God rays, dynamic depth of field, night vision scopes & binoc, thermal/infrared scopes, rainbows, dynamic wet surfaces with reflections, and many other effects. SECOND PATCH RELEASED.

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Media RSS Feed Report media Wet Reflections - Progress (view original)
Wet Reflections - Progress
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jketiynu
jketiynu May 26 2012, 6:48pm says:

Amazing.

+6 votes     reply to comment
Derranged
Derranged May 26 2012, 6:55pm says:

So, does it look like this "After" it rains or does it look like this all the time?

+1 vote     reply to comment
Meltac Author
Meltac May 27 2012, 5:50am replied:

Of course only after the rain - the floor dries up again constantly until you won't see reflections anymore.

+6 votes   reply to comment
Derranged
Derranged Jun 17 2012, 1:07am replied:

Well, you have definitely done a good job with this system!

+1 vote     reply to comment
Daemonion
Daemonion May 26 2012, 9:22pm says:

Looks Great!

The reflections are just a little too strong for my taste, but hot damn. You've done good work here.

+3 votes     reply to comment
Meltac Author
Meltac May 27 2012, 5:53am replied:

Thanks. You can adjust the reflections (and many other things) to your taste, of course.

+1 vote   reply to comment
lowenz
lowenz May 27 2012, 8:08am says:

Excellent!

+1 vote     reply to comment
grazegrabber
grazegrabber Jul 18 2012, 9:34pm says:

Hi Meltac, as you seem to be the master of all things wet, is it possible to have raindrops runing down or just landing on a face mask? I did mention it before to someone and he said it is not, would look good though.

+1 vote     reply to comment
Meltac Author
Meltac Jul 27 2012, 4:43pm replied:

Hey, sorry for the late reply. You better post onto the summary (main) page, because I don't get a notification when someone adds a comment to some image, so it's very random for me to see it.

As for your question, sorry I have no idea how this should be possible in Soc. Sure, would be cool, but I don't see any option to include this, unfortunately.

+1 vote   reply to comment
LL|u3
LL|u3 Aug 19 2012, 11:23am says:

I've made two questions.
1) Reflects only the items on the locations or people \ corpses, that is something that can be moved?
2) The reflection will change, if I have the original models retexstures?
I'm russian, sorry for my crazy english.

+1 vote     reply to comment
Meltac Author
Meltac Aug 22 2012, 4:28pm replied:

1. Everything in your view is reflected as long as it's on or over the wet asphalt.

2. The reflections reflect "what you see", so if you re-texture something the reflection will change as well.

+1 vote   reply to comment
Freeman-BR
Freeman-BR Oct 25 2012, 8:06pm says:

Jesus... I have not words, OMG!

+1 vote     reply to comment
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Image Details
Type
Demonstration
Date
May 26th, 2012
By
Meltac
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