BEFORE YOU ASK A QUESTION!

Got a LOST ALPHA Game problem?
Don't post it here or anywhere else on Facebook. Why? The ModDB and FB formats make posts descend to the bottom with each new one and your concerns can easily be lost. Too many pages and posts can make your problems disappear.
Where to go?
The GSC Forums LOST ALPHA section is designed to post Game problems and to provide answers. In addition the format makes it easy to find previous problems posted where you may not have to ask.

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TORRENT DOWNLOAD

For all of you that prefer to download via torrent here is the link: gameupdates.org
After downloading, please help to seed that beast ;)

All materials are property of GSC Gameworld and dez0wave group. Header image by Jeremiah Humphries.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe our eyes. Later in 2005 things has changed. They redesigned almost all old levels. Some of them became smaller, simpler (still nice, but different), and some levels were removed. After the release in 2007 we played the game a lot, and quickly noticed that some areas are missing. We opened forums, and talked countless nights about those for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they won't be the same, but we will try everything to make them look really nice, as we always wanted to see them. In early 2009, GSC released a build from 2004, which contained many old materials. We used some of the sdk objects for the level remakes, but adjusted (and bugfixed) them for our liking, also we didn't throw out our own levels. So expect to see our own Darkscape, Dead City, Rostok Factory and some more in Lost Alpha :)

Also need to say, Lost Alpha addon is not just about levels and levels. We will try to make a somewhat, but not fully restricted alife, and deliver a lot of new, never seen features, among with some old ones, which many people wanted to see for long. If you are interested in, check the Features menu for FAQ, Interview, Features List, and many more. Also do not forget to check the gallery, and the movies. All comments are welcome, also we are glad to see suggestions too, however at this stage those won't be considered.
Thanks for your understanding!


Finally, we would like to thank to the old Stalker Team this wonderful game. Without them, S.T.A.L.K.E.R. wouldn't be a "dream-game". Big respect to: Glory, Karma, Lex, Prof, Rainbow, Frodo, Dach, Koan, Mike, Jip, Jim, Jon, Yuriy, Terazoid, Tuz, Haron, Stohe, alexmx, chugai, Oles, Zmey, Iov, Sidorovich, CyLLlKA, dandy, Descruo, dima, Olga, LeSTAT, MadMax, Man0waR, Chapaev, Cy27-dw, Shyshkin, Narrator, Rolik, Atem, Yava, and many many more :)


"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
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RSS Articles

LA DC VERSIONS

News 4 comments

With the announcement/new vid of STALKER 2 I see more traffic here, so I wanted to give a quick guideline on the different LA DC versions.

LA DC 1.4007: Is a mix of all the original teams work along with the RU team. The main thing it did was get rid of a bunch of cut scenes and the “Illuminati” bits along with lots of fixes and adding in more side quests. Must use the Storyline changes v1.08 mod from the launcher for full effect of the story changes.

LB's LADC 1.4007 Compilation: You must have LADC installed. My comp is just an extension of 1.4007, read all the notes. It retains the vanilla ideals, but updates/fixes some more stuff. It adds in the item usage mod for immersion that was released on the RU VK page as well. Also includes an unpacked Storyline changes v1.08 with additional changes by me, so no need to use the mod. This comp will only work with a few mods mentioned in the description. Also contains a newer configurator and bins. Link below:

Moddb.com

LA DCE: Was solely made by the RU team, none of the original team (which includes me) had any involvement in it. It does have lots of cool fixes/updates, but it is more like "misery" type game play. The save system has also been changed to a check point save system. Read more about it from my article below:

Moddb.com

*All DCE discussion is to take place under the DCE articles comments section.

**LA DC/most mods made for DC and my compilation ARE NOT COMPATIBLE WITH DCE

New Version of LA (DC Extended)

New Version of LA (DC Extended)

News 304 comments

There is a new version of LA out (DC Extended). Check out the details below for more information.

Resource for LA updates

Resource for LA updates

News 5 comments

This news post is to be used more as a resource for LA updates from the RU team/modders.

S.T.A.L.K.E.R. Lost Alpha DC 1.4007 Release

S.T.A.L.K.E.R. Lost Alpha DC 1.4007 Release

News 46 comments

We wish you a Merry Christmas with the release of Lost Alpha Developer's Cut 1.4007!

S.T.A.L.K.E.R. Lost Alpha DC 1.4005 Release

S.T.A.L.K.E.R. Lost Alpha DC 1.4005 Release

News 52 comments

We wish you a Merry Christmas with a special full release of Lost Alpha Developer's Cut 1.4005!

Add file RSS Files
LB's LADC 1.4007 Compilation

LB's LADC 1.4007 Compilation

Full Version 340 comments

THIS IS A ONE STOP SHOP FOR PEOPLE THAT DON’T WANT TO SEARCH AROUND FOR A NUMBER OF LADC 1.4007 UPDATES/MODS AND WHO WANT TO PLAY MORE OF A NEAR COMPLETE...

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 1 of 6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 1 of 6

Full Version 52 comments

S.T.A.L.K.E.R. Lost Alpha v1.4007 Developer's Cut download part 1/6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 2 of 6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 2 of 6

Full Version 2 comments

S.T.A.L.K.E.R. Lost Alpha v1.4007 Developer's Cut download part 2/6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 3 of 6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 3 of 6

Full Version 2 comments

S.T.A.L.K.E.R. Lost Alpha v1.4007 Developer's Cut download part 3/6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 4 of 6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 4 of 6

Full Version 1 comment

S.T.A.L.K.E.R. Lost Alpha v1.4007 Developer's Cut download part 4/6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 5 of 6

S.T.A.L.K.E.R. Lost Alpha v1.4007 DC 5 of 6

Full Version 1 comment

S.T.A.L.K.E.R. Lost Alpha v1.4007 Developer's Cut download part 5/6

Post comment Comments  (0 - 10 of 44,710)
EvilGenius
EvilGenius

Has anyone experienced a LOT of crashes in Dead City with
stack trace:

"0023:5CBCA659 xrGame.dll, CDialogHolder::operator=()
0023:5CBC0AC7 xrGame.dll, CDialogHolder::operator=()
0023:5CA1F6B0 xrGame.dll, CDialogHolder::operator=()

[error][ 183] : Cannot create a file when that file already exists."?

Most of my crashes during this playthrough happened in Dead City either with the error above or just
"[error][ 8] : Not enough memory resources are available to process this command."
which I did manage to "fix" by changing the rendering...

Could this be caused by the free A-life mode?

Reply Good karma Bad karma+1 vote
LiquidBronze Creator
LiquidBronze

Nothing to do with A life. I have crashed there with similar errors. Knowing that (and it doesnt happen with everyone) I just do a vid_restart once in a while, if I know I will be exploring there for a long session.

Reply Good karma+2 votes
EvilGenius
EvilGenius

Managed to bypass it, had an earlier save to test from the start of the level and drove through it without stop to where the trader is, avoiding the center square where a huge mutant population is with the occasional merc and it didn't crash so I loaded the main save, backed up from the center, went around all buildings, even the trader since when NPC dots would pop on the mini-map it would also crash and went straight to the Military Warehouses. Phew!

Thanks again for the quick response! :D

Reply Good karma Bad karma+1 vote
MorbidSniper
MorbidSniper

Some actual gameplay-footage in this one ....Damn i'm definitely gonna need another upgrade round on my comp :P

Edit : releasedate = April 28th 2022

Reply Good karma Bad karma+8 votes
toast80
toast80

I have an idea for a carry weight mod.

Media.giphy.com

Reply Good karma Bad karma+3 votes
Hegel
Hegel

Lol at Youtu.be
And look at those floorboards give way as he dances!

Reply Good karma Bad karma+4 votes
HybOj_(KingOfWorms)
HybOj_(KingOfWorms)

Nice catch mate. For me, stalker 2 is better than half life 3
Good times (If I can get a GFX card before it releases :) )

Reply Good karma Bad karma+3 votes
LiquidBronze Creator
LiquidBronze

ohhh good eye man, didn't notice that, really nice detail!!

Reply Good karma+2 votes
Hegel
Hegel

I know, mate! The only thing that would spoil Stalker 2 for me is if they took away quick-save in favour of wey-points.

Reply Good karma Bad karma+2 votes
LiquidBronze Creator
LiquidBronze

Wow, just looks amazing, those anomalies in the swamp area were just so well done, you could really "feel" the weight of them! And I like the flesh running into it, a little homage to the first time you see an anomaly in SOC and the flesh runs in :P

Reply Good karma+4 votes
MorbidSniper
MorbidSniper

It is definitely a lot more gore that way :D

Reply Good karma Bad karma+2 votes
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