Got a LOST ALPHA Game problem?
Don't post it here or anywhere else on Facebook. Why? The ModDB and FB formats make posts descend to the bottom with each new one and your concerns can easily be lost. Too many pages and posts can make your problems disappear.
Where to go?
The GSC Forums LOST ALPHA section is designed to post Game problems and to provide answers. In addition the format makes it easy to find previous problems posted where you may not have to ask.



For all of you that prefer to download via torrent here is the link:
After downloading, please help to seed that beast ;)

All materials are property of GSC Gameworld and dez0wave group. Header image by Jeremiah Humphries.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe our eyes. Later in 2005 things has changed. They redesigned almost all old levels. Some of them became smaller, simpler (still nice, but different), and some levels were removed. After the release in 2007 we played the game a lot, and quickly noticed that some areas are missing. We opened forums, and talked countless nights about those for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they won't be the same, but we will try everything to make them look really nice, as we always wanted to see them. In early 2009, GSC released a build from 2004, which contained many old materials. We used some of the sdk objects for the level remakes, but adjusted (and bugfixed) them for our liking, also we didn't throw out our own levels. So expect to see our own Darkscape, Dead City, Rostok Factory and some more in Lost Alpha :)

Also need to say, Lost Alpha addon is not just about levels and levels. We will try to make a somewhat, but not fully restricted alife, and deliver a lot of new, never seen features, among with some old ones, which many people wanted to see for long. If you are interested in, check the Features menu for FAQ, Interview, Features List, and many more. Also do not forget to check the gallery, and the movies. All comments are welcome, also we are glad to see suggestions too, however at this stage those won't be considered.
Thanks for your understanding!

Finally, we would like to thank to the old Stalker Team this wonderful game. Without them, S.T.A.L.K.E.R. wouldn't be a "dream-game". Big respect to: Glory, Karma, Lex, Prof, Rainbow, Frodo, Dach, Koan, Mike, Jip, Jim, Jon, Yuriy, Terazoid, Tuz, Haron, Stohe, alexmx, chugai, Oles, Zmey, Iov, Sidorovich, CyLLlKA, dandy, Descruo, dima, Olga, LeSTAT, MadMax, Man0waR, Chapaev, Cy27-dw, Shyshkin, Narrator, Rolik, Atem, Yava, and many many more :)

"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
Image RSS Feed Latest Screens
Lost in parallel world... A few days in the Zone. A few days in the Zone.
Blog RSS Feed Report abuse Latest News: It's been another year!

18 comments by CrommCruac on Dec 17th, 2014

Merry Christmas and Happy New Year
from Dezowave

Christmas is knocking on our doors again, chestnuts roasting on open fires and Jack Frost nipping at our nose. Another year has passed by, which brought us many good things and some not so good. At this time of the year we all should celebrate and concentrate on all the good that happened to us in 2014! First of all, thanks to your votes, we are in the TOP100 again on MOTY Awards, there are still 3 days left, and then the finals will begin. We are pretty excited about the results, even though we weren't really advertising it, but a little news post can't hurt. We were the first for at least 4 months in a row, and in the top 5 for almost 6 months this year from April till September, which was amazing. We are really glad for the given support from you and the Moddb Staff! The launch wasn't smooth, Lost Alpha killed the moddb servers due to the heavy visits and downloads, and we even beat Black Mesa in downloads and view counts when Moddb Staff compared the statistics of the 'day of release' of these projects. It was unexpected, and we felt honored. Later things calmed down, and we think we are on a good path now to finish the game. Those who regularly visit our site already know of the changes through patches, etc... so if they -you- think we have earned it, to be in the top 5 again, we will be there! Everything depends on your choice.

And a little status update of the upcoming developers cut. Our programmers updated the audio/sound engine of the game, now you can select all your sound cards from the list, and eax finally works, mainly on sound blaster cards, even the integrated sound chipsets which supports eax 2.0 will benefit from the changes. They also started remaking the weapon upgrade system, this time based more on the system in Call of Pripyat. The game designers are filling the empty parts of the levels with more "life" as well. Currently, we are testing the 2nd edited level of the 10 we plan to change. It's a long sequence, since we need to test run the levels individually, and in story mode as well, to see how the triggers work. When these are finished, we will check the keypoints in the storyline, and try to make the duller parts a bit better without destroying the "jenga tower" :).

Christmas and New Years is coming, with greetings of peace and prosperity, the whole dezowave group wishes the very best for you during this special time. May You enjoy all the best now and throughout the coming year. 2015 will be a cool year, it's not a secret we are working on our next project as well, which will be announced in a few months!


Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

Oct 16, 2014 SDK 18 comments

Here is the 1st addon package for Lost Alpha SDK v.2.6.

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

Oct 10, 2014 SDK 25 comments

Here is the S.T.A.L.K.E.R.: Lost Alpha Software Development Kit (SDK) v.2.6 beta release! It contains the basic editors and tools we used for creating...

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

Jul 31, 2014 Patch 351 comments

Here is the long awaited third patch for S.T.A.L.K.E.R.: Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

Jul 11, 2014 Patch 302 comments

Here is the long awaited second patch for S.T.A.L.K.E.R.:Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

May 2, 2014 Patch 380 comments

S.T.A.L.K.E.R.: LOST ALPHA Patch v1.30013 (3rd of May 2014.) The patch is savegame compatible, so You do not have to start new game for this patch, but...

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

Apr 27, 2014 Full Version 90 comments

You do not need STALKER to run LA, Stand alone Release. Download all 4 parts, and use winrar or winzip to unpack them, then run setup.exe and follow the...

Post comment Comments  (50 - 60 of 33,225)
matthews445 Apr 6 2015, 5:29pm says:

I'm getting a crash once I reach Radar Outpost. Any fix to that? It like opens the console, and drops me out of the game. I have the latest patch installed too, I saw that 3002 has the fix, yet it still crashes to me.

+1 vote     reply to comment
dezodor Creator
dezodor Apr 7 2015, 4:39am replied:

send us the crash log + savegame, otherwise we can not help.

+1 vote   reply to comment
matthews445 Apr 7 2015, 8:26am replied:

Before I do, can I ask, Is it necessary to install 3002 ? because I only have 3003 patch installed.
Or should I install all 3, 3001 > 3002 > 3003? I have all three, but I never bothered to install the older ones.

Thanks for the quick answer.

+1 vote     reply to comment
3bygone3 Apr 7 2015, 1:58pm replied:

Here is your answer: This(1.3003) patch is cumulative, so you will not need to install the previous (1.3001 or 1.3002) patch at all.
This is written on patch download site in install notes.

+2 votes     reply to comment
matthews445 Apr 8 2015, 11:43am replied:

So I done it right, still doesn't answer my question why I get a crash on a bug that was fixed in 3002.

-1 votes     reply to comment
HybOj Apr 8 2015, 12:20pm replied:

send the crash log and savegame to Dezodor and you will maybe contribute to the game development process. Btw, any mods installed?

+2 votes     reply to comment
matthews445 Apr 9 2015, 8:12am replied:

No mods installed.

+1 vote     reply to comment
Guest Apr 6 2015, 12:59pm says:

This comment is currently awaiting admin approval, join now to view.

dezodor Creator
dezodor Apr 6 2015, 1:08pm replied:

we have some of them of course.

edit: Just checked to be sure, we have 24 giants (with respawn) and 25 psy-dogs with respawn in game.

+3 votes   reply to comment
Nastya1986 Apr 11 2015, 3:23pm replied:

hunting season is open :p

+1 vote     reply to comment
ZIGS Apr 5 2015, 3:08pm says:

How's the DC version going? Would be nice to see a new update :)

+5 votes     reply to comment
jackwillett Apr 5 2015, 12:25pm says:

purely; an awesome mod, just got to the the brain scorcher, very few suspect npc movements. i made a mistake of playing cop before soc which made soc a little painful, lost alpha makes a new game entirely and i'm blown away. i'll be straight, pity you cant make your own stashes/buy rucksacks for bigger carry loads and i could've missed something but topping up jerry cans with 25l barrels of fuel could've been nice but who cares? its huge and immersing! is there a way to go ferral from the start and skip/bumble the story in the perspective of a newb to the zone?

just thanks, youre gonna make 3 years roll into one :D

+4 votes     reply to comment
Szabby999 Apr 5 2015, 6:11am says:

Dear Developers!

I would like to ask:

1. Is there a possibility to make grass draw distance adjustable from ingame menu?

2. Is it possible to make cutscenes skipable?


+2 votes     reply to comment
dezodor Creator
dezodor Apr 5 2015, 12:10pm replied:

1. yes, its possible to add, and we plan to do so with DC.
2. no idea, will need to check on this, but since its an ingame sequence, not a pre-recorded video, not sure.

+3 votes   reply to comment
Puma666 Apr 4 2015, 1:23pm says:

anyone got some hd texture packs for 1.3003 ? I hate vanilla ones . this is ok but it is for 1.3001

+1 vote     reply to comment
Puma666 Apr 4 2015, 2:03pm replied:

it works yeah !!! I didn t tried "bonus" content but the textures changed and LA still works !

+3 votes     reply to comment
Puma666 Apr 4 2015, 1:34pm replied:

btw best mod ever

+3 votes     reply to comment
Schuchart Apr 4 2015, 6:29pm replied:

Althought you've obviously found what you were looking for I will post the very recommendable modpack collected, merged and updated by S3er1ous (aka ThaOneDon) on a regular basis. Here you go:

+2 votes     reply to comment
Guest Apr 5 2015, 4:39am replied:

Thx And happy easter

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

S.T.A.L.K.E.R. Shadow of Chernobyl Icon
Send Message
Official Page
Release Date
Released Apr 25, 2014
Mod Watch
Track this mod
Community Rating



1346 votes submitted.

You Say


Ratings closed.

Highest Rated (100 agree) 10/10

It's Lost Alpha. Should it be rated any less?

Apr 25 2014, 7:09pm by este

Lowest Rated (67 agree) 5/10

Full Review Here - This mod is a great example of what not to do when trying to recreate a game in your own image, due to it being worse than the SoC in almost every way. +Fantastic Map Design +Good Environments +Great Lighting +Textures better than vanilla +Upgrading System =Gunplay unchanged from Vanilla =Weapon textures + Models unchanged from Vanilla -Maps lack things to do in them -Sounds are subpar -Voice acting is bad and immersion breaking -Constant poorly animated…

May 5 2014, 6:12am by STALKERchan

First Person Shooter
Single Player

Latest tweets from

It can take up to a few hours for tweets to begin appearing.

Embed Buttons

Promote S.T.A.L.K.E.R. - Lost Alpha on your homepage or blog by selecting a button and using the embed code provided (more).

S.T.A.L.K.E.R. - Lost Alpha S.T.A.L.K.E.R. - Lost Alpha
S.T.A.L.K.E.R. - Lost Alpha
Last Update
4 days ago
3,887 members