God rays, dynamic depth of field, night vision scopes & binoc, thermal/infrared scopes, rainbows, dynamic wet surfaces with reflections, and many other effects. SECOND PATCH RELEASED.

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Media RSS Feed Report media Nightvision Scopes in Action (Preview)
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[TZP]LoNer1
[TZP]LoNer1 Feb 9 2012, 3:00pm says:

Nice to see you use my config (or parts with the bloom in the scope etc.) :)

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Meltac
Meltac Feb 10 2012, 4:04am says:

you mean the glowing scope lens? Yes, that's your config :-) However, TBH I find it a little over the top, I maybe will decrease the effect a bit.

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Description

Another short NV scopes preview video. This time in action, and with alternative (larger) scope textures. First you see a scope without night vision, then with the default green residual light amplifier.

Especially you can see the heavy light amplification effect of the adaptive night vision engine - without, the night's nearly pitch black, but with it, you see the boars pretty well.

Video Details
Type
Demonstration
Date
Feb 9th, 2012
By
Meltac
Length
00:30
Filename
XR_3DA_2012-02-08_21-20-57-43.mp4
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