Our representation of Halo's iconic space combat in the Homeworld 2 engine, putting the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and providing a balanced and competative experience.
HHF version release 1.09. Excuse me if this update is more lackluster than other HHF updates as this is my first, and all my updates posted to HHF have...
Though she is no longer part of the team, Aliah was a great coder and a great friend while working on HHF. I am saddened everything has turned out the...
Summarize and conclusion to the difficult problem that has plagued both mod teams.
A short update about the future of the mod and any progress we've had in the last few months.
So. We're finally here. 4 years of on and (very much) off development, good times and bad, and a tremendous experience that i'm glad i stuck with later...
So you've probably seen October come and go, and no release. Well, during closed testing we kind of noticed there's a large gap in our unit listings...
Thanks to everyone who applied, we got a decent amount of eager testers and pretty much everyone was able to follow directions and keep very professional...
The mod is nearing an open beta environment, so I think it's time to get some random "average joe's" to run it through its laps!
We totally didn't forget that this was today. Lots of pretty pictures and news to celebrate coming up!
I'm not exactly sure what to write here, i'm a bit lost for words right now.
Update on the mod's progress, introducing myself to you, answers on frequently asked questions.
Just a little update (Which should have been released weeks ago) Not a big update, But I will give you a large update once I get my other computer Fixed...
A guide for a Halo style campaign. Includes editing info for adding halo ships to the campaign
A guide for installing the new beta, Follow all steps!
We uploaded a corrupted file, here is the Release with the covenant fully playable, and the UNSC fully playable, all ships should have weapons and be...
The detailed plans for the november beta and what's going to happen after that.
I've set up a new blog to keep you guys informed better about what's going on.
We apologise for the lack of updates (Again). Development hell and unexpected errors galore have ruined any chance of real progress this summer.
We understand we've been quite comatose over the last few months, but our schedules have cleared up enough to get back to work.
The promised (but delayed) update mentioned in the previous, covering the new resource system and some in-game screenshots showing the new ships going...
With spring approaching and the cold...very slowly creeping away, we've shook off the ice and sprung new shoots of progress, and the near future promises...
Frigates, frigates, frigates galore. We bring you our newly modeled, and textured UNSC frigate, concepts for it's cousins, and a rather nasty descendant...
Halo Homefront has been working hard with what it's got to bring you a very colourful update!
I have awoken. Welcome to the second part of the HHF catchup session, bringing you all the news from the last 4 months :P