V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.
First test image for the new sun shafts implementation, here in high quality (128 samples).
See also the test video on this topic:
Moddb.com
yesYESYES
they look like they're screenspace but I don't give a crap, I've always loved the sunshaft effect. I wonder, is it possible to reduce the radius to make it Halo 1 style?
I guess that should be possible but TBH I've not yet come that far to say what's possible and what isn't. Still experimenting atm...
To be honest they are screenspace ;-)
graet work
Shaders Overhauled. Wow !