French stalker fan, administrator of the close site: stalkerfrance.com. About modding, i'm working for Team Epic as level designer. About games, I'm a fps gamer, I like Stalker series, Half life series. I like to play few rts as C&C and Red Alert series and one RPG, Skyrim. As all French guys, I'm sorry for my bad English.

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Are you a Level Designer? Are you looking for help/support or other level designers? Then this is the group for you! Doesn't matter what you map for...

Team EPIC

Team EPIC

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Call of Pripyat modding team. Currently the team consists of two designer and one coder, but you can apply for job. Currently developing Call of Chernobyl...

Comments  (0 - 10 of 15)
FoxyDouds
FoxyDouds

"As all french guys, i'm sorry for my bad english."
Parle pour toi, I have a très good english LOL
@+ sur Stalker France ... et sans rancune, it's a joke ;)

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Borovos Creator
Borovos

Au plaisir l'ami. Et depuis mon anglais s'est bien amélioré :)

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Alundaio
Alundaio

Mes beaux Borovos

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Borovos Creator
Borovos

This is "Mon beau Borovos". I'm alone in my head, not legion.

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Alundaio
Alundaio

hahaha

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Alundaio
Alundaio

Borovos is a GOD.

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Borovos Creator
Borovos

I'm Muad'Dib!

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Arkagyij
Arkagyij

Oh yes I forgot to edit the bandit's matrix :) thnx Borovos.

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Arkagyij
Arkagyij

Hi Borovos! I would like to ask you, how can I make bandits friendly in SoC? In game_relations.ltx I tried to set actor +5000 to bandits, but when I started a new game, they are still hostile :(.

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Borovos Creator
Borovos

Did you edit one or two value in [communities_relations] table?

Maybe did you change the actor value only, not bandit.

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Arkagyij
Arkagyij

Hi Borovos! Another request: can you tell me how can I add a trader NPC? I want to make an NPC in bandit's camp for trading.

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Borovos Creator
Borovos

As is saw in your profiles and comments, you're working on AA2 mod. So, use the acdc.pl is the better way imo.

As AA2 doesn't use the vanilla all.spawn and vanilla LE scenes, it's not easy to work on LE
You need to merge the AA2 gamedata with Level Editor gamedata, use the aiwrapper.exe to switch the A22 all.spawn to level.spawn and convert all levels with converter.exe.
It's a hard way for novice.

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Arkagyij
Arkagyij

That's right im using AA2, forgot to mention. Thank you for your assistance, I try to manage that things mentioned below.

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Borovos Creator
Borovos

You have three way to do it.
Spawn by script
Spawn by all.spawn and acdc.pl tool
Spawn by Level editor.

About script, i'm not your man.

For all.spawn, you need to use the Position Informer tool or a script to have coordinate in game (the place here you want to place the trader). Next, you open the all.spawn with acdc.pl, you open dark valley .ltx files to add the spawn and the logic pathway.

Look at this (add unique npc):
Sdk.stalker-game.com
Ofc, this is a example for neutral stalker, if you want a trader, you need to edit the <community>.
And this one (work on all.spawn):
Sdk.stalker-game.com

All explanation about logic:
Sdk.stalker-game.com

You can use existing trader files, or create your ones:
Sdk.stalker-game.com
Ofc, you need to learn vanilla traders and "custom data".

If you want to use Level Editor to spawn a trader, look at this:
Moddb.com

I hope all this link could help you.
The better way to learn is looking/checking vanilla files.

Good luck

Reply Good karma+1 vote
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