God rays, dynamic depth of field, night vision scopes & binoc, thermal/infrared scopes, rainbows, dynamic wet surfaces with reflections, and many other effects. SECOND PATCH RELEASED.
Another short NV scopes preview video. This time in action, and with alternative (larger) scope textures. First you see a scope without night vision, then with the default green residual light amplifier.
Especially you can see the heavy light amplification effect of the adaptive night vision engine - without, the night's nearly pitch black, but with it, you see the boars pretty well.