V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.

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Report RSS Visor Reflection Shader Test (first algorithm) (view original)
Visor Reflection Shader Test (first algorithm)
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Lоnerboner
Lоnerboner - - 8,303 comments

wait...is this....a CoP level?

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Borovos
Borovos - - 816 comments

Zaton of course. Mercenary camp near one of the toolbox stash.

Good effect!

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Meltac Author
Meltac - - 1,140 comments

Yeah, I'm running Kostya's map pack with all additions, so CoP levels as well ;-)

I also like that effect - however it looks somehow much better here than in-game for whatever reason :-(

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Lоnerboner
Lоnerboner - - 8,303 comments

JPG compression, try fraps with .png conversion, looks much better ;) but you will need the registered version though

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Description

If ever released, this might become part of version 1.2.

See also in-game video:
Moddb.com