Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

Report RSS New blog + updated plans

I've set up a new blog to keep you guys informed better about what's going on.

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Inspired by Minecraft and Notch's system of doing things, i've decided to take a similar path. I'll be keeping a blog which will trickle down smaller updates and progress on a more personal level, while major, more organised updates will remain on Moddb.

Head on over to see the first two posts, one contains the current plan for the November release and it heavily relies on you guys. The other is just an introduction to the blog.

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Nathanius
Nathanius - - 2,305 comments

There is another question you need to ask yourselves, should the new Pillar of Autumn, seen at the end of Reach, be included in HFF as the Halcyon class?

I look forward to providing useful feedback on your alpha ;)

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V3LO Author
V3LO - - 1,887 comments

The new PoA will inspire the remodel for the old one, but it won't be a straight-out copy. The turret placements for example won't really work out all that practically in Homeworld.

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crazyman89
crazyman89 - - 15 comments

i hope it does. the new autumn looks so good. wouldn't it make it easyier to pput the detail into it?

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fenix02
fenix02 - - 319 comments

im so glad theres an update i was beginning to worry this mod was the same way lots do :(
BUT UR NOT! really looking forward to this mod guys, looks fantastic. cnt wait to blow some covy to peices XD

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wazzaBlues
wazzaBlues - - 92 comments

Well they are doing to good to stop now, if they would they would waste months if not years of work. So now I and many other players need to wait in patience for the beta.

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