V 3.0: Lens flares & dirt, visor reflections / water droplets, god rays, depth of field, night & thermal vision scopes, dynamic wet surfaces with reflections, rainbows, volumetric light & fog, colored speculars and many other effects.

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Report RSS Visor Reflection Shader Test (first algorithm) (view original)
Visor Reflection Shader Test (first algorithm)
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Meltac Author
Meltac - - 1,140 comments

That's one of my favorites :-)

Reply Good karma+1 vote
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Description

If ever released, this might become part of version 1.2.

See also in-game video:
Moddb.com