God rays, visor reflections / water drops, lens flares, depth of field, night & thermal vision scopes, rainbows, dynamic wet surfaces with reflections, and many other effects. Check download section!

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RSS Report Wet Reflections - Progress (view original)
Wet Reflections - Progress
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MSwartz
MSwartz

Amazing.

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Derranged
Derranged

So, does it look like this "After" it rains or does it look like this all the time?

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Meltac Author
Meltac

Of course only after the rain - the floor dries up again constantly until you won't see reflections anymore.

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Derranged
Derranged

Well, you have definitely done a good job with this system!

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Daemonion

Looks Great!

The reflections are just a little too strong for my taste, but hot damn. You've done good work here.

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Meltac Author
Meltac

Thanks. You can adjust the reflections (and many other things) to your taste, of course.

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lowenz
lowenz

Excellent!

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LL|u3
LL|u3

I've made two questions.
1) Reflects only the items on the locations or people \ corpses, that is something that can be moved?
2) The reflection will change, if I have the original models retexstures?
I'm russian, sorry for my crazy english.

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Meltac Author
Meltac

1. Everything in your view is reflected as long as it's on or over the wet asphalt.

2. The reflections reflect "what you see", so if you re-texture something the reflection will change as well.

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Freeman-BR
Freeman-BR

Jesus... I have not words, OMG!

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Plaargath
Plaargath

Hell, this looks amazing. Great job, man!

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Meltac
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