrade system, this time based more on the system in Call of Pripyat. The game designers are filling the empty parts of the levels with more "life" as well. Currently, we are testing the 2nd edited level of the 10 we plan to change. It's a long sequence, since we need to test run the levels individually, and in story mode as well, to see how the triggers work. When these are finished, we will check the keypoints in the storyline, and try to make the duller parts a bit better without destroying the "jenga tower" :).
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Christmas and New Years is coming, with greetings of peace and prosperity, the whole dezowave group wishes the very best for you during this special time. May You enjoy all the best now and throughout the coming year. 2015 will be a cool year, it's not a secret we are working on our next project as well, which will be announced in a few months!
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Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

Oct 16, 2014 SDK 19 comments

Here is the 1st addon package for Lost Alpha SDK v.2.6.

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

Oct 10, 2014 SDK 26 comments

Here is the S.T.A.L.K.E.R.: Lost Alpha Software Development Kit (SDK) v.2.6 beta release! It contains the basic editors and tools we used for creating...

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

Jul 31, 2014 Patch 367 comments

Here is the long awaited third patch for S.T.A.L.K.E.R.: Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

Jul 11, 2014 Patch 302 comments

Here is the long awaited second patch for S.T.A.L.K.E.R.:Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

May 2, 2014 Patch 380 comments

S.T.A.L.K.E.R.: LOST ALPHA Patch v1.30013 (3rd of May 2014.) The patch is savegame compatible, so You do not have to start new game for this patch, but...

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

Apr 27, 2014 Full Version 90 comments

You do not need STALKER to run LA, Stand alone Release. Download all 4 parts, and use winrar or winzip to unpack them, then run setup.exe and follow the...

Post comment Comments  (0 - 10 of 33,412)
quique18c
quique18c 2hours 47mins ago says:

HELP! i crash in the transition from cordon/dark valley to darkscape... this started after recovering the files from x14

+1 vote     reply to comment
Iameggman
Iameggman May 22 2015, 6:51pm says:

Hey guys, I've got a problem. The mouse cursor is not visible on the main menu and the only way I can cycle through the tabs is by arrows keys on the keyboard, however, I got into the game and I found that the mouse itself is not... connected to the game and is not functioning.

My mouse is working fine on my PC and with every other game aswell, what's the problem?

+1 vote     reply to comment
equismas
equismas May 22 2015, 11:37am says:

artifact merger "exit" button not responding.

have artifacts in inventory. click on use recipe, they show at the other screen. "combine" button not responding. "exit" button not responding. Only ESC responds, but then I can't merge artifacts. help?

+1 vote     reply to comment
dezodor Creator
dezodor May 22 2015, 5:28pm replied:

Yo. Try to switch to a more generic screen resolution like 1024x768 or 1680x1050 or 1920x1080. We could not test all kinds of possible resolutions, so it might be the cause.

+2 votes   reply to comment
equismas
equismas May 21 2015, 2:24pm says:

hello and congratulations, it's a great mod, expanded areas bring more life to the zone.

however, still find some troubles, to mention a couple I've seen so far

When i get the car sometimes it won't start(it has fuel and all) and saving and reloading uses to fix that.

The first car you get from monolite is kind of weird when you make curves it just slides, it's way too light for a car. I haven't tested other cars just that one and the jeep but the jeeps drive fine.

One problem if you get your car from AGROPROM to GARBAGE when garbage loads the car can't move, I think it has to do with the designated spawn area, I saw a car and a person in the floor dissapear, I think it was part of an older script that is no longer?
(it just happens from agroprom to garbage and not from garbage to agroprom)

I am looking forward to try DC. Best of wishes and good luck

+3 votes     reply to comment
Guest
Guest May 19 2015, 8:26am says:

This comment is currently awaiting admin approval, join now to view.

HybOj
HybOj May 19 2015, 1:32pm replied:

Seems like ur files got corrupted during the download. Re-download or try using the torrent for safer download (link is somewhere at the top of the page).

+2 votes     reply to comment
anakin2505
anakin2505 May 19 2015, 8:15am says:

should i wait for new version

+2 votes     reply to comment
HybOj
HybOj May 19 2015, 1:29pm replied:

Lost Alpha was early acess WIP, LA:DC will be more like a finished product (with maybe some more patches in a future). If you gonna play it only once, wait for LA:DC. Or get the glimpse thru the early acess now and than enjoy the finished product laters, its your choice.

+3 votes     reply to comment
3bygone3
3bygone3 May 19 2015, 9:09am replied:

Depends on your patience:)

+2 votes     reply to comment
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Icon
S.T.A.L.K.E.R. Shadow of Chernobyl Icon
Platform
Windows
Developer
dez0wave
Contact
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Official Page
Dezowave.com
Release Date
Released Apr 25, 2014
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Community Rating

Average

8.8

1356 votes submitted.

You Say

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Ratings closed.

Highest Rated (100 agree) 10/10

It's Lost Alpha. Should it be rated any less?

Apr 25 2014, 7:09pm by este

Lowest Rated (70 agree) 5/10

Full Review Here - Pastebin.com This mod is a great example of what not to do when trying to recreate a game in your own image, due to it being worse than the SoC in almost every way. +Fantastic Map Design +Good Environments +Great Lighting +Textures better than vanilla +Upgrading System =Gunplay unchanged from Vanilla =Weapon textures + Models unchanged from Vanilla -Maps lack things to do in them -Sounds are subpar -Voice acting is bad and immersion breaking -Constant poorly animated…

May 5 2014, 6:12am by STALKERchan

Style
Genre
First Person Shooter
Theme
Horror
Players
Single Player
Twitter

Latest tweets from @dezowave

We are still looking for talented members. If you know how to use the xray engine SDK, and know how to add tasks... T.co

May 17 2015, 3:47pm

T.co

May 16 2015, 4:55am

T.co

May 16 2015, 4:54am

seems like our rss plugin does not work properly, as it skips adding the pictures: T.co T.co

May 16 2015, 4:54am

@jon9oneill send us an email to infoatdezowavedotcom or message on twitter :)

May 16 2015, 4:50am

@Decimus76p just because we wanted to change it.

May 16 2015, 4:47am

New screens appeared on our moddb page! T.co

May 2 2015, 6:53am

@Lauren_Fawx Hi! We are on it, but this time we do not want to rush. With this upcoming update we plan to release the game we always wanted!

Apr 21 2015, 2:12pm

Lost Alpha: Director's Cut - Atmosphere T.co

Apr 16 2015, 2:56am

T.co

Apr 5 2015, 5:57pm

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S.T.A.L.K.E.R. - Lost Alpha
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