Our representation of Halo's iconic space combat in the Homeworld 2 engine, which puts the player in command of some of the most powerful weapons fielded by the UNSC and Covenant and to provide a balanced and competitive experience.

Report RSS Homefront moving to Deserts of Kharak

Homefront will be changing from Homeworld 2 to Deserts of Kharak, the RTS prequel to the Homeworld series.

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As the title states, the Homefront mod will be changing focus from the tried and true Homeworld series to the prequel, Deserts of Kharak. At this time, I do not know if modding is supported, but we would love to shift focus to a game with new technologies that allow space and land capabilities.

Transferring the mod from classic to remastered as posed quite a problem with how the game files have been structured in terms of models and textures. This means that in order to move the mod to remastered, everything has to be redone. With a new game on the horizon, we have decided to push into new territory rather than try and reclaim old territories. That isn't to say we won't come back to the remastering of Homefront, but our focus will be on trying to learn new techniques and abilities with a fresh game that can take advantage of today's newer technologies.

Homeworld: Deserts of Kharak releases on January 20th, 2016.

Comments
BigFoot1
BigFoot1

Wow! Very cool!

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Darth_Raius
Darth_Raius

Can't wait!

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Battle8111

Awesome!

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HTRK74JR Creator
HTRK74JR

That means I have to purchase the game don't I -_-

Can't wait to start testing the mod and helping it progress guys

Yeah... I'll probably help with balance this time around and change stuff myself

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Stephan-338
Stephan-338

Is there a source saying there is space combat? AFAIK it's a ground RTS

"Take control of fleets of land and air vehicles – from nimble light attack vehicles to massive heavyweight cruisers – built to conquer the desert. "

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Trooper_
Trooper_

This is a bit of a big leap considering space combat is not really confirmed anywhere on the game that I have seen and besides that it being a ground rts with air units is the only info i have on it plus it's kinda alienating the classic homeworld / Hw remastered people a bit here imo it's your mod but still bit sudden of a change for a game yet to release.

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880Zero Author
880Zero

The remaster of the mod is still on the table, but we don't have the man power to redo everything right now. In a few months that might change, but the new game will be out. No modding information has been released yet, so we might just stick with remaster, but if it's moddable we will switch focus. It shouldn't alienate fans at all, it's still a homeworld game.

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Yayap4
Yayap4

The Steam description says: "A ground-based RTS prequel to the classic Homeworld games. Assemble your fleet and lead them to victory on the shifting sands of Kharak in this compelling strategy game for PC from Blackbird Interactive."

So yes it's ground-based, but maybe they know this. It would still be a cool mod even if it's not what we were originally expecting(Halo in space!)

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880Zero Author
880Zero

We know it's primarily ground but they have hinted at space elements.

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Guest
Guest

Bro, Your name. You are a true halo fan.

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murauder
murauder

Sold.

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880Zero Author
880Zero

There is no space combat confirmed, however, there will be space sequences.

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Railgunner2160
Railgunner2160

I doubt things will go as you'd like, unless you intend to make a ground based version of homefront I wouldn't be surprised if you are forced back to Homeworld:Remastered....

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880Zero Author
880Zero

That is what we intend to do.

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Hell_Diguner
Hell_Diguner

If you're looking to do a ground-based Halo RTS, these guys will be your competition/coopetition: Moddb.com

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880Zero Author
880Zero

They're modding for Command and Conquer

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880Zero Author
880Zero

Someone's downvoting my comments. A bit upset much? Why not step forward and offer help with the mod going to Remaster, rather than being a passive agressive "fan"?

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Aliah Creator
Aliah

You know that Zero's in charge of the mod? He's doing it for free as well, and he's not wrong about the lack of help, I had to move on because real-life intervenes, anyone else could step up to the plate and help him out? Frankly unless you try, you shouldn't be adamant with your complaints, yeah it might suck if you prefer space-based Halo to ground-based, but it is his decision at the end of the day.

I personally think it'd be difficult starting more or less from scratch, though I'm sure some space models can make it in(Strikecraft/Frigates) depending on how it works in-engine. A new game generates more new interest from modders, however.

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Silverstei
Silverstei

Are you planning than on adding infantry to the mod(cause deserts of kharak needs infantry)

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moneypoww
moneypoww

there's also more lore-friendly vehicles to do in a ground based rts, considering the amount that halo wars added

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dead257
dead257

I dont mind you moving to deserts of kharak but in all honestly why? we have enough halo ground things out there from halo wars 1 and all differetn kinds of mods for other games to halo wars 2 coming out this year yet we have almost zero halo space mods i can only think of 2 that work and have good gameplay and graphics and this is one of them you remove this one and it leaves just one.In my eyes i think you should just continue with remastered rather than moving to ground.

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willyTHERAVEGER
willyTHERAVEGER

well... rip... came back really hoping to see that this mod would have an update or have moved in some shape or form into remastered but the worst possible outcome has become reality... :| but really though?!?! no update at all?!?! was it really that crushing to see that the new homeworld game did not have space combat in it?.. oh well :c really hope ya'll do something with this mod even if it is to stay in the old homeworld i don't care cause it is just a really really good mod. good luck and lova ya'll!

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Kitty-hunter
Kitty-hunter

mod still alive? cuz I saw nothing here, neither from remastered or kharak...

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