God rays, dynamic depth of field, night vision scopes & binoc, thermal/infrared scopes, rainbows, dynamic wet surfaces with reflections, and many other effects. SECOND PATCH RELEASED.
I decided to add some animated dust effect to the sun shafts under certain conditions, like it's the case in dusty interior areas where the sun shining through a window illuminates the disturbed dust particles in the air. It's not perfect but still a nice addition I think.
Please don't get confused by the bad movie quality, the effect looks way smoother in "reality".
Note: This effect is computationally expensive thus won't run well on lo-end systems.