Steam, Tracks, Trouble & Riddles (S.T.T.&R.) is a single player adventure mod, based on source engine (Orange Box) by Valve. It combines two types of game play: an adventure game with complex, 3D-interactive riddles in a fantastic environment and a simulator for track based vehicles.

Some kind of steam-locomotive like vehicles you will drive through an post-war environment. The final goal is finding a “secret wagon” and destroying a hidden nuclear-bomb. After a long journey through the guts of a huge Megalopolis you will end up ... ok, prepare for unforseen consequences ;-)

Human life was wiped out in 1962/63 after the (fictional) failure of the cuba crisis. Machines developed their own “architecture” adding weird stuff to the existing world of the 1960ties.
It is a fictional world which might have happened, if men has gone and only robots still existing in 2525.

Have a look on the website .
For more information download and read the detailed concept.

Vehicles like “The Handcar”, “The E-Tram” and the “SteamerTram” are actually compiled and presented in a demo video:

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Shunter Locomotive KA 4013 Shunter Locomotive KA 4013 Shunter Locomotive KA 4013
Blog RSS Feed Report abuse Latest News: After the Release is before Release

5 comments by peegee1 on Dec 6th, 2014

About two and a half months went by since the release of Chapter One.
But after the release is like before the next release: which means that this story is definitely not over. We are working on an update of Chapter One containing a long list of improvements, based on all the helpful comments and support here on, and elsewhere. We read all comments and they are very apprechiated. They represent a valuable input for our work and the ongoing project. So do not hesitate.

For me, peegee, just placing another mod or releasing stuff is the not the only goal. What counts for me is learning, having an experimental approach and leading this project into something new, weird, funny, the train simulator with that robot in 2525, a dystopic-fictional-history adventure and something i even do not know until this project has been finished. :-)

There will be a new Chapter One V2 (which is NOT Chapter Two).
It will come with a better behavior of the handcar, another interaction with that crane at the beginning, some more feedback in the pipe and valve riddle (a lot of players have solved it without knowing why) and a lot of other tweaks and bug fixes. One more puzzle will be implemented in Easy Rider's Model Railroad, involing a new shunter locomotive model shown here and in the images section.

This shunter is based on a real, small and rare locomotive called KA 4013 and served from the thirties to the sixties in Germany.

Have a big thank you for your patience and the playing, commenting, reviewing and leading us a good way to a better Steam,Tracks,Trouble & Riddles. Not to forget: Thank you for voting!


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Riddle Resolutions Guide

Riddle Resolutions Guide

Sep 21, 2014 Guides 1 comment

Spoiler Alert! Be aware that this can spoil your game experience! Guide to all resolutions of the riddles. Just in case you stick in the middle of the...

Steam, Tracks, Trouble & Riddles Chapter One

Steam, Tracks, Trouble & Riddles Chapter One

Sep 20, 2014 Full Version 25 comments

This contains file contains the data of the mod. Extract it and place it in your sourcemod folder under your Steam installation. Then restart Steam. You...

S.T.T. & R. Chapter One Release Guide

S.T.T. & R. Chapter One Release Guide

Sep 20, 2014 Guides 6 comments

This guide contains • installation instructions • control hints • a brief description of the background • Youtube links of all clips • the complete credits...

Post comment Comments  (0 - 10 of 55)
Rikersbeard Dec 11 2014, 2:15pm says:

Great mod. Visually atmospheric.
That building to your left as you exit on the handrail car stunning! Loved the robot helper and his witty little assistant.
Building the railcar was fiddly but fun and the puzzles not too challenging except for the pipes. I seemed to solve that by some weird logic!
It's disappointingly short, which means it was enjoyable!
The only issue for me was the twin railcar puzzle where you had to collect batteries for a big, seriously big key! I could not get across more than once! Had to 'noclip' after too much swearing!

+1 vote     reply to comment
medve Oct 25 2014, 9:16am says: heres a bit long gameplay of the mod. not bad. bit unpolished, ugly, wierd...but still fun.

+1 vote     reply to comment
cwook Oct 8 2014, 1:09am says:

I found a bug. I did this by pushing the handcar back along the track. I didn't try to push it that far, but sometimes the handcar seems to propel itself.

+1 vote     reply to comment
gta3hackman Oct 7 2014, 9:33am says:

failed to load launcher DLL? HELP!

+1 vote     reply to comment
Qman1991 Oct 7 2014, 10:23pm replied:

Hl 2: EP2 Propieties / local Files 3rd Option

+3 votes     reply to comment
NahrAlma Sep 28 2014, 12:50pm says:

"Rebuilded" is one of the mistakes in the instruction manual.
Someone clearly didn't learn all of those irregular verbs in school, isn't that right? ;)

But I can forgive and forget, especially since Ross Scott was or rather is doing the voice over. I'm a massive fan of Freeman's Mind :D

+1 vote     reply to comment
jedron215 Sep 28 2014, 12:49pm says:

Hi! I downloaded this mod today, after installing ep. 2 and sdk sp 2013 and the mod wont start. HL2.exe starts in the task manager, but not the mod. Did i do something wrong?

+1 vote     reply to comment
jedron215 Sep 28 2014, 3:52pm replied:

Never mind, another steam restart fixed it

+1 vote     reply to comment
Guest Sep 28 2014, 5:24am says:

nice robot :D

+1 vote     reply to comment
peegee1 Creator
peegee1 Sep 28 2014, 4:57am says:

Now about one week after this first release I ever made
I like to say thank you very much for downloading and playing this mod.

So far it shows that the result is a kind of controversal.
And I am very sorry for the people who had not that fun with it like expected. But keep in mind that your comments won't be forgotten.
I am very thankful for everyone of your comments and it will help
me to make this project better. I read them all. That's why the first chapter of this mod will be reworked and the VR-version has to be postponed like Chapter Two.

This project is not an AAA-title but some kind of an experimental one.
Again my fault. I should have communicate this better.
Riddles are a hard thing to develop for me: if they are well known and easy, like let's say klicking a button or stacking crates, they are booring. If they are kind of new and somehow more complicated and unkown, the player can turn into frustration. Hard to keep the balance between giving less hints and giving too much hints. What is already learned (from other mods and Hl2 Series) and what is so unusual in interaction (like the crane) that it seems needlessly complicated?
Sometime it feels like a bug, but it was a part of the riddle. Bad thing anyway. Beta tests of this projects didn't shown that so far.

As I told above, there is a long list for improvements now,
so hopefully the source engine let me fix all this.

+4 votes   reply to comment
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Released Sep 19, 2014
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Highest Rated (3 agree) 8/10

Good idea, but not really good realisation, good face animations of robot, ordinary level design, unobviously puzzles and broken scripts in couple of moments.

Sep 20 2014, 5:16pm by ildarion

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