BEFORE YOU ASK A QUESTION!

Got a LOST ALPHA Game problem?
Don't post it here or anywhere else on Facebook. Why? The ModDB and FB formats make posts descend to the bottom with each new one and your concerns can easily be lost. Too many pages and posts can make your problems disappear.
Where to go?
The GSC Forums LOST ALPHA section is designed to post Game problems and to provide answers. In addition the format makes it easy to find previous problems posted where you may not have to ask.

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TORRENT DOWNLOAD

For all of you that prefer to download via torrent here is the link: gameupdates.org
After downloading, please help to seed that beast ;)

All materials are property of GSC Gameworld and dez0wave group. Header image by Jeremiah Humphries.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe our eyes. Later in 2005 things has changed. They redesigned almost all old levels. Some of them became smaller, simpler (still nice, but different), and some levels were removed. After the release in 2007 we played the game a lot, and quickly noticed that some areas are missing. We opened forums, and talked countless nights about those for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they won't be the same, but we will try everything to make them look really nice, as we always wanted to see them. In early 2009, GSC released a build from 2004, which contained many old materials. We used some of the sdk objects for the level remakes, but adjusted (and bugfixed) them for our liking, also we didn't throw out our own levels. So expect to see our own Darkscape, Dead City, Rostok Factory and some more in Lost Alpha :)

Also need to say, Lost Alpha addon is not just about levels and levels. We will try to make a somewhat, but not fully restricted alife, and deliver a lot of new, never seen features, among with some old ones, which many people wanted to see for long. If you are interested in, check the Features menu for FAQ, Interview, Features List, and many more. Also do not forget to check the gallery, and the movies. All comments are welcome, also we are glad to see suggestions too, however at this stage those won't be considered.
Thanks for your understanding!


Finally, we would like to thank to the old Stalker Team this wonderful game. Without them, S.T.A.L.K.E.R. wouldn't be a "dream-game". Big respect to: Glory, Karma, Lex, Prof, Rainbow, Frodo, Dach, Koan, Mike, Jip, Jim, Jon, Yuriy, Terazoid, Tuz, Haron, Stohe, alexmx, chugai, Oles, Zmey, Iov, Sidorovich, CyLLlKA, dandy, Descruo, dima, Olga, LeSTAT, MadMax, Man0waR, Chapaev, Cy27-dw, Shyshkin, Narrator, Rolik, Atem, Yava, and many many more :)

"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
Image RSS Feed Latest Screens
A few days in the Zone. A few days in the Zone. A few days in the Zone.
Blog RSS Feed Report abuse Latest News: It's been another year!

18 comments by CrommCruac on Dec 17th, 2014

Merry Christmas and Happy New Year
from Dezowave

Christmas is knocking on our doors again, chestnuts roasting on open fires and Jack Frost nipping at our nose. Another year has passed by, which brought us many good things and some not so good. At this time of the year we all should celebrate and concentrate on all the good that happened to us in 2014! First of all, thanks to your votes, we are in the TOP100 again on MOTY Awards, there are still 3 days left, and then the finals will begin. We are pretty excited about the results, even though we weren't really advertising it, but a little news post can't hurt. We were the first for at least 4 months in a row, and in the top 5 for almost 6 months this year from April till September, which was amazing. We are really glad for the given support from you and the Moddb Staff! The launch wasn't smooth, Lost Alpha killed the moddb servers due to the heavy visits and downloads, and we even beat Black Mesa in downloads and view counts when Moddb Staff compared the statistics of the 'day of release' of these projects. It was unexpected, and we felt honored. Later things calmed down, and we think we are on a good path now to finish the game. Those who regularly visit our site already know of the changes through patches, etc... so if they -you- think we have earned it, to be in the top 5 again, we will be there! Everything depends on your choice.
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And a little status update of the upcoming developers cut. Our programmers updated the audio/sound engine of the game, now you can select all your sound cards from the list, and eax finally works, mainly on sound blaster cards, even the integrated sound chipsets which supports eax 2.0 will benefit from the changes. They also started remaking the weapon upgrade system, this time based more on the system in Call of Pripyat. The game designers are filling the empty parts of the levels with more "life" as well. Currently, we are testing the 2nd edited level of the 10 we plan to change. It's a long sequence, since we need to test run the levels individually, and in story mode as well, to see how the triggers work. When these are finished, we will check the keypoints in the storyline, and try to make the duller parts a bit better without destroying the "jenga tower" :).
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Christmas and New Years is coming, with greetings of peace and prosperity, the whole dezowave group wishes the very best for you during this special time. May You enjoy all the best now and throughout the coming year. 2015 will be a cool year, it's not a secret we are working on our next project as well, which will be announced in a few months!
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Media RSS Feed Latest Video
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S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

Oct 16, 2014 SDK 18 comments

Here is the 1st addon package for Lost Alpha SDK v.2.6.

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

Oct 10, 2014 SDK 25 comments

Here is the S.T.A.L.K.E.R.: Lost Alpha Software Development Kit (SDK) v.2.6 beta release! It contains the basic editors and tools we used for creating...

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

Jul 31, 2014 Patch 336 comments

Here is the long awaited third patch for S.T.A.L.K.E.R.: Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

Jul 11, 2014 Patch 302 comments

Here is the long awaited second patch for S.T.A.L.K.E.R.:Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

May 2, 2014 Patch 380 comments

S.T.A.L.K.E.R.: LOST ALPHA Patch v1.30013 (3rd of May 2014.) The patch is savegame compatible, so You do not have to start new game for this patch, but...

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

Apr 27, 2014 Full Version 90 comments

You do not need STALKER to run LA, Stand alone Release. Download all 4 parts, and use winrar or winzip to unpack them, then run setup.exe and follow the...

Post comment Comments  (0 - 10 of 33,135)
GOATSK
GOATSK 22hours 3mins ago says:

Just a quick Heads up.

I installed the LAMP mod (a mod that makes the reloading animations better plus some enhanced Meshes and textures)

but ran into a bug when coming close to the bar on the Great metal factory map. it has something to do with the Wpn_addon_sniper or something, i DID NOT start a new game. thinking that a little mod like this wouldnt require a new game. i had version 1.3003. the game freezes black screen and then throws you back to your desktop.

DONT install it unless you are 100% sure you backed up your files.

+1 vote     reply to comment
xxx.xxx.xxx
xxx.xxx.xxx Mar 30 2015, 6:37pm says:

Still haven't played the game, waiting for Director's cut...

+2 votes     reply to comment
grazegrabber
grazegrabber 22hours 49mins ago replied:

Yup me too. Had a look around Cordon, which looked awesome, then uninstalled. :)

+1 vote     reply to comment
stalkii
stalkii 23hours 8mins ago replied:

I'm with you, hope the patience will pay off! :D

+1 vote     reply to comment
HybOj
HybOj Mar 31 2015, 5:23am replied:

teach me the patience man... Ive finished 1.3003 one time, than decided Ill wait for a next patch, since than, Ive got issues and only Dezowave has the remedy. New screens are calming down the symptoms a bit, but thats just one time a month fix...

+2 votes     reply to comment
R00573R
R00573R Mar 30 2015, 7:16am says:

Was starting a new game (5th - 6th time) and I was watching the 'Death Truck' sequence when A question came up.

Why animation? Why not the original? Where did you get the animation?

Reminds me of Marcus telling his stories in Borderlands. :-)

+2 votes     reply to comment
CrommCruac Creator
CrommCruac Mar 30 2015, 7:37am replied:

We thought we want something else after watching vanilla flick for a 1000th time. We had a nice storyboard comic strip so we decided to animate it.

You can see the original storyboard here: Dropbox.com

+4 votes   reply to comment
R00573R
R00573R Mar 31 2015, 7:07am replied:

Nice! DLed a copy for my STALKER Stuff.

Never thought about doing story boards for something that is all ready made. I figured you just shuffled things around until it worked

Thanks

+1 vote     reply to comment
exostalker
exostalker Mar 29 2015, 2:04pm says:

How do I convert all the remaining maps to .level understandable for SDK? I've tried normal converters which work for vanilla SOC, but without any results.

+2 votes     reply to comment
dezodor Creator
dezodor Mar 29 2015, 4:45pm replied:

Ive heard about converter made for LA, will ask around, since it would be much better and faster than uploading 80gb sdk, which cannot be hosted anywhere. Probably the soc one dies when it tries to unpack the spawn, since we have new version in header + lots of new sections, which could be missing from the tool. They can probably be added manually, but I'm sure I heard somewhere about a converter which was made for LA.

+3 votes   reply to comment
exostalker
exostalker Mar 29 2015, 6:09pm replied:

80 gb could probably only be delivered through torrents, so if it comes down to it - I can help out to seed. I'm sure there aren't that many people who are going to be actually using these resources, so torrents could work.

+2 votes     reply to comment
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Icon
S.T.A.L.K.E.R. Shadow of Chernobyl Icon
Platform
Windows
Developer
dez0wave
Contact
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Official Page
Dezowave.com
Release Date
Released Apr 25, 2014
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Community Rating

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8.8

1337 votes submitted.

You Say

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Ratings closed.

Highest Rated (100 agree) 10/10

It's Lost Alpha. Should it be rated any less?

Apr 25 2014, 7:09pm by este

Lowest Rated (66 agree) 5/10

Full Review Here - Pastebin.com This mod is a great example of what not to do when trying to recreate a game in your own image, due to it being worse than the SoC in almost every way. +Fantastic Map Design +Good Environments +Great Lighting +Textures better than vanilla +Upgrading System =Gunplay unchanged from Vanilla =Weapon textures + Models unchanged from Vanilla -Maps lack things to do in them -Sounds are subpar -Voice acting is bad and immersion breaking -Constant poorly animated…

May 5 2014, 6:12am by STALKERchan

Style
Genre
First Person Shooter
Theme
Horror
Players
Single Player
Twitter

Latest tweets from @dezowave

Some memories from 2011, when we started to work on Pripyat Undergrounds level

Mar 26 2015, 3:02pm

Another pack of LA history from early 2009... You can see here how we created our buildings:

Feb 21 2015, 3:51am

Found some images of our 1st swamp level, created in mid 2008 by dez

Jan 23 2015, 5:45pm

if you still have enough hair to pull out :D T.co

Jan 23 2015, 4:05pm

Sketch Tales is an unique game project by one of the father's of S.T.A.L.K.E.R., we hope to see it in action next... T.co

Jan 1 2015, 7:04pm

Happy New Year \o/ T.co

Jan 1 2015, 6:24am

S.T.A.L.K.E.R. Lost Alpha Development's Cut Atmosphere Trailer (СТАЛКЕР...: T.co via @YouTube

Dec 31 2014, 12:56pm

We all wish you a Merry Christmas and a Happy New Year with full of joy and success!

Dec 24 2014, 11:18am

@MoritzPipahl thanks :)

Dec 21 2014, 6:30pm

RT @8Dstudio: We've just updated our KS with a video where artists draw some stuff in Sketch Tales to prove video games are ART. T.

Dec 21 2014, 6:30pm

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