The latest version of Desert Region 2, which allows the player character to do more duties for the Redchurch Temple, raise up the ranks of the United...
In the year 2005, a total conversion mod called Ashes of Apocalypse has come into the spotlight. It was a very promising sci-fi mod, which promised a world as big as Vvardenfell, many factions to choose from, realism features such as radiation and hunger and multiple endings for the main storyline. However, the mod was scrapped after the second release and after multiple engine changes, the team who worked on this mod are now unreachable. I tried to contact both team leaders but none of them replied.
History: In 2008, I found this mod when it was already abandoned. I was very intruiged with the uniqueness of this mod and after playing the demo release, I was excited for more. As I realised that it was abandoned with no hope of any resurrection, I immediately grabbed the CS and started changing things. At first, I was just moving around objects and fixing placement bugs but before I knew it, I started expansion of the game world and writing a main storyline which surrounded the surviving faction the Redchurch Temple. The expansion and the main storyline was the first full release and came out in 2010.
The second release, UBA's Paradise, added a second main storyline which focuses on the Red Year (the year when Morrowind was destroyed when the Ministry of Truth crashed into Vivec) and a sage trying to undo it with disastrous consequences. Also, this was the first release to bring side quests to the different settlements, old and new, and the police faction (United Barrier Alliance) has their own storyline written for it. The second release came out in 2012.
I admit, this release is much smaller than the previous two releases in terms of content. However, I have been working all year on the Faren Mountains so I don't think there's a need to wait any longer for the third release (am I right?). Here are the planned features of the third release:
-Some new Zero-One ruins. Will be completed in the Icecape release.
-An expanded forest in the southeast. Will be completed in the Sandy Plains release.
-The village of New Kogotel, as well as TR's Indoril stuff. There should be a few quests in this settlement.
-A completely redone Ice Domain and a brand new Oregon border region.
I will strive to release my work at least once every year (though I am hoping that it will be more frequent than that!). The planned release for New Kogotel will be on 12/12/2013, with Icecape hopefully a few months after.
Latest tweets from @envygame
Trying to get distant land to work in DR2. I wonder how the world will turn out under MGE?
Dec 8 2012, 6:20am
Nov 22 2012, 6:22am
Oct 25 2012, 6:03am
The DR2 mod is done, content-wise! Now it's time to test for bugs :P
Aug 11 2012, 2:25pm
Finished making misc quests for Outpost 22! Sunslave and Taran left to do!
Aug 8 2012, 9:57am
Finishing populating Outpost 23. I can't believe how empty some of the buildings once were...
Jul 1 2012, 2:45pm
DR2: Finishing the UBA quests. Expect dungeon crawling as standard.
Jun 27 2012, 9:46am