BEFORE YOU ASK A QUESTION!

Got a LOST ALPHA Game problem?
Don't post it here or anywhere else on Facebook. Why? The ModDB and FB formats make posts descend to the bottom with each new one and your concerns can easily be lost. Too many pages and posts can make your problems disappear.
Where to go?
The GSC Forums LOST ALPHA section is designed to post Game problems and to provide answers. In addition the format makes it easy to find previous problems posted where you may not have to ask.

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TORRENT DOWNLOAD

For all of you that prefer to download via torrent here is the link: gameupdates.org
After downloading, please help to seed that beast ;)

All materials are property of GSC Gameworld and dez0wave group. Header image by Jeremiah Humphries.

Have you ever dreamt about playing the old, forgotten S.T.A.L.K.E.R. ?

We were amazed by GSC's work when they released the first S.T.A.L.K.E.R. screenshots in 2002. The old design, and atmosphere was stunning and we couldn't believe our eyes. Later in 2005 things has changed. They redesigned almost all old levels. Some of them became smaller, simpler (still nice, but different), and some levels were removed. After the release in 2007 we played the game a lot, and quickly noticed that some areas are missing. We opened forums, and talked countless nights about those for almost a year. Nowdays we could say, we have a full vision about GSC's old levels, due to the collected materials, videos and forgotten screenshots. We decided to remake those stunning areas, maybe they won't be the same, but we will try everything to make them look really nice, as we always wanted to see them. In early 2009, GSC released a build from 2004, which contained many old materials. We used some of the sdk objects for the level remakes, but adjusted (and bugfixed) them for our liking, also we didn't throw out our own levels. So expect to see our own Darkscape, Dead City, Rostok Factory and some more in Lost Alpha :)

Also need to say, Lost Alpha addon is not just about levels and levels. We will try to make a somewhat, but not fully restricted alife, and deliver a lot of new, never seen features, among with some old ones, which many people wanted to see for long. If you are interested in, check the Features menu for FAQ, Interview, Features List, and many more. Also do not forget to check the gallery, and the movies. All comments are welcome, also we are glad to see suggestions too, however at this stage those won't be considered.
Thanks for your understanding!


Finally, we would like to thank to the old Stalker Team this wonderful game. Without them, S.T.A.L.K.E.R. wouldn't be a "dream-game". Big respect to: Glory, Karma, Lex, Prof, Rainbow, Frodo, Dach, Koan, Mike, Jip, Jim, Jon, Yuriy, Terazoid, Tuz, Haron, Stohe, alexmx, chugai, Oles, Zmey, Iov, Sidorovich, CyLLlKA, dandy, Descruo, dima, Olga, LeSTAT, MadMax, Man0waR, Chapaev, Cy27-dw, Shyshkin, Narrator, Rolik, Atem, Yava, and many many more :)

Image RSS Feed Latest Screens
Wandering First concept for LADC. Late summer. DX 10.1(FDL) First concept for LADC. Late summer. DX9(FDL)
Blog RSS Feed Report abuse Latest News: It's been another year!

15 comments by CrommCruac on Dec 17th, 2014

Merry Christmas and Happy New Year
from Dezowave

Christmas is knocking on our doors again, chestnuts roasting on open fires and Jack Frost nipping at our nose. Another year has passed by, which brought us many good things and some not so good. At this time of the year we all should celebrate and concentrate on all the good that happened to us in 2014! First of all, thanks to your votes, we are in the TOP100 again on MOTY Awards, there are still 3 days left, and then the finals will begin. We are pretty excited about the results, even though we weren't really advertising it, but a little news post can't hurt. We were the first for at least 4 months in a row, and in the top 5 for almost 6 months this year from April till September, which was amazing. We are really glad for the given support from you and the Moddb Staff! The launch wasn't smooth, Lost Alpha killed the moddb servers due to the heavy visits and downloads, and we even beat Black Mesa in downloads and view counts when Moddb Staff compared the statistics of the 'day of release' of these projects. It was unexpected, and we felt honored. Later things calmed down, and we think we are on a good path now to finish the game. Those who regularly visit our site already know of the changes through patches, etc... so if they -you- think we have earned it, to be in the top 5 again, we will be there! Everything depends on your choice.
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And a little status update of the upcoming developers cut. Our programmers updated the audio/sound engine of the game, now you can select all your sound cards from the list, and eax finally works, mainly on sound blaster cards, however eax effect won't work on integrated ac97 and similar chipsets. They also started remaking the weapon upgrade system, this time based more on the system in Call of Pripyat. The game designers are filling the empty parts of the levels with more "life" as well. Currently, we are testing the 2nd edited level of the 10 we plan to change. It's a long sequence, since we need to test run the levels individually, and in story mode as well, to see how the triggers work. When these are finished, we will check the keypoints in the storyline, and try to make the duller parts a bit better without destroying the "jenga tower" :).
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Christmas and New Years is coming, with greetings of peace and prosperity, the whole dezowave group wishes the very best for you during this special time. May You enjoy all the best now and throughout the coming year. 2015 will be a cool year, it's not a secret we are working on our next project as well, which will be announced in a few months!
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S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

S.T.A.L.K.E.R.: Lost Alpha SDK Addon 1

Oct 16, 2014 SDK 13 comments

Here is the 1st addon package for Lost Alpha SDK v.2.6.

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

S.T.A.L.K.E.R.: Lost Alpha SDK v.2.6 beta

Oct 10, 2014 SDK 21 comments

Here is the S.T.A.L.K.E.R.: Lost Alpha Software Development Kit (SDK) v.2.6 beta release! It contains the basic editors and tools we used for creating...

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

S.T.A.L.K.E.R.: Lost Alpha v1.3003 Patch

Jul 31, 2014 Patch 282 comments

Here is the long awaited third patch for S.T.A.L.K.E.R.: Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3002 Patch OUTDATED

Jul 11, 2014 Patch 301 comments

Here is the long awaited second patch for S.T.A.L.K.E.R.:Lost Alpha. Due to the changes in storyline and engine, it's required to start a new game after...

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

S.T.A.L.K.E.R.: Lost Alpha v1.3001 Patch OUTDATED

May 2, 2014 Patch 380 comments

S.T.A.L.K.E.R.: LOST ALPHA Patch v1.30013 (3rd of May 2014.) The patch is savegame compatible, so You do not have to start new game for this patch, but...

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

S.T.A.L.K.E.R. - LOST ALPHA v1.3000 - Part 2

Apr 27, 2014 Full Version 90 comments

You do not need STALKER to run LA, Stand alone Release. Download all 4 parts, and use winrar or winzip to unpack them, then run setup.exe and follow the...

Post comment Comments  (70 - 80 of 32,661)
RobertoBrunamonti
RobertoBrunamonti Dec 9 2014, 9:42am says:

Directors cut NICE this is the best stalker mod , btw im getting a new rig soon will it be enough to play LA MAXED OUT !
CPU- i7
Motherboard- Sabertooth P67
RAM- 8GB
GPU- Asus GTX 670TOP

+2 votes     reply to comment
HybOj
HybOj Dec 10 2014, 12:07pm replied:

CPU & RAM are good enough, GFX for maxed out? Dont think so. Fck the maxing out man, this setup u stated is enough to run it almost maxed out with reasonable FPS, and u wont be able to tell the difference between "real" max and ur GFX setup, if u use some sense with settings... This game is not too good adept for maxing out everything IMO, some options can consume unreasonable processing power without any real image quality impact.

Like sunshafts medium/high... good luck telling the difference. Also SSAO quality med/high etc... no noticeable difference but its performance heavy.

If u need maxed out GFX just for the fact its maxed out (ROFL), than buy some titan IMO...

+1 vote     reply to comment
RobertoBrunamonti
RobertoBrunamonti Dec 10 2014, 1:57pm replied:

Thx mate :)

+1 vote     reply to comment
3bygone3
3bygone3 Dec 10 2014, 1:51pm replied:

He can definitely play it maxxed out on 1366x768 resolution. And there are much better graphics cards for gaming than titans. GTX 9(enter number according to your budget)0 would do the job for sure.

+1 vote     reply to comment
HybOj
HybOj Dec 10 2014, 2:42pm replied:

yea, I expeted him playing in full HD, thats the part of maxing things out I guess. So 1920*1080 (16:9) or 1920*1200 (16:10) + antialiasing. Thats roughly 2,5x more pixels to count compared to 1366*768 and that is some heavy burden. Yup GTX9xx are nice cards, I stated the "titan" to hint on what u should aim for AKA powerfull GFX card, more power than GTX670top. I should have been more specific, but I tryed my best :)

+1 vote     reply to comment
3bygone3
3bygone3 Dec 10 2014, 3:52pm replied:

Np, I just highlighted that he hasnt stated at what resolution is he planning to play, as maxxed out could even be higher than full HD nowadays.

+1 vote     reply to comment
RobertoBrunamonti
RobertoBrunamonti Dec 10 2014, 2:03pm replied:

Thank you :D

+1 vote     reply to comment
Дизелаш
Дизелаш Dec 9 2014, 5:38am buried:

(buried)

Dont get me wrong but i think that this 'gift's a total **** YOU to people who didnt donated to them ... it feels like they are luring people to donate just to get some little bonuses .

-7 votes     reply to comment
HybOj
HybOj Dec 9 2014, 6:04am replied:

Get out of here "stalker"! We already know whats up with you...

+2 votes     reply to comment
Дизелаш
Дизелаш Dec 9 2014, 6:07am replied:

You have your opinion i have mine .

+3 votes     reply to comment
VincentVega
VincentVega Dec 9 2014, 6:41am replied:

This would be present for all the planet.

+10 votes     reply to comment
r3v4n21
r3v4n21 Dec 8 2014, 2:19pm says:

The changelog says that one of the WIP projects is a CoP like Upgrade system, does this mean that whe need to find tools again ?

+2 votes     reply to comment
Guest
Guest Dec 8 2014, 12:02pm says:

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miguelremoquillo
miguelremoquillo Dec 6 2014, 12:46pm says:

i got a question, does this have the same storyline as shadow of chernobyle with more content and missions too?

+1 vote     reply to comment
Stubbornpony
Stubbornpony Dec 8 2014, 4:34pm replied:

Ah i see you also have found your way from ROTR to here :D
There are differences and some questionable plot development choices. But it's a good ton of fun, it takes time tough. I am however very grateful, i never new about the stalker series before i was lured by this free mod. It got me going and now i am in love with a game series that i never knew existed, but wanted to play.

+2 votes     reply to comment
Cossack-HD
Cossack-HD Dec 6 2014, 3:52pm replied:
Quote:i got a question, does this have the same storyline as shadow of chernobyle with more content and missions too?

More like "SoC inspired" storyline that becomes more and more different as you play further through.

+3 votes     reply to comment
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S.T.A.L.K.E.R. Shadow of Chernobyl Icon
Platform
Windows
Developer
dez0wave
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Official Page
Dezowave.com
Release Date
Released Apr 25, 2014
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8.8

1288 votes submitted.

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Highest Rated (99 agree) 10/10

It's Lost Alpha. Should it be rated any less?

Apr 25 2014, 7:09pm by este

Lowest Rated (64 agree) 5/10

Full Review Here - Pastebin.com This mod is a great example of what not to do when trying to recreate a game in your own image, due to it being worse than the SoC in almost every way. +Fantastic Map Design +Good Environments +Great Lighting +Textures better than vanilla +Upgrading System =Gunplay unchanged from Vanilla =Weapon textures + Models unchanged from Vanilla -Maps lack things to do in them -Sounds are subpar -Voice acting is bad and immersion breaking -Constant poorly animated…

May 5 2014, 6:12am by STALKERchan

Style
Genre
First Person Shooter
Theme
Horror
Players
Single Player
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S.T.A.L.K.E.R. - Lost Alpha
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