BEFORE YOU ASK A QUESTION!

Got a LOST ALPHA Game problem?
Don't post it here or anywhere else on Facebook. Why? The ModDB and FB formats make posts descend to the bottom with each new one and your concerns can easily be lost. Too many pages and posts can make your problems disappear.
Where to go?
The GSC Forums LOST ALPHA section is designed to post Game problems and to provide answers. In addition the format makes it easy to find previous problems posted where you may not have to ask.

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TORRENT DOWNLOAD

For all of you that prefer to download via torrent here is the link: gameupdates.org
After downloading, please help to seed that beast ;)

All materials are property of GSC Gameworld and dez0wave group. Header image by Jeremiah Humphries.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe our eyes. Later in 2005 things has changed. They redesigned almost all old levels. Some of them became smaller, simpler (still nice, but different), and some levels were removed. After the release in 2007 we played the game a lot, and quickly noticed that some areas are missing. We opened forums, and talked countless nights about those for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they won't be the same, but we will try everything to make them look really nice, as we always wanted to see them. In early 2009, GSC released a build from 2004, which contained many old materials. We used some of the sdk objects for the level remakes, but adjusted (and bugfixed) them for our liking, also we didn't throw out our own levels. So expect to see our own Darkscape, Dead City, Rostok Factory and some more in Lost Alpha :)

Also need to say, Lost Alpha addon is not just about levels and levels. We will try to make a somewhat, but not fully restricted alife, and deliver a lot of new, never seen features, among with some old ones, which many people wanted to see for long. If you are interested in, check the Features menu for FAQ, Interview, Features List, and many more. Also do not forget to check the gallery, and the movies. All comments are welcome, also we are glad to see suggestions too, however at this stage those won't be considered.
Thanks for your understanding!


Finally, we would like to thank to the old Stalker Team this wonderful game. Without them, S.T.A.L.K.E.R. wouldn't be a "dream-game". Big respect to: Glory, Karma, Lex, Prof, Rainbow, Frodo, Dach, Koan, Mike, Jip, Jim, Jon, Yuriy, Terazoid, Tuz, Haron, Stohe, alexmx, chugai, Oles, Zmey, Iov, Sidorovich, CyLLlKA, dandy, Descruo, dima, Olga, LeSTAT, MadMax, Man0waR, Chapaev, Cy27-dw, Shyshkin, Narrator, Rolik, Atem, Yava, and many many more :)


"the original you always wanted brought to life"
Mod of the Year 2014 I Player's Choice
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Merry Christmas and Happy New Year
from Dezowave

Christmas is knocking on our doors again, chestnuts roasting on open fires and Jack Frost nipping at our nose. Another year has passed by, which brought us many good things and some not so good. At this time of the year we all should celebrate and concentrate on all the good that happened to us in 2014! First of all, thanks to your votes, we are in the TOP100 again on MOTY Awards, there are still 3 days left, and then the finals will begin. We are pretty excited about the results, even though we weren't really advertising it, but a little news post can't hurt. We were the first for at least 4 months in a row, and in the top 5 for almost 6 months this year from April till September, which was amazing. We are really glad for the given support from you and the Moddb Staff! The launch wasn't smooth, Lost Alpha killed the moddb servers due to the heavy visits and downloads, and we even beat Black Mesa in downloads and view counts when Moddb Staff compared the statistics of the 'day of release' of these projects. It was unexpected, and we felt honored. Later things calmed down, and we think we are on a good path now to finish the game. Those who regularly visit our site already know of the changes through patches, etc... so if they -you- think we have earned it, to be in the top 5 again, we will be there! Everything depends on your choice.
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And a little status update of the upcoming developers cut. Our programmers updated the audio/sound engine of the game, now you can select all your sound cards from the list, and eax finally works, mainly on sound blaster cards, even the integrated sound chipsets which supports eax 2.0 will benefit from the changes. They also started remaking the weapon upgrade system, this time based more on the system in Call of Pripyat. The game designers are filling the empty parts of the levels with more "life" as well. Currently, we are testing the 2nd edited level of the 10 we plan to change. It's a long sequence, since we need to test run the levels individually, and in story mode as well, to see how the triggers work. When these are finished, we will check the keypoints in the storyline, and try to make the duller parts a bit better without destroying the "jenga tower" :).
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Christmas and New Years is coming, with greetings of peace and prosperity, the whole dezowave group wishes the very best for you during this special time. May You enjoy all the best now and throughout the coming year. 2015 will be a cool year, it's not a secret we are working on our next project as well, which will be announced in a few months!
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S.T.A.L.K.E.R.: Lost Alpha Developer's Cut Announcement

S.T.A.L.K.E.R.: Lost Alpha Developer's Cut Announcement

News 95 comments

In this news post you can read about the planned developer's cut release!

S.T.A.L.K.E.R. Lost Alpha SDK v.2.6 beta released

S.T.A.L.K.E.R. Lost Alpha SDK v.2.6 beta released

News 17 comments

S.T.A.L.K.E.R. Lost Alpha Software Development Kit (SDK) v.2.6 beta has been released. It contains the basic editors and tools we used for creating Lost...

S.T.A.L.K.E.R. Lost Alpha Patch 1.3003 Released

S.T.A.L.K.E.R. Lost Alpha Patch 1.3003 Released

News 48 comments

The long awaited 3rd patch for S.T.A.L.K.E.R.:Lost Alpha has been finally released.

S.T.A.L.K.E.R. Lost Alpha Patch 1.3002 Released

S.T.A.L.K.E.R. Lost Alpha Patch 1.3002 Released

News 83 comments

The long awaited 2nd patch for S.T.A.L.K.E.R.:Lost Alpha has been finally released.

RSS feed Downloads
S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

SDK 22 comments

Here is the 1st addon package for Lost Alpha SDK v.2.6.

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

SDK 29 comments

Here is the S.T.A.L.K.E.R.: Lost Alpha Software Development Kit (SDK) v.2.6 beta release! It contains the basic editors and tools we used for creating...

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

Patch 402 comments

Here is the long awaited third patch for S.T.A.L.K.E.R.: Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

Patch 306 comments

Here is the long awaited second patch for S.T.A.L.K.E.R.:Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

Patch 381 comments

S.T.A.L.K.E.R.: LOST ALPHA Patch v1.30013 (3rd of May 2014.) The patch is savegame compatible, so You do not have to start new game for this patch, but...

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

Full Version 90 comments

You do not need STALKER to run LA, Stand alone Release. Download all 4 parts, and use winrar or winzip to unpack them, then run setup.exe and follow the...

Post comment Comments  (70 - 80 of 34,325)
Wutzwolfi
Wutzwolfi

To everyone who have problems with LA ..(saves)
some time ago i had some errors when loading saves..
i save really often ( 120 times in two hours :)
For me it helped to deleate the needless saves cause it looks LA cant handle too much of them.
i think i had ca. 400 (it cost me a 30 minutes to deleate them all)
But be sure and backup all the files first .(in another file, not ingame)
only keep your actual save ingame
After that i didnt had any problems anymore.
(now look, how many saves do you have:)

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Horians
Horians

Isn't deleting the saves in Windows explorer enough?

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Wutzwolfi
Wutzwolfi

I think its enough.
I recommend to no one to do it ingame. It only costs time .
(I have my experience)
You can delete it from the Explorer , too .
you should backup all your Saves,bc if the actual savegames are corrupted you loose everything.
( i found the files in the explorer after deleating 60% ingame)
You can find the savegames in your AppData folder.
To find this folder, you have to write %appdata% in the explorer.
Your savegames are in the folder "Roaming" -> Lost Alpha(or stalker) -> savegames
let the last 5 files in the folder. just to be careful

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na1352260975
na1352260975

one save a minute - dude come on

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Wutzwolfi
Wutzwolfi

ok you are righ.. Thats too much, but nevertheless i have many savegames. next time i will watch out to be much "realistic".
ok?

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Guest
Guest

i forgot to login. sorry
i save very often
Two time i get lost in an undergroundlevel. I didnt save before. that wasnt fun .
Also i love stealth and you never know who shot/eat you next.
But if you want i can send you a Screenshot of my quicksaves.
its a nice list :)

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dezodor Creator
dezodor

yes, keeping too many saves can cause trouble, but mainly the quicksaves are the ones which can cause trouble, as it never worked flawlessly in the old soc engine. Creating hardsaves (either from console with command save <name of your save>, or from main menu) will never let you down :)

Reply Good karma+3 votes
Horians
Horians

That's what i always did Stalker and never had a problem, so i did it right. I'm playing soup op2 now until DC. I make a backup every time i played :)

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Guest
Guest

Guys... seriously... how long will it last to finally release the DC? Im waiting over a year now.

Reply Good karma Bad karma+3 votes
Horians
Horians

I think april 25 or 26 :)

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Wutzwolfi
Wutzwolfi

I think it will come really soon . . .

remember, its the last big update . . .
and it have to be a masterpiece like the others... :)

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avtoneru
avtoneru

you say yes to God's ears

Reply Good karma Bad karma+1 vote
JhonBaptista
JhonBaptista

I'm getting an error "Cannot open file "fsgame.ltx". Check your working folder." whenever I try to launch the game.

Any idea of what I'm doing wrong ?

thanks

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GObonzo
GObonzo

another trying to run the patch without the actual Lost Alpha content?

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JhonBaptista
JhonBaptista

nope, didn't even touch the patch, but I am getting a lot of errors during the file extraction. What exactly is the installation process ? because the instructions on this page don't work.

Reply Good karma Bad karma-1 votes
GObonzo
GObonzo

works great.
download Lost Alpha v1.3000 parts 1-4. install. download v1.3003 patch. install.

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S.T.A.L.K.E.R. Shadow of Chernobyl
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Highest Rated (104 agree) 10/10

It's Lost Alpha. Should it be rated any less?

Apr 25 2014 by este

Lowest Rated (85 agree) 5/10

Full Review Here - Pastebin.com This mod is a great example of what not to do when trying to recreate a game in your own image, due to it being worse than the SoC in almost every way. +Fantastic Map Design +Good Environments +Great Lighting +Textures better than vanilla +Upgrading System =Gunplay unchanged from Vanilla =Weapon textures + Models unchanged from Vanilla -Maps lack things to do in them -Sounds are subpar -Voice acting is bad and immersion breaking -Constant poorly animated…

May 5 2014 by STALKERchan

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