BEFORE YOU ASK A QUESTION!

Got a LOST ALPHA Game problem?
Don't post it here or anywhere else on Facebook. Why? The ModDB and FB formats make posts descend to the bottom with each new one and your concerns can easily be lost. Too many pages and posts can make your problems disappear.
Where to go?
The GSC Forums LOST ALPHA section is designed to post Game problems and to provide answers. In addition the format makes it easy to find previous problems posted where you may not have to ask.

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TORRENT DOWNLOAD

For all of you that prefer to download via torrent here is the link: gameupdates.org
After downloading, please help to seed that beast ;)

All materials are property of GSC Gameworld and dez0wave group. Header image by Jeremiah Humphries.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe our eyes. Later in 2005 things has changed. They redesigned almost all old levels. Some of them became smaller, simpler (still nice, but different), and some levels were removed. After the release in 2007 we played the game a lot, and quickly noticed that some areas are missing. We opened forums, and talked countless nights about those for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they won't be the same, but we will try everything to make them look really nice, as we always wanted to see them. In early 2009, GSC released a build from 2004, which contained many old materials. We used some of the sdk objects for the level remakes, but adjusted (and bugfixed) them for our liking, also we didn't throw out our own levels. So expect to see our own Darkscape, Dead City, Rostok Factory and some more in Lost Alpha :)

Also need to say, Lost Alpha addon is not just about levels and levels. We will try to make a somewhat, but not fully restricted alife, and deliver a lot of new, never seen features, among with some old ones, which many people wanted to see for long. If you are interested in, check the Features menu for FAQ, Interview, Features List, and many more. Also do not forget to check the gallery, and the movies. All comments are welcome, also we are glad to see suggestions too, however at this stage those won't be considered.
Thanks for your understanding!


Finally, we would like to thank to the old Stalker Team this wonderful game. Without them, S.T.A.L.K.E.R. wouldn't be a "dream-game". Big respect to: Glory, Karma, Lex, Prof, Rainbow, Frodo, Dach, Koan, Mike, Jip, Jim, Jon, Yuriy, Terazoid, Tuz, Haron, Stohe, alexmx, chugai, Oles, Zmey, Iov, Sidorovich, CyLLlKA, dandy, Descruo, dima, Olga, LeSTAT, MadMax, Man0waR, Chapaev, Cy27-dw, Shyshkin, Narrator, Rolik, Atem, Yava, and many many more :)


"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
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RSS feed Articles

Merry Christmas and Happy New Year
from Dezowave

Christmas is knocking on our doors again, chestnuts roasting on open fires and Jack Frost nipping at our nose. Another year has passed by, which brought us many good things and some not so good. At this time of the year we all should celebrate and concentrate on all the good that happened to us in 2014! First of all, thanks to your votes, we are in the TOP100 again on MOTY Awards, there are still 3 days left, and then the finals will begin. We are pretty excited about the results, even though we weren't really advertising it, but a little news post can't hurt. We were the first for at least 4 months in a row, and in the top 5 for almost 6 months this year from April till September, which was amazing. We are really glad for the given support from you and the Moddb Staff! The launch wasn't smooth, Lost Alpha killed the moddb servers due to the heavy visits and downloads, and we even beat Black Mesa in downloads and view counts when Moddb Staff compared the statistics of the 'day of release' of these projects. It was unexpected, and we felt honored. Later things calmed down, and we think we are on a good path now to finish the game. Those who regularly visit our site already know of the changes through patches, etc... so if they -you- think we have earned it, to be in the top 5 again, we will be there! Everything depends on your choice.
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And a little status update of the upcoming developers cut. Our programmers updated the audio/sound engine of the game, now you can select all your sound cards from the list, and eax finally works, mainly on sound blaster cards, even the integrated sound chipsets which supports eax 2.0 will benefit from the changes. They also started remaking the weapon upgrade system, this time based more on the system in Call of Pripyat. The game designers are filling the empty parts of the levels with more "life" as well. Currently, we are testing the 2nd edited level of the 10 we plan to change. It's a long sequence, since we need to test run the levels individually, and in story mode as well, to see how the triggers work. When these are finished, we will check the keypoints in the storyline, and try to make the duller parts a bit better without destroying the "jenga tower" :).
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Christmas and New Years is coming, with greetings of peace and prosperity, the whole dezowave group wishes the very best for you during this special time. May You enjoy all the best now and throughout the coming year. 2015 will be a cool year, it's not a secret we are working on our next project as well, which will be announced in a few months!
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S.T.A.L.K.E.R.: Lost Alpha Developer's Cut Announcement

S.T.A.L.K.E.R.: Lost Alpha Developer's Cut Announcement

News 105 comments

In this news post you can read about the planned developer's cut release!

S.T.A.L.K.E.R. Lost Alpha SDK v.2.6 beta released

S.T.A.L.K.E.R. Lost Alpha SDK v.2.6 beta released

News 17 comments

S.T.A.L.K.E.R. Lost Alpha Software Development Kit (SDK) v.2.6 beta has been released. It contains the basic editors and tools we used for creating Lost...

S.T.A.L.K.E.R. Lost Alpha Patch 1.3003 Released

S.T.A.L.K.E.R. Lost Alpha Patch 1.3003 Released

News 50 comments

The long awaited 3rd patch for S.T.A.L.K.E.R.:Lost Alpha has been finally released.

S.T.A.L.K.E.R. Lost Alpha Patch 1.3002 Released

S.T.A.L.K.E.R. Lost Alpha Patch 1.3002 Released

News 85 comments

The long awaited 2nd patch for S.T.A.L.K.E.R.:Lost Alpha has been finally released.

RSS feed Downloads
S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

SDK 22 comments

Here is the 1st addon package for Lost Alpha SDK v.2.6.

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

SDK 29 comments

Here is the S.T.A.L.K.E.R.: Lost Alpha Software Development Kit (SDK) v.2.6 beta release! It contains the basic editors and tools we used for creating...

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

Patch 412 comments

Here is the long awaited third patch for S.T.A.L.K.E.R.: Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

Patch 304 comments

Here is the long awaited second patch for S.T.A.L.K.E.R.:Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

Patch 381 comments

S.T.A.L.K.E.R.: LOST ALPHA Patch v1.30013 (3rd of May 2014.) The patch is savegame compatible, so You do not have to start new game for this patch, but...

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

Full Version 90 comments

You do not need STALKER to run LA, Stand alone Release. Download all 4 parts, and use winrar or winzip to unpack them, then run setup.exe and follow the...

Comments  (0 - 10 of 34,284)
Borisich
Borisich

Friends! Maybe someone knows how to convert SOC or COP weapons to Lost Alpha? Maybe you have some tutorials or links? Thanks)

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te47
te47

I know porting in the CS/CoP hand and weapon model system was no easy task, and congratulations for pulling it off, but is there any chance support for SoC weapon models could be left in as an option? I've spent many years collecting SoC weapon models from dozens of sources for over 130 real weapons (all of which work perfectly in the current version of LA), and I've never found any CS or CoP weapon mods that have come anywhere close to what I've assembled for SoC (in terms of animation quality and consistency, at least).

Not having to try and start from nothing would be VERY much appreciated, especially since I'm extremely low on time these days. Any possibility of this?

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GUSTAVOHGO
GUSTAVOHGO

The s.t.a.l.k.e.r lost alpha, you need to otimo video card, put the graphics and resolution of the game at the top, since the s.t.a.l.k.e.r cler sky the graphics in the game medium is already good

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MorbidSniper
MorbidSniper

Yep ...if you're looking for 3-5 fps or want to use your videocard as a cooking plate to bake your steak while you wait for the next frame to load .

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fcotter
fcotter

Hey arkdiablo, maybe you have played LA before and know this but... Strelok's flash drive is in a vent in the ceiling.. The room with a cot you jump up on to get it down.. Pretty sure thats the flash drive... Also the room with the door that is hard to find has stuff in it.. If you know this them you have a really weird bug.. I always do hard saves just in case... I do wish you luck.........

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arkdiablo
arkdiablo

Thanks for the Info. but yes, I checked for the drive in its usual location. The markers still point to Seriy and Mole. There is no dialog with them to continue forward.

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dezodor Creator
dezodor

do you have a savegame + log before you entered the hangar on garbage? send it to info@dezowave.com, we will check it.

also we will need more explanation how you reached the map, which tasks you finished, which you skipped, if you talked to wolf before you started the factory task in cordon etc etc. anything helps, write them in the email!

Reply Good karma+1 vote
arkdiablo
arkdiablo

It appears to be an issue with quick save. I had a hard save and it worked. Only lost a small amount of time. I forgot that people have said the quick save had trouble.

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arkdiablo
arkdiablo

Well, I decided to make a run through the Zone again as a break from another game (cough Fallout 4 cough). I have arrived at the garbage and saved Seriy. I speak with him, he tells me about Strelok and then nothing happens. It still shows I need to speak with him.I went to Agraprom, saved the Stalkers from the Military and same thing. No Strelok Flash Drive. I am running 1.3003 that was installed originally, I never uninstalled it. Any ideas? I have left and come back several times with no luck. Still enjoy the game though, can't wait for DC. Wish I had the programming knowledge to assist in its creation but sadly I do not.

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Amoch
Amoch

How's it going with the HD textures? Were you able to get them fully done?

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dezodor Creator
dezodor

Cant reach the guy since december, but all the files he made till then are already in LA. The vegetation already used HD textures since the releease, thanks to cromm. If the guy wont appear soon, I will talk to cromm about other textures he made.

Reply Good karma+3 votes
Amoch
Amoch

That's unprofessional behaviour on his part IMO. Cromm's work is very good, and his hires textures would be a great "plan B". :)

Thanks for your hard work and dedication on LA, we STALKER-fans appreciate it a lot.

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S.T.A.L.K.E.R. Shadow of Chernobyl
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Highest Rated (105 agree) 10/10

It's Lost Alpha. Should it be rated any less?

Apr 25 2014 by este

Lowest Rated (86 agree) 5/10

Full Review Here - Pastebin.com This mod is a great example of what not to do when trying to recreate a game in your own image, due to it being worse than the SoC in almost every way. +Fantastic Map Design +Good Environments +Great Lighting +Textures better than vanilla +Upgrading System =Gunplay unchanged from Vanilla =Weapon textures + Models unchanged from Vanilla -Maps lack things to do in them -Sounds are subpar -Voice acting is bad and immersion breaking -Constant poorly animated…

May 5 2014 by STALKERchan

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Latest tweets from @dezowave

A little status update about the upcoming DC: We have just finished porting all weapons and hands from CoP, and... Fb.me

Apr 18 2016

Here is a short video about the stopping of the last block (nr.3.) at the Chernobyl Nuclear Powerplant (CHAES) on... Fb.me

Feb 28 2016

Drone Footage Of Pripyat In The Snow - Chernobyl January 2016 Fb.me

Feb 2 2016

Merry Christmas \o/ Moddb.com Fb.me

Dec 24 2015

Thanks for your support, we really appreciate it! \o/ Fb.me

Dec 10 2015

If you think LA is worth the award, please vote for us! Thanks! Fb.me

Dec 5 2015

RT @cyruscrashtest: I should be doing the cover art... YES?! T.co

Nov 25 2015

3 new images appeared on our moddb blog! Don't forget to read the description, it contains new info about the DC! Fb.me

Nov 2 2015

Going home image - S.T.A.L.K.E.R. - Lost Alpha mod for S.T.A.L.K.E.R. Shadow of Chernobyl Fb.me

Oct 26 2015

Moddb.com Fb.me

Oct 26 2015

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