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Crossfire Website

Mod Award Nominations

"It was the 23rd Century: mankind’s darkest hour."

That is what we have thought for centuries but we were wrong. A new threat waiting for aeons has moved out of the dark. We have seen them, we have fought them, we have gained an important victory but we were not aware that they were not the only ones hiding between the stars. Now we have stumbled into a galactic war that had been raging ten thousands of years.
Mankind on the loosing side, in the middle of Crossfire.

The Crossfire Mod is by far the biggest and most complex Freelancer modification available. For many years this mod is known for highest quality and innovative ideas which we have introduced to the Freelancer modding scene.
With Crossfire we have build and extended an universe based on the original Freelancer game and its story. Realism and a logical development of the quest based storyline and the game environment such as the systems and the technological development is most important on this mod. Crossfire is not a static mod like most others, it is a dynamic developing environment with dynamic economy, dynamic universe, destructable solars and download content (DLC) which introduces new quests, new ships, new systems and new equipment.

Most important in this mod is the atmosphere.
High quality graphics, high quality music tracks, more than 150 very detailed systems, new voice samples, stunning effects, many challenging quests, ten thousands of small side stories and rumours, fantastic gameplay and hundreds of cool ships. That is the Crossfire mod.


  • highly improved graphics
  • hundreds of stunning effects
  • atmospherical music tracks
  • highly improved AI
  • dynamic lights
  • destructable universe
  • dynamic economy and dynamic universe
  • thousands of side stories and rumours
  • quest based storyline
  • 147 high detailed systems
  • more than 290 new ships
  • more than 50 custom stations
  • more than 160 new stations/planets
  • countless new equipment and commodities
  • 13 new factions including 8 new races
  • three new sectors
  • new shaders
  • planetary worlds
  • higher render details
  • DLC (Downloadable Content)
  • perfect gameplay



Freelancer 2.0 - Crossfire

Crossfire continues the epic adventures of Edison Trent. Get ready for a brand new experience in a breathtaking and extraordinary environment. This mod is the unofficial sequel to Freelancer with the most stunning graphics and worlds you have ever seen. Jump into an atomspheric universe full of surprises, challenges incredible adventures. Experience the awesome gameplay, highest quality and unique features of Crossfire.
With several hundred thousand downloads, four Mod Award Nominations and it's very large fan community Crossfire has developed to one of the most favorite Singleplayer and Multiplayer mods for Freelancer.

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Freelancer 2:

The last stand

Crossfire 2.0 - 2016 in review

Hello Freelancers,

for a pretty long time I have not announced any news about Crossfire, but hat does not mean that there have not been updates and important changes in the past year.
I personally focused more on community work at www.swat-portal.com and also on updates for Crossfire and other projects.

Early in 2016 there was a big Crossfire update with lots of bug fixes, new ships and also a new singleplayer story mission. In the months after that multiple small updates were released, mainly updating ships and loadouts.
In summer 2016 another big update was released, which focuses on new animations for the game. This big update was followed by multiple small patches which addressed a few minor gameplay issues.

What to expect in 2017?

Just about a week ago I announced another update that I want to release end of December 2016 or beginning January 2017 (depending on how fast I can finish the development and how much extra content I decide to put in).

This new update will introduce the "Dynamic Universe" feature to Crossfire 2.0.
Some people might remember that we had a similar feature in Crossfire 1.83, long time ago.
Due to the complexity of such a feature and due to other priorities, the "Dynamic Universe" didn't make it into Crossfire 1.9 but it is time to add it to Crossfire 2.0 now.

What is the Dynamic Universe?

Basically we will introduce environmental events to the Crossfire universe which shape the systems in a new way and have influence on how the game can be played.
Events might be space weather (radiation after solar eruptions, increasing amount of comets, ion storms, etc.), temporary Jumpgate malfunctions, unstable jump holes, large scale alien invasions, etc.

These events will be available to the players on our official server in first place.
A version of the Dynamic Universe for the OpenSP (open singleplayer) mode might follow later.
The normal singleplayer with the storyline will be unaffected by these events in order to prevent conflicts with the story missions.
As part of this update I will also introduce an improved daily update mechanism, which will close the gap between market updates and server restarts.
This should resolve a few problems for the people which play around the time of the daily maintenance.

What else can be expected?

End of February or in March 2017 another Crossfire 2.0 update will follow.
That update will focus mostly on roleplay adjustments and better support of online clans.
There will be a community meeting to discuss the details.

Story Development

The last story mission (one of the Bonus missions) has been introduced a good while ago.
It is time for new missions to be released in 2017.
I want you to help me with that.
Share your ideas with us at www.swat-portal.com and be part of the development.
Take your chance to shape the world of Freelancer Crossfire.

Your vote counts

Last but not least a big thank you to all the supporters and voters.
Please vote for Crossfire 2.0 and support our hard work at the annual Mod Awards 2016.
Click on the "vote" button at the top of this page and support us and our future projects this way.

Thank you in advance.

Crossfire 2.0

Crossfire 2.0 Online ScreenshotsCrossfire 2.0 Online Screenshots
Crossfire 2.0 Online ScreenshotsCrossfire 2.0 Online Screenshots

Jormdar survey

Jormdar survey

News 2 comments

Search for the best location for the human base in the Inner Core.

Inner Core base

Inner Core base


Hello everyone Here is the formalization of the construction of deep space 17 The objective is to build a base in the jormdar system of the Inner Core...

Twitch Stream

Twitch Stream


Check out the new Twitch Feed! twitch.tv/portal. Subscribe now!

Multiplayer Features / Community Content

Multiplayer Features / Community Content

News 6 comments

2015 was truely was a year of detail improvements in Crossfire. After the release of the first beta version at the end of 2014 we got lots of player feedbacks...

RSS Files
Freelancer 2.0: Crossfire

Freelancer 2.0: Crossfire

Full Version 200 comments

The 10th and final chapter of the famous Crossfire Mod. Stunning graphics, a large universe and 45 new singleplayer missions are waiting to be explored.

Crossfire 1.9 Client Version

Crossfire 1.9 Client Version

Full Version 191 comments

The nomad conflict was just the beginning. Years passed by, alliances formed and the enemy returned. The war has just begun. Get prepared for the Dark...

Crossfire 1.82 Client Version

Crossfire 1.82 Client Version

Full Version 111 comments

Crossfire is the largest and most complex Freelancer mod on the net. While it sticks with the original Freelancer gameplay and style it extends the game...

Crossfire Mod 1.7a patch

Crossfire Mod 1.7a patch

Patch 73 comments

This Patch for Crossfire 1.7 does fix a codepage issue with different OS version. The Crossfire 1.7a Patch is an optional update for players which have...

Crossfire Mod 1.7 Client Version

Crossfire Mod 1.7 Client Version

Full Version 91 comments

This is the download of the Crossfire mod version 1.7 For years this release of Crossfire has been one of the most successful Freelancer mods.

Comments  (0 - 10 of 4,125)

hello Freelancers :D i have question about Power Generators(PG), so if i want safe unequip (PG) and mount on another ship i need buy cheap ship thats have his own power generator and dont mount (PG), so later buy needed ship and equip (PG) right? also now im playing OpenSP and i enjoy it, in MP mobs is abit harder :D also sorry for my bad english :D and thnx for mod SWAT-OP its awesome :)

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SWAT_OP-R8R Creator

I dont think you need that additional step with the cheap ship.

Reply Good karma+1 vote

ok thnx :) also its very nice mod, very stable, no crashes, after 20 hours of game i got only 2 times crash, but after i deleted flstart save file its fixed, but what i not like many ships are "broken" i mean like on "black-angel" ship u can see pilots head landed trought window, same with other coalition ships, on some ships weapon placements are bad, some ships models pretty bad :( and coalition AI with those Coalition Gattling is hard as hell, i not explored whole Crossfire universe, but when i saw another glitch on ship "Avenger" i give up :D otherwise without those glitches its BEST MOD! 8/10. and sorry again for my terrible english :D

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SWAT_OP-R8R Creator

The ships are not broken, their cockpits are just too small for the pilot mesh. For most ships we found a solution but not for all since it is more important to keep the balance of the ships (not to make them too big in general) and to keep the original design which is intentional since these are Starlancer ships that are supposed to look like that (details are explained via story).
Dunno what you mean with the weapon placement. We have a bunch of players which tested all ships and their hardpoints and already we already made corrections based on their input.

Reply Good karma+1 vote

ok cool thnx now i got it why some ships models looks so old, so its from Starlancer game ships? like Pioneer & Horrizon? also not played Starlancer :P well i not say all ships weapon placements was bad but on 2 ships i was found in coalition space in Vorkuta and Sovetskaya, cant remember ship names

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Do ANY player has problem when flighting big group of enemy's like 2 group of Nomad flighter in Utopia System, Battles like with in the sol, or in chapter 10 ending...ect?
I got a serius FPS drop in these cases.
Never has any problem like this before and my PC are totally fine for this:
proc. Athlon II X2 240 2,8GHZ
mem. 4GB 800mhz
video. Radeon HD 4650 1GB 128bit (already updated the videocard compatibility list the way it suppose to be!)
By all means it should be a fix 35 fps in all situation. But sadly thats not the case. The above mention cases i only got 5-10 fps max.
Any fix for this?

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SWAT_OP-R8R Creator

try lowering your settings on the options
some systems can be a bit more resource demanding

Reply Good karma+1 vote

A different question.
After i activated the mod can i change what intro will be played without disable it?

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SWAT_OP-R8R Creator

no, and disabling the mod with FLMM wont work since FLMM deactivation function actually isnt working correctly on large mods

Reply Good karma+1 vote

For some unknown reason the Yokohama shipyard bug is still exist even after reinstalling the game in order for what the installation guide says
(delete game folder, save games, mods...ect. I even remove everything from registry).
The game only crashed when from the Ship Dealer tab i tried changeing to the Launch pad. If i change from SD to anywhere else first then there is no bug. So i just do that.
Dont know what is the problem on this Shipyard but so far this is the only place that have this strange bug/error (at least on SP).

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572 votes submitted.

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Ratings closed.

Highest Rated (29 agree) 10/10

Crossfire is the best looking Freelancer mod. Hard to believe that this game was released seven years ago.

Nov 17 2010 by Naddy

Lowest Rated (9 agree) 5/10

I love the tune up to the area and especially to Trent himself. But i find that with the increase in difficulty, space battles in SP take a very long time. This i can deal with as it makes the battles themselves more interesting and unpredictable. However i find myself getting annoyed during the first mission that character Beta 4 is destroyed before i've managed to kill 1 enemy. This happens over and over most tries lasting under a minute resulting in me quitting the game. If players are forced…

Jun 15 2012 by willytilly

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