Got a LOST ALPHA Game problem?
Don't post it here or anywhere else on Facebook. Why? The ModDB and FB formats make posts descend to the bottom with each new one and your concerns can easily be lost. Too many pages and posts can make your problems disappear.
Where to go?
The GSC Forums LOST ALPHA section is designed to post Game problems and to provide answers. In addition the format makes it easy to find previous problems posted where you may not have to ask.



For all of you that prefer to download via torrent here is the link:
After downloading, please help to seed that beast ;)

All materials are property of GSC Gameworld and dez0wave group. Header image by Jeremiah Humphries.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe our eyes. Later in 2005 things has changed. They redesigned almost all old levels. Some of them became smaller, simpler (still nice, but different), and some levels were removed. After the release in 2007 we played the game a lot, and quickly noticed that some areas are missing. We opened forums, and talked countless nights about those for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they won't be the same, but we will try everything to make them look really nice, as we always wanted to see them. In early 2009, GSC released a build from 2004, which contained many old materials. We used some of the sdk objects for the level remakes, but adjusted (and bugfixed) them for our liking, also we didn't throw out our own levels. So expect to see our own Darkscape, Dead City, Rostok Factory and some more in Lost Alpha :)

Also need to say, Lost Alpha addon is not just about levels and levels. We will try to make a somewhat, but not fully restricted alife, and deliver a lot of new, never seen features, among with some old ones, which many people wanted to see for long. If you are interested in, check the Features menu for FAQ, Interview, Features List, and many more. Also do not forget to check the gallery, and the movies. All comments are welcome, also we are glad to see suggestions too, however at this stage those won't be considered.
Thanks for your understanding!

Finally, we would like to thank to the old Stalker Team this wonderful game. Without them, S.T.A.L.K.E.R. wouldn't be a "dream-game". Big respect to: Glory, Karma, Lex, Prof, Rainbow, Frodo, Dach, Koan, Mike, Jip, Jim, Jon, Yuriy, Terazoid, Tuz, Haron, Stohe, alexmx, chugai, Oles, Zmey, Iov, Sidorovich, CyLLlKA, dandy, Descruo, dima, Olga, LeSTAT, MadMax, Man0waR, Chapaev, Cy27-dw, Shyshkin, Narrator, Rolik, Atem, Yava, and many many more :)

"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
Image RSS Feed Latest Screens
Travelling to Bar territory. In the Dead City... In the Dead City...
Blog RSS Feed Report abuse Latest News: It's been another year!

18 comments by CrommCruac on Dec 17th, 2014

Merry Christmas and Happy New Year
from Dezowave

Christmas is knocking on our doors again, chestnuts roasting on open fires and Jack Frost nipping at our nose. Another year has passed by, which brought us many good things and some not so good. At this time of the year we all should celebrate and concentrate on all the good that happened to us in 2014! First of all, thanks to your votes, we are in the TOP100 again on MOTY Awards, there are still 3 days left, and then the finals will begin. We are pretty excited about the results, even though we weren't really advertising it, but a little news post can't hurt. We were the first for at least 4 months in a row, and in the top 5 for almost 6 months this year from April till September, which was amazing. We are really glad for the given support from you and the Moddb Staff! The launch wasn't smooth, Lost Alpha killed the moddb servers due to the heavy visits and downloads, and we even beat Black Mesa in downloads and view counts when Moddb Staff compared the statistics of the 'day of release' of these projects. It was unexpected, and we felt honored. Later things calmed down, and we think we are on a good path now to finish the game. Those who regularly visit our site already know of the changes through patches, etc... so if they -you- think we have earned it, to be in the top 5 again, we will be there! Everything depends on your choice.

And a little status update of the upcoming developers cut. Our programmers updated the audio/sound engine of the game, now you can select all your sound cards from the list, and eax finally works, mainly on sound blaster cards, even the integrated sound chipsets which supports eax 2.0 will benefit from the changes. They also started remaking the weapon upgrade system, this time based more on the system in Call of Pripyat. The game designers are filling the empty parts of the levels with more "life" as well. Currently, we are testing the 2nd edited level of the 10 we plan to change. It's a long sequence, since we need to test run the levels individually, and in story mode as well, to see how the triggers work. When these are finished, we will check the keypoints in the storyline, and try to make the duller parts a bit better without destroying the "jenga tower" :).

Christmas and New Years is coming, with greetings of peace and prosperity, the whole dezowave group wishes the very best for you during this special time. May You enjoy all the best now and throughout the coming year. 2015 will be a cool year, it's not a secret we are working on our next project as well, which will be announced in a few months!


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S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

Oct 16, 2014 SDK 19 comments

Here is the 1st addon package for Lost Alpha SDK v.2.6.

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

Oct 10, 2014 SDK 26 comments

Here is the S.T.A.L.K.E.R.: Lost Alpha Software Development Kit (SDK) v.2.6 beta release! It contains the basic editors and tools we used for creating...

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

Jul 31, 2014 Patch 368 comments

Here is the long awaited third patch for S.T.A.L.K.E.R.: Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

Jul 11, 2014 Patch 302 comments

Here is the long awaited second patch for S.T.A.L.K.E.R.:Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

May 2, 2014 Patch 380 comments

S.T.A.L.K.E.R.: LOST ALPHA Patch v1.30013 (3rd of May 2014.) The patch is savegame compatible, so You do not have to start new game for this patch, but...

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

Apr 27, 2014 Full Version 90 comments

You do not need STALKER to run LA, Stand alone Release. Download all 4 parts, and use winrar or winzip to unpack them, then run setup.exe and follow the...

Post comment Comments  (40 - 50 of 33,421)
antisouless May 14 2015, 5:07am says:

You think we can get xbox controller support?

0 votes     reply to comment
Amoch May 17 2015, 2:21pm replied:

Argh, XBox and Playstation are the main reasons computer games have taken a turn for worse the last 7-8 years. Why do you think games have become simplified, dumbed-down, and just plain cheap the last years?

+4 votes     reply to comment
antisouless May 17 2015, 7:44pm replied:

Dumbed-down? That's wrong. Yes games get dumbed down. But this isn't because consoles exist. It's because developers think they can chase more consumers, more sales, by doing so.
Look at Dark Souls, Demon Souls, Bloodborne and even Lords of the Fallen. These are hardcore games. Developed with consoles in mind.
Look back at Steel Battalion. Yeah....STEEL f'n Battalion.

Ruined, not because it left consoles, but because Microsoft ruined it with Kinect.

Stalker isn't really that much more advanced than Fallout 3/NV or any other fps. So there is no excuse why it can't work with a controller.

+1 vote     reply to comment
Horians May 19 2015, 5:21am replied:

Try to shoot a running bloodsucker with a controller without auto aim

+1 vote     reply to comment
GojiraFan May 17 2015, 4:44pm replied:

Amen! I dread the day consoles totally take over the gaming scene,you'd never see a game as complex in scale and size as those in STALKER series.And you wouldn't see mods like Lost Alpha.Just an endless progression of short,insipid DLCs with material that should have been included in the original game meant to further fatten the publisher's wallet.

+2 votes     reply to comment
antisouless May 17 2015, 7:45pm replied:

I agree. But why does this statement mean the Xbox controller is any less amazing? It doesn't. The only games that don't make sense with a controller are RTSs. Thats it.

+1 vote     reply to comment
Amoch May 17 2015, 4:52pm replied:

Fortunately we still have mods like OGSE 0963, Wormwood and Lost Alpha DC to look forward to. :) I wonder if we'll ever see a STALKER 2...

+1 vote     reply to comment
Horians May 16 2015, 3:42am replied:

Why on earth would you want to play a game totally developed for mouse and keyboard play with a controller?

+5 votes     reply to comment
Guest May 16 2015, 4:25am replied:

This comment is currently awaiting admin approval, join now to view.

3bygone3 May 16 2015, 11:40am replied:

Some games are made with controllers in mind, some simply aren't and stalker games belongs to the second group.

+2 votes     reply to comment
antisouless May 17 2015, 10:58am replied:

Will you QUIT with the keyboard/mouse purity crap. Its an awful argument.
STALKER is definitely one game that could work with a controller.
Its a first person shooter. Hell, even ARMA works with a controller.

Heres how everything could be mapped.

-4 votes     reply to comment
cpttavish May 12 2015, 10:59am says:

I have a request, could you remove that reversed radio music? (from bandit base in darkdolina and the new 100 rads bar) it doesn't make any sense as why would stalkers listen to that... and it is, in my opinion, a bit immersion breaking.

+4 votes     reply to comment
dezodor Creator
dezodor May 13 2015, 11:42am replied:

done, it always sounded strange, but now after reversing it, it sounds much better.

+7 votes   reply to comment
cpttavish May 13 2015, 12:37pm replied:

Thank you! :)

+4 votes     reply to comment
StalkerFantasma May 10 2015, 9:01pm says:

Good afternoon.
Where can a mod translation from Portuguese Brazil?

+1 vote     reply to comment
lucastolrezende May 11 2015, 4:02pm replied:

StalkerFantasma, good afternoon! The Portuguese translation of S.T.A.L.K.E.R.: Lost Alpha v1.3003 is already finished! (I personally did all the translation). Soon it will be launched. :)

At this time, i'm working together with the Dez0wave team in the Portuguese Translation for the Director's Cut version of Lost Alpha, which is still in development.

+5 votes     reply to comment
Menor22 May 12 2015, 1:22pm replied:

my game is at gunpoint just waiting for the translation version 1.3003. Does it still comes out this week?

google translator
Meu jogo está em ponto de bala só esperando a tradução da versão 1.3003. Será que ela sai ainda essa semana?

+2 votes     reply to comment
lucastolrezende May 12 2015, 11:31pm replied:

I'm just waiting for the creation of installer (.exe). :)

+1 vote     reply to comment
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S.T.A.L.K.E.R. Shadow of Chernobyl Icon
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Release Date
Released Apr 25, 2014
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1356 votes submitted.

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Ratings closed.

Highest Rated (100 agree) 10/10

It's Lost Alpha. Should it be rated any less?

Apr 25 2014, 7:09pm by este

Lowest Rated (70 agree) 5/10

Full Review Here - This mod is a great example of what not to do when trying to recreate a game in your own image, due to it being worse than the SoC in almost every way. +Fantastic Map Design +Good Environments +Great Lighting +Textures better than vanilla +Upgrading System =Gunplay unchanged from Vanilla =Weapon textures + Models unchanged from Vanilla -Maps lack things to do in them -Sounds are subpar -Voice acting is bad and immersion breaking -Constant poorly animated…

May 5 2014, 6:12am by STALKERchan

First Person Shooter
Single Player

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